Player Matchup

Neith
Neith
 
Neith
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Draermore
Osiris
Level 155
God Stats
6W - 2L
1,500 SR
Queue Stats
26W - 21L
1,500 Elo+
Party 1
Yemoja
Yemoja
FLAG3LA
Yemoja
Level 27
God Stats
13W - 12L
1,610 SR
Queue Stats
34W - 44L
1,481 Elo+
Party 1
Fenrir
Fenrir
Lupo1212
Fenrir
Level 129
God Stats
21W - 23L
1,587 SR
Queue Stats
212W - 243L
1,537 Elo+
Party 1
Poseidon
Poseidon
Thisisjoe1012
Poseidon
Level 145
God Stats
2W - 6L
1,309 SR
Queue Stats
90W - 146L
1,421 Elo+
Party 1
Team Averages
Level 119
1,501 SR
1,488 Elo+

VS

Team Averages
Level 133
1,576 SR
1,587 Elo+
Thoth
Thoth
GMAN-23-
Thoth
Level 176
God Stats
7W - 7L
1,585 SR
Queue Stats
635W - 606L
1,585 Elo+
Party 2
Zhong Kui
Zhong Kui
Reaper4797
Zhong Kui
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 130L
1,613 Elo+
Solo
Surtr
Surtr
SugonPatrick
Surtr
Level 89
God Stats
196W - 152L
1,596 SR
Queue Stats
320W - 300L
1,559 Elo+
Party 2
Nut
Nut
WAXA1
Nut
Level 129
God Stats
4W - 4L
1,715 SR
Queue Stats
221W - 217L
1,605 Elo+
Party 2
Achilles
Achilles
xSoulxBabyx13
Achilles
Level 147
God Stats
7W - 11L
1,482 SR
Queue Stats
360W - 353L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 0 / 2
8,241
515
6,429
8,184
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Draermore
Osiris
15
3 / 1 / 2
9,354
585
11,542
17,859
18,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
FLAG3LA
Yemoja
12
0 / 1 / 4
7,532
471
4,117
12,044
8,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Lupo1212
Fenrir
16
8 / 0 / 1
8,981
561
11,381
15,226
8,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Poseidon
Thisisjoe1012
Poseidon
15
0 / 3 / 4
9,011
563
5,359
10,201
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
GMAN-23-
Thoth
14
1 / 2 / 2
8,532
533
8,930
7,379
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zhong Kui
Reaper4797
Zhong Kui
14
0 / 5 / 0
7,909
494
10,355
16,204
17,510
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 1
7,731
483
7,857
14,812
9,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nut
WAXA1
Nut
14
0 / 3 / 1
7,656
479
5,771
9,577
4,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
xSoulxBabyx13
Achilles
13
2 / 1 / 1
6,913
432
10,093
10,111
10,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
5
5
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
2
3
W
Osiris
Draermore
Osiris
3
1
2
4
W
Yemoja
FLAG3LA
Yemoja
0
1
4
2
L
Thoth
GMAN-23-
Thoth
1
2
2
1
W
Fenrir
Lupo1212
Fenrir
8
0
1
8.5
L
Zhong Kui
Reaper4797
Zhong Kui
0
5
0
0
L
2
2
1
1.25
W
Poseidon
Thisisjoe1012
Poseidon
0
3
4
0.67
L
Nut
WAXA1
Nut
0
3
1
0.17
L
Achilles
xSoulxBabyx13
Achilles
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,828
Damage
43,006
63,514
Taken
58,083
40,568
Mitigated
44,127
21,448
Healing
18,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,429
2,419
0
2,067
8,184
2,837
476
796
7,013
0
72,107
W
Osiris
Draermore
Osiris
11,542
3,395
0
7,011
17,859
18,052
483
9,192
8,577
0
69,045
W
Yemoja
FLAG3LA
Yemoja
4,117
861
2,923
3,019
12,044
8,432
224
1,780
9,688
20,965
0
L
Thoth
GMAN-23-
Thoth
8,930
589
0
949
7,379
2,754
0
2,440
4,939
76,427
1,012
W
Fenrir
Lupo1212
Fenrir
11,381
4,057
0
4,080
15,226
8,220
0
2,348
12,652
0
84,876
L
Zhong Kui
Reaper4797
Zhong Kui
10,355
2,885
0
6,092
16,204
17,510
0
265
15,939
63,651
3,757
L
7,857
2,984
0
3,877
14,812
9,201
0
1,953
12,859
1,364
81,680
W
Poseidon
Thisisjoe1012
Poseidon
5,359
545
0
2,348
10,201
3,027
0
5,228
4,793
78,896
436
L
Nut
WAXA1
Nut
5,771
2,535
0
3,943
9,577
4,341
0
1,518
8,059
0
72,195
L
Achilles
xSoulxBabyx13
Achilles
10,093
1,007
0
3,356
10,111
10,321
0
2,971
7,140
0
24,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,119
Gold Earned
38,741
546
Minions Killed
538
0
Camps Cleared
0
1,551,800
Distance Traveled
1,528,757
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,241
515
136
9
0
307,319
3
W
Osiris
9,354
585
121
8
0
254,133
0
W
Yemoja
7,532
471
36
2
0
310,196
0
L
Thoth
8,532
533
147
9
0
295,783
2
W
Fenrir
8,981
561
110
7
0
368,250
4
L
Zhong Kui
7,909
494
104
7
0
247,442
0
L
Surtr
7,731
483
114
7
0
361,847
0
W
Poseidon
9,011
563
143
9
0
311,902
0
L
Nut
7,656
479
139
9
0
273,697
0
L
Achilles
6,913
432
34
2
0
349,988
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role