Player Matchup

Bellona
Bellona
 
Bellona
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FearAnubis14
Cthulhu
Level 79
God Stats
0W - 2L
1,299 SR
Queue Stats
73W - 80L
1,442 Elo+
Party 1
Nut
Nut
Fixtiiz
Nut
Level 66
God Stats
4W - 2L
1,761 SR
Queue Stats
44W - 49L
1,511 Elo+
Party 3
Nemesis
Nemesis
Mr bunwhale
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,500 Elo+
Party 1
Raijin
Raijin
RiotWake
Raijin
Level 65
God Stats
1W - 1L
1,246 SR
Queue Stats
32W - 34L
1,527 Elo+
Party 3
Team Averages
Level 60
1,461 SR
1,496 Elo+

VS

Team Averages
Level 72
1,574 SR
1,475 Elo+
Nox
Nox
MikeOxlong6969
Nox
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 69L
1,484 Elo+
Party 2
Nut
Nut
Saggynips15
Nut
Level 109
God Stats
13W - 15L
1,520 SR
Queue Stats
103W - 124L
1,398 Elo+
Party 4
Guan Yu
Guan Yu
TrinityTotem
Guan Yu
Level 48
God Stats
2W - 3L
1,612 SR
Queue Stats
32W - 42L
1,452 Elo+
Solo
Bacchus
Bacchus
derflegnets
Bacchus
Level 118
God Stats
14W - 16L
1,540 SR
Queue Stats
148W - 177L
1,420 Elo+
Party 4
Ratatoskr
Ratatoskr
itchynscratchy
Ratatoskr
Level 22
God Stats
2W - 0L
1,700 SR
Queue Stats
12W - 5L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 2 / 0
5,929
539
4,646
12,143
11,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
FearAnubis14
Cthulhu
7
0 / 6 / 0
5,021
456
5,523
11,668
9,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nut
9
0 / 6 / 0
5,323
484
4,528
10,166
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Mr bunwhale
Nemesis
7
0 / 2 / 1
4,778
434
3,788
5,833
1,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
RiotWake
Raijin
11
2 / 1 / 0
6,516
592
5,214
4,871
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,393
490
1,313
4,573
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
10 / 0 / 5
7,805
710
10,404
8,064
3,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
TrinityTotem
Guan Yu
11
1 / 0 / 4
6,069
552
2,550
9,340
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
derflegnets
Bacchus
11
4 / 0 / 11
7,304
664
6,114
9,451
10,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
itchynscratchy
Ratatoskr
12
2 / 0 / 4
6,906
628
9,529
8,936
7,660
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
17
17
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
L
Cthulhu
FearAnubis14
Cthulhu
0
6
0
0
L
Nut
0
6
0
0
W
0
2
1
0.25
L
Nemesis
Mr bunwhale
Nemesis
0
2
1
0.25
L
Raijin
RiotWake
Raijin
2
1
0
2
W
10
0
5
12.5
W
Guan Yu
TrinityTotem
Guan Yu
1
0
4
3
W
Bacchus
derflegnets
Bacchus
4
0
11
9.5
W
Ratatoskr
itchynscratchy
Ratatoskr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,699
Damage
29,910
44,681
Taken
40,364
27,601
Mitigated
28,743
9,686
Healing
15,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,646
1,825
0
4,079
12,143
11,280
0
468
10,931
0
43,367
L
Cthulhu
FearAnubis14
Cthulhu
5,523
482
348
1,293
11,668
9,035
0
2,333
9,161
23,118
0
L
Nut
4,528
2,864
0
2,548
10,166
3,545
0
2,350
7,816
0
32,480
W
1,313
143
0
648
4,573
1,915
138
3,241
1,332
24,846
603
L
Nemesis
Mr bunwhale
Nemesis
3,788
1,600
0
1,418
5,833
1,923
0
1,071
4,762
0
14,382
L
Raijin
RiotWake
Raijin
5,214
743
0
0
4,871
1,818
544
1,170
3,701
48,551
0
W
10,404
5,627
0
2,250
8,064
3,320
1,178
2,033
6,031
0
54,812
W
Guan Yu
TrinityTotem
Guan Yu
2,550
107
34
5,138
9,340
5,176
0
1,909
7,431
0
45,144
W
Bacchus
derflegnets
Bacchus
6,114
964
0
3,318
9,451
10,672
275
2,917
6,534
19,307
0
W
Ratatoskr
itchynscratchy
Ratatoskr
9,529
2,028
0
4,328
8,936
7,660
286
637
8,299
30
50,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,567
Gold Earned
33,477
276
Minions Killed
293
0
Camps Cleared
0
1,052,105
Distance Traveled
1,150,833
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,929
539
80
7
0
205,031
0
L
Cthulhu
5,021
456
37
3
0
212,709
4
L
Nut
5,323
484
52
5
0
189,868
0
W
Nox
5,393
490
47
4
0
216,167
0
L
Nemesis
4,778
434
20
2
0
251,536
0
L
Raijin
6,516
592
87
8
0
192,961
0
W
Nut
7,805
710
75
7
0
214,530
1
W
Guan Yu
6,069
552
78
7
0
213,805
0
W
Bacchus
7,304
664
16
1
0
241,629
1
W
Ratatoskr
6,906
628
77
7
0
264,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role