Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
DaMonsterx3
Bacchus
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
EMPATHYbot
Aphrodite
Level 68
God Stats
27W - 25L
1,668 SR
Queue Stats
115W - 96L
1,561 Elo+
Party 2
Loki
Loki
OnlyKurooo
Loki
Level 119
God Stats
0W - 1L
1,744 SR
Queue Stats
99W - 85L
1,544 Elo+
Party 2
Arachne
Arachne
lilchris249
Arachne
Level 86
God Stats
6W - 7L
1,851 SR
Queue Stats
217W - 172L
1,547 Elo+
Solo
Team Averages
Level 84
1,653 SR
1,531 Elo+

VS

Team Averages
Level 97
1,619 SR
1,494 Elo+
Nu Wa
Nu Wa
ExSpenceive4177
Nu Wa
Level 85
God Stats
16W - 6L
1,825 SR
Queue Stats
110W - 122L
1,438 Elo+
Solo
Kukulkan
Kukulkan
SchruteBucksDM
Kukulkan
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 21L
1,469 Elo+
Party 1
Nut
Nut
TrevDale
Nut
Level 87
God Stats
26W - 21L
1,640 SR
Queue Stats
143W - 136L
1,504 Elo+
Party 1
Jormungandr
Jormungandr
koeze
Jormungandr
Level 84
God Stats
3W - 1L
1,632 SR
Queue Stats
64W - 53L
1,552 Elo+
Solo
Mercury
Mercury
notloc34
Mercury
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 29L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 3 / 0
6,227
415
2,650
10,580
4,071
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Bacchus
DaMonsterx3
Bacchus
10
0 / 3 / 1
6,465
431
3,752
10,487
9,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
EMPATHYbot
Aphrodite
13
1 / 4 / 1
7,825
522
5,022
12,206
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 5 / 0
8,218
548
3,072
12,353
5,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
lilchris249
Arachne
11
2 / 4 / 0
6,651
443
9,348
16,425
7,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
8,453
564
9,988
7,190
2,699
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kukulkan
15
3 / 1 / 5
9,339
623
6,976
6,777
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
6 / 0 / 1
9,234
616
11,696
7,676
3,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jormungandr
koeze
Jormungandr
14
5 / 0 / 9
8,570
571
7,440
9,874
5,221
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
notloc34
Mercury
14
0 / 2 / 8
7,928
529
6,924
14,849
7,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
4
Kills
19
19
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
3
0
0
L
Bacchus
DaMonsterx3
Bacchus
0
3
1
0.17
L
Aphrodite
EMPATHYbot
Aphrodite
1
4
1
0.38
W
5
1
2
6
L
1
5
0
0.2
W
Kukulkan
3
1
5
5.5
W
6
0
1
6.5
W
Jormungandr
koeze
Jormungandr
5
0
9
9.5
L
Arachne
lilchris249
Arachne
2
4
0
0.5
W
Mercury
notloc34
Mercury
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,844
Damage
43,024
62,051
Taken
46,366
30,867
Mitigated
21,404
16,984
Healing
11,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,650
1,167
362
3,282
10,580
4,071
0
2,385
8,195
0
38,414
L
Bacchus
DaMonsterx3
Bacchus
3,752
724
0
1,628
10,487
9,595
0
3,024
7,463
24,693
0
L
Aphrodite
EMPATHYbot
Aphrodite
5,022
613
761
4,920
12,206
4,366
0
8,470
3,736
58,413
0
W
9,988
3,709
0
2,497
7,190
2,699
677
3,032
4,158
55,491
1,576
L
3,072
621
0
2,467
12,353
5,219
855
6,543
5,810
0
63,144
W
Kukulkan
6,976
1,025
0
1,750
6,777
2,858
0
882
5,895
66,589
0
W
11,696
6,802
0
1,832
7,676
3,506
3,381
2,522
5,154
0
78,918
W
Jormungandr
koeze
Jormungandr
7,440
2,020
0
1,702
9,874
5,221
854
1,254
8,620
47,478
510
L
Arachne
lilchris249
Arachne
9,348
7,301
0
3,564
16,425
7,616
0
3,644
12,781
0
47,486
W
Mercury
notloc34
Mercury
6,924
4,406
0
3,601
14,849
7,120
0
1,084
13,765
0
75,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,386
Gold Earned
43,524
360
Minions Killed
535
0
Camps Cleared
0
1,334,144
Distance Traveled
1,457,342
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,227
415
66
4
0
253,166
0
L
Bacchus
6,465
431
25
2
0
280,462
0
L
Aphrodite
7,825
522
101
7
0
260,829
0
W
Nu Wa
8,453
564
94
6
0
263,098
0
L
Loki
8,218
548
98
7
0
258,580
2
W
Kukulkan
9,339
623
125
8
0
245,902
3
W
Nut
9,234
616
140
9
0
266,269
0
W
Jormungandr
8,570
571
63
4
0
319,735
0
L
Arachne
6,651
443
70
5
0
281,107
0
W
Mercury
7,928
529
113
8
0
362,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role