Player Matchup

Sol
Sol
Bronze III
BalkonStyle
Sol
Bronze III
Level 144
God Stats
0W - 2L
1,824 SR
Queue Stats
8W - 18L
1,383 MMR
Party 1
Artemis
Artemis
Bronze III
Rotzer03
Artemis
Bronze III
Level 122
God Stats
0W - 2L
1,458 SR
Queue Stats
8W - 18L
1,383 MMR
Party 1
Ganesha
Ganesha
Bronze III
Slimraph33
Ganesha
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,375 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 138
1,594 SR
1,380 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,480 SR
1,315 MMR
Baron Samedi
Baron Samedi
Gold IV
Es Cheech
Baron Samedi
Gold IV
Level 186
God Stats
55W - 51L
1,540 SR
Queue Stats
129W - 139L
1,392 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
Kingviper1610
Kuzenbo
Gold I
Level 92
God Stats
8W - 9L
1,132 SR
Queue Stats
115W - 121L
1,384 MMR
Solo
Chiron
Chiron
Silver I
RodriguezJ7
Chiron
Silver I
Level 159
God Stats
6W - 4L
1,769 SR
Queue Stats
83W - 96L
1,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,828
621
8,675
9,740
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Rotzer03
Artemis
12
0 / 2 / 0
7,116
647
4,346
7,927
3,709
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Ganesha
Slimraph33
Ganesha
12
0 / 1 / 0
6,797
618
4,477
10,514
9,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
AtlasAchillesThothNe ZhaBacchus

VS

Bans
Morgan Le FayVamanaAthenaMedusaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Es Cheech
Baron Samedi
13
2 / 0 / 3
8,309
755
7,922
8,598
6,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
14
0 / 0 / 4
8,053
732
7,085
11,836
14,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
14
3 / 0 / 1
8,823
802
8,506
6,885
2,956
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
5
5
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Baron Samedi
Es Cheech
Baron Samedi
2
0
3
3.5
W
Kuzenbo
0
0
4
2
W
Chiron
3
0
1
3.5
L
Artemis
Rotzer03
Artemis
0
2
0
0
L
Ganesha
Slimraph33
Ganesha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,498
Damage
23,513
28,181
Taken
27,319
17,077
Mitigated
23,675
4,773
Healing
16,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,675
2,039
0
2,805
9,740
3,826
0
4,632
5,098
34,440
0
W
Baron Samedi
Es Cheech
Baron Samedi
7,922
682
915
6,028
8,598
6,679
297
4,687
3,754
37,112
0
W
Kuzenbo
7,085
2,585
0
3,906
11,836
14,040
310
5,133
6,524
22,050
2,345
W
Chiron
8,506
2,366
711
4,458
6,885
2,956
2,242
2,436
4,315
0
51,800
L
Artemis
Rotzer03
Artemis
4,346
1,383
0
666
7,927
3,709
0
4,517
3,410
0
21,694
L
Ganesha
Slimraph33
Ganesha
4,477
317
0
1,302
10,514
9,542
0
4,955
5,549
18,198
2,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,741
Gold Earned
25,185
137
Minions Killed
153
0
Camps Cleared
0
563,064
Distance Traveled
655,290
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,828
621
78
7
0
185,778
0
W
Baron Samedi
8,309
755
48
4
0
213,129
0
W
Kuzenbo
8,053
732
38
3
0
238,899
0
W
Chiron
8,823
802
67
6
0
203,262
1
L
Artemis
7,116
647
54
5
0
187,313
6
L
Ganesha
6,797
618
5
0
0
189,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role