Player Matchup

Ra
Ra
Murgaas
Ra
Level 128
God Stats
1W - 1L
1,694 SR
Queue Stats
41W - 32L
1,507 Elo+
Party 2
Neith
Neith
pettycherry
Neith
Level 89
God Stats
8W - 7L
1,570 SR
Queue Stats
8W - 9L
1,546 Elo+
Party 2
Tyr
Tyr
rehpihsoY
Tyr
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 31L
1,523 Elo+
Party 2
Team Averages
Level 116
1,588 SR
1,525 Elo+

VS

Team Averages
Level 128
1,741 SR
1,480 Elo+
Hercules
Hercules
Abismo59
Hercules
Level 108
God Stats
4W - 4L
1,911 SR
Queue Stats
80W - 113L
1,469 Elo+
Solo
Nut
Nut
JairLC
Nut
Level 146
God Stats
25W - 19L
1,570 SR
Queue Stats
49W - 53L
1,474 Elo+
Party 1
Ra
Ra
guidel123
Ra
Level 129
God Stats
2W - 4L
1,740 SR
Queue Stats
62W - 63L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 8
9,751
813
6,669
3,840
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 9
9,704
809
6,100
8,728
4,117
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 0 / 10
9,042
754
5,710
7,574
4,281
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Abismo59
Hercules
12
0 / 4 / 1
7,582
632
2,218
10,750
7,125
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Nut
JairLC
Nut
13
0 / 4 / 1
7,808
651
5,570
8,654
3,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

12
0 / 5 / 0
7,448
621
3,355
7,561
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
12
Kills
0
1
Deaths
13
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
Abismo59
Hercules
0
4
1
0.13
W
Nut
JairLC
Nut
0
4
1
0.13
L
5
0
8
9
W
0
5
0
0
L
4
1
9
8.5
L
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,479
Damage
11,143
20,142
Taken
26,965
10,106
Mitigated
13,969
10,879
Healing
1,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Abismo59
Hercules
2,218
781
0
861
10,750
7,125
0
1,995
8,725
0
16,037
W
Nut
JairLC
Nut
5,570
2,034
0
100
8,654
3,877
375
2,411
6,227
0
25,491
L
6,669
903
2,772
1,895
3,840
1,708
1,106
422
3,337
31,210
0
W
3,355
43
288
433
7,561
2,967
0
2,275
5,182
29,192
1,124
L
6,100
2,341
87
3,460
8,728
4,117
2,569
670
7,932
0
36,907
L
5,710
291
184
2,481
7,574
4,281
0
1,689
5,730
0
18,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,497
Gold Earned
22,838
155
Minions Killed
142
0
Camps Cleared
0
674,795
Distance Traveled
558,441
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,582
632
34
3
0
191,328
4
W
Nut
7,808
651
62
5
0
191,420
0
L
Ra
9,751
813
58
5
0
216,733
2
W
Ra
7,448
621
46
4
0
175,693
2
L
Neith
9,704
809
70
6
0
204,716
0
L
Tyr
9,042
754
27
2
0
253,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role