Player Matchup

Chernobog
Chernobog
CapExcremento4
Chernobog
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 35L
1,509 Elo+
Solo
Zeus
Zeus
ItsGlace
Zeus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Khepri
Khepri
NBK Greenwood
Khepri
Level 149
God Stats
13W - 10L
1,385 SR
Queue Stats
337W - 345L
1,460 Elo+
Party 1
Sobek
Sobek
Teri_sa22
Sobek
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
265W - 239L
1,553 Elo+
Solo
Tiamat
Tiamat
daSavage602
Tiamat
Level 124
God Stats
5W - 4L
1,320 SR
Queue Stats
412W - 428L
1,470 Elo+
Party 1
Team Averages
Level 124
1,441 SR
1,498 Elo+

VS

Team Averages
Level 111
1,488 SR
1,476 Elo+
Medusa
Medusa
ApacheWar
Medusa
Level 105
God Stats
1W - 2L
1,485 SR
Queue Stats
48W - 40L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Barkstep
Ah Muzen Cab
Level 87
God Stats
1W - 2L
1,454 SR
Queue Stats
17W - 23L
1,423 Elo+
Solo
Ullr
Ullr
Chord24
Ullr
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 91L
1,513 Elo+
Solo
Erlang Shen
Erlang Shen
MasterLup
Erlang Shen
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,499 Elo+
Solo
Hachiman
Hachiman
木偶13
Hachiman
Level 141
God Stats
3W - 3L
1,500 SR
Queue Stats
859W - 286L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CapExcremento4
Chernobog
18
3 / 2 / 6
10,414
801
12,631
14,276
8,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
17
1 / 3 / 6
9,346
719
10,905
11,196
4,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 0 / 6
10,151
781
5,422
10,687
10,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sobek
Teri_sa22
Sobek
15
1 / 5 / 6
9,636
741
3,298
20,200
21,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
16
3 / 5 / 2
9,612
739
11,853
13,608
10,890
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ApacheWar
Medusa
18
4 / 2 / 5
9,988
768
17,284
8,542
3,817
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Barkstep
Ah Muzen Cab
16
3 / 3 / 8
9,516
732
20,695
13,670
6,549
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ullr
Chord24
Ullr
17
2 / 2 / 9
9,245
711
6,592
12,239
5,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Erlang Shen
MasterLup
Erlang Shen
18
5 / 3 / 7
9,655
743
11,545
17,197
20,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
木偶13
Hachiman
5
0 / 0 / 0
6,352
489
0
0
0

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
9
Kills
14
15
Deaths
10
26
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
ApacheWar
Medusa
4
2
5
3.25
L
Ah Muzen Cab
Barkstep
Ah Muzen Cab
3
3
8
2.33
W
Chernobog
CapExcremento4
Chernobog
3
2
6
3
L
Ullr
Chord24
Ullr
2
2
9
3.25
W
Zeus
1
3
6
1.33
L
Erlang Shen
MasterLup
Erlang Shen
5
3
7
2.83
W
1
0
6
4
W
Sobek
Teri_sa22
Sobek
1
5
6
0.8
W
Tiamat
3
5
2
0.8
L
Hachiman
木偶13
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,109
Damage
56,116
69,967
Taken
51,648
56,034
Mitigated
36,293
24,027
Healing
17,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ApacheWar
Medusa
17,284
6,301
1,285
1,739
8,542
3,817
0
5,508
3,034
0
35,989
L
Ah Muzen Cab
Barkstep
Ah Muzen Cab
20,695
9,705
1,310
2,305
13,670
6,549
160
6,735
6,935
0
38,307
W
Chernobog
CapExcremento4
Chernobog
12,631
5,110
1,928
2,890
14,276
8,105
951
0
13,978
0
33,645
L
Ullr
Chord24
Ullr
6,592
2,483
748
1,658
12,239
5,498
36
8,082
4,157
0
25,237
W
Zeus
10,905
1,098
689
1,006
11,196
4,737
971
0
11,009
22,850
0
L
Erlang Shen
MasterLup
Erlang Shen
11,545
2,917
2,175
6,248
17,197
20,429
0
9,805
7,392
0
15,981
W
5,422
321
4,463
2,771
10,687
10,627
315
0
10,287
15,848
2,495
W
Sobek
Teri_sa22
Sobek
3,298
246
2,426
3,444
20,200
21,675
50
0
19,761
10,168
107
W
Tiamat
11,853
698
2,170
2,240
13,608
10,890
0
0
13,182
22,018
586
L
Hachiman
木偶13
Hachiman
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,159
Gold Earned
44,756
177
Minions Killed
152
0
Camps Cleared
0
1,287,865
Distance Traveled
1,063,591
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,988
768
58
4
0
274,213
0
L
Ah Muzen Cab
9,516
732
45
3
0
237,332
0
W
Chernobog
10,414
801
60
5
0
271,664
1
L
Ullr
9,245
711
42
3
0
257,898
0
W
Zeus
9,346
719
40
3
0
250,389
0
L
Erlang Shen
9,655
743
7
1
0
294,148
0
W
Khepri
10,151
781
30
2
0
289,887
4
W
Sobek
9,636
741
30
2
0
231,153
0
W
Tiamat
9,612
739
17
1
0
244,772
0
L
Hachiman
6,352
489
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role