Player Matchup

Hun Batz
Hun Batz
Gold IV
BradDill
Hun Batz
Gold IV
Level 158
God Stats
10W - 12L
1,302 SR
Queue Stats
187W - 190L
1,470 MMR
Party 1
Chernobog
Chernobog
Gold V
Chalupaal3atman
Chernobog
Gold V
Level 181
God Stats
0W - 1L
1,293 SR
Queue Stats
51W - 48L
1,533 MMR
Party 1
Osiris
Osiris
Gold III
Lemony01
Osiris
Gold III
Level 124
God Stats
18W - 10L
1,264 SR
Queue Stats
120W - 116L
1,483 MMR
Solo
Yemoja
Yemoja
Gold III
ReapingImmortal
Yemoja
Gold III
Level 196
God Stats
1W - 4L
1,500 SR
Queue Stats
256W - 251L
1,466 MMR
Solo
Chronos
Chronos
Bronze III
ZeroAnguish
Chronos
Bronze III
Level 141
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 160
1,379 SR
1,490 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,487 SR
1,486 MMR
Thanatos
Thanatos
Silver II
 
Thanatos
Silver II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Bronze III
Moctee
Athena
Bronze III
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
Ronmeen2Fly
Chang'e
Gold II
Level 158
God Stats
11W - 9L
1,437 SR
Queue Stats
219W - 225L
1,516 MMR
Solo
Janus
Janus
Silver II
xCarloss_88x
Janus
Silver II
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,412 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BradDill
Hun Batz
15
5 / 2 / 3
8,527
609
5,406
10,651
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Chalupaal3atman
Chernobog
14
2 / 1 / 4
7,935
567
6,092
8,085
2,831
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Lemony01
Osiris
13
1 / 0 / 1
8,309
594
7,044
14,403
14,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 5 / 4
6,664
476
8,025
12,711
9,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
ZeroAnguish
Chronos
9
0 / 5 / 1
6,267
448
2,387
9,676
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
SusanoBake KujiraVamanaGeb

VS

Bans
MerlinAnhurLokiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
9 / 1 / 3
8,188
585
10,692
10,870
5,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
 
Izanami
13
0 / 3 / 2
7,195
514
2,067
8,829
3,054
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Moctee
Athena
11
0 / 2 / 8
6,732
481
3,733
10,969
7,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
Ronmeen2Fly
Chang'e
13
0 / 2 / 0
7,364
526
8,349
12,064
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
4 / 1 / 6
7,814
558
10,708
7,047
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
9
Kills
13
13
Deaths
9
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
1
3
10.5
W
Izanami
 
Izanami
0
3
2
0.33
L
Hun Batz
BradDill
Hun Batz
5
2
3
3.25
L
Chernobog
Chalupaal3atman
Chernobog
2
1
4
4
L
Osiris
Lemony01
Osiris
1
0
1
1.5
W
Athena
Moctee
Athena
0
2
8
2
L
1
5
4
0.6
W
Chang'e
Ronmeen2Fly
Chang'e
0
2
0
0
L
Chronos
ZeroAnguish
Chronos
0
5
1
0.1
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,954
Damage
35,549
55,526
Taken
49,779
33,825
Mitigated
23,220
18,580
Healing
22,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,692
3,713
0
9,277
10,870
5,079
0
2,669
8,201
0
56,937
W
Izanami
 
Izanami
2,067
1,358
0
2,187
8,829
3,054
0
688
8,141
0
64,816
L
Hun Batz
BradDill
Hun Batz
5,406
1,237
0
4,912
10,651
3,776
27
1,667
8,984
0
70,762
L
Chernobog
Chalupaal3atman
Chernobog
6,092
3,421
0
3,472
8,085
2,831
891
1,361
6,724
0
65,928
L
Osiris
Lemony01
Osiris
7,044
2,166
0
6,421
14,403
14,948
0
8,531
5,872
0
72,136
W
Athena
Moctee
Athena
3,733
1,716
0
2,175
10,969
7,879
0
3,089
7,880
21,846
0
L
8,025
1,196
573
1,259
12,711
9,236
25
4,538
8,173
27,576
828
W
Chang'e
Ronmeen2Fly
Chang'e
8,349
439
127
7,260
12,064
4,287
0
0
12,064
60,371
1,294
L
Chronos
ZeroAnguish
Chronos
2,387
696
0
1,943
9,676
3,034
0
6,502
3,174
32,996
2,299
W
10,708
904
0
1,250
7,047
2,921
23
4,360
2,687
61,292
970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,702
Gold Earned
37,293
449
Minions Killed
421
0
Camps Cleared
0
1,257,012
Distance Traveled
1,372,463
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,188
585
66
5
0
318,600
0
W
Izanami
7,195
514
105
8
0
246,720
0
L
Hun Batz
8,527
609
116
8
0
309,529
2
L
Chernobog
7,935
567
115
8
0
261,734
2
L
Osiris
8,309
594
111
8
0
266,094
1
W
Athena
6,732
481
41
3
0
291,733
6
L
Yemoja
6,664
476
37
3
0
239,960
1
W
Chang'e
7,364
526
111
8
0
249,723
0
L
Chronos
6,267
448
70
5
0
179,695
0
W
Janus
7,814
558
98
7
0
265,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role