Player Matchup

Sobek
Sobek
BatmanGriddy69
Sobek
Level 23
God Stats
12W - 9L
1,615 SR
Queue Stats
144W - 177L
1,595 Elo+
Party 1
Da Ji
Da Ji
CrenshawMafia
Da Ji
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
180W - 179L
1,680 Elo+
Party 1
Hades
Hades
GregHeflyAlt
Hades
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,271 Elo+
Party 1
Apollo
Apollo
L1LN1CK
Apollo
Level 14
God Stats
0W - 3L
1,411 SR
Queue Stats
0W - 4L
1,215 Elo+
Party 1
Nut
Nut
Mirerrakoth
Nut
Level 23
God Stats
3W - 6L
1,500 SR
Queue Stats
80W - 80L
1,500 Elo+
Party 1
Team Averages
Level 31
1,505 SR
1,452 Elo+

VS

Team Averages
Level 56
1,593 SR
1,462 Elo+
Zhong Kui
Zhong Kui
Unibolt
Zhong Kui
Level 58
God Stats
11W - 7L
1,690 SR
Queue Stats
162W - 154L
1,519 Elo+
Party 2
Kukulkan
Kukulkan
cyanoticendd
Kukulkan
Level 89
God Stats
21W - 9L
1,850 SR
Queue Stats
307W - 277L
1,597 Elo+
Party 2
Cupid
Cupid
iambabygroot
Cupid
Level 43
God Stats
2W - 0L
1,740 SR
Queue Stats
55W - 44L
1,577 Elo+
Party 2
Nike
Nike
msfpayload
Nike
Level 42
God Stats
2W - 4L
1,188 SR
Queue Stats
55W - 70L
1,339 Elo+
Solo
Jormungandr
Jormungandr
xaysyl
Jormungandr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,864
429
2,860
16,768
15,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 1 / 1
9,794
612
9,402
12,441
5,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
3 / 2 / 5
8,331
521
8,054
14,891
7,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
L1LN1CK
Apollo
12
1 / 6 / 0
7,309
457
4,265
11,364
3,986
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 1
8,007
500
3,165
8,883
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Unibolt
Zhong Kui
15
2 / 2 / 1
8,496
531
3,047
7,747
5,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
cyanoticendd
Kukulkan
15
3 / 3 / 2
9,699
606
9,411
8,290
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
8 / 2 / 0
9,464
592
20,221
14,796
6,357
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 2 / 3
8,371
523
6,751
10,165
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
xaysyl
Jormungandr
12
0 / 0 / 5
8,099
506
6,243
11,282
10,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
9
Kills
15
15
Deaths
9
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
5
1
1
5.5
L
3
2
5
2.75
L
Apollo
L1LN1CK
Apollo
1
6
0
0.17
L
0
4
1
0.13
W
Zhong Kui
Unibolt
Zhong Kui
2
2
1
1.25
W
Kukulkan
cyanoticendd
Kukulkan
3
3
2
1.33
W
8
2
0
4
W
2
2
3
1.75
W
Jormungandr
xaysyl
Jormungandr
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,746
Damage
45,673
64,347
Taken
52,280
35,646
Mitigated
31,110
16,999
Healing
15,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,860
348
161
4,493
16,768
15,466
0
3,036
13,732
13,869
0
L
9,402
1,620
0
750
12,441
5,973
0
6,375
6,066
0
93,264
L
8,054
1,132
670
8,964
14,891
7,371
0
6,203
8,565
62,193
750
L
Apollo
L1LN1CK
Apollo
4,265
2,407
0
1,142
11,364
3,986
1,175
902
10,462
0
48,552
L
3,165
1,744
0
819
8,883
2,850
463
1,887
6,714
0
51,153
W
Zhong Kui
Unibolt
Zhong Kui
3,047
300
0
4,504
7,747
5,334
288
956
6,791
65,326
0
W
Kukulkan
cyanoticendd
Kukulkan
9,411
770
0
1,121
8,290
3,376
424
1,118
7,172
68,277
50
W
20,221
14,482
248
7,522
14,796
6,357
850
5,293
9,503
0
83,577
W
6,751
976
0
911
10,165
5,805
130
1,987
8,178
0
46,034
W
Jormungandr
xaysyl
Jormungandr
6,243
1,618
0
1,623
11,282
10,238
36
3,352
7,930
33,819
1,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,305
Gold Earned
44,129
428
Minions Killed
447
0
Camps Cleared
0
1,577,747
Distance Traveled
1,564,028
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,864
429
10
1
0
323,748
0
L
Da Ji
9,794
612
153
10
0
344,326
3
L
Hades
8,331
521
102
6
0
348,524
0
L
Apollo
7,309
457
75
5
0
299,613
0
L
Nut
8,007
500
88
6
0
261,536
0
W
Zhong Kui
8,496
531
108
7
0
331,698
0
W
Kukulkan
9,699
606
128
8
0
306,487
1
W
Cupid
9,464
592
99
6
0
307,272
0
W
Nike
8,371
523
73
5
0
269,784
0
W
Jormungandr
8,099
506
39
2
0
348,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role