Player Matchup

Amaterasu
Amaterasu
Based-Jay69
Amaterasu
Level 114
God Stats
3W - 1L
1,800 SR
Queue Stats
163W - 193L
1,510 Elo+
Party 1
Susano
Susano
ExplosiveFrag
Susano
Level 85
God Stats
17W - 13L
1,422 SR
Queue Stats
177W - 142L
1,490 Elo+
Solo
Athena
Athena
GiantWoman6
Athena
Level 27
God Stats
118W - 130L
1,518 SR
Queue Stats
135W - 153L
1,455 Elo+
Party 1
Izanami
Izanami
NineLivesNicky
Izanami
Level 93
God Stats
51W - 33L
1,647 SR
Queue Stats
131W - 155L
1,470 Elo+
Party 1
Hera
Hera
TtvKingkiller22t
Hera
Level 69
God Stats
5W - 5L
1,635 SR
Queue Stats
97W - 95L
1,549 Elo+
Solo
Team Averages
Level 78
1,604 SR
1,495 Elo+

VS

Team Averages
Level 73
1,542 SR
1,457 Elo+
Hun Batz
Hun Batz
ChaoticWaffles
Hun Batz
Level 87
God Stats
0W - 1L
1,656 SR
Queue Stats
2W - 2L
1,291 Elo+
Solo
Sobek
Sobek
ElliEKa
Sobek
Level 37
God Stats
9W - 7L
1,622 SR
Queue Stats
13W - 11L
1,452 Elo+
Party 2
King Arthur
King Arthur
HeckinAmgryManv2
King Arthur
Level 8
God Stats
2W - 1L
1,663 SR
Queue Stats
11W - 8L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
IxLogicxI
Baron Samedi
Level 127
God Stats
0W - 4L
1,454 SR
Queue Stats
36W - 30L
1,464 Elo+
Party 2
Nut
Nut
Salvo150
Nut
Level 106
God Stats
2W - 7L
1,316 SR
Queue Stats
46W - 26L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Based-Jay69
Amaterasu
16
3 / 2 / 2
9,746
513
8,997
21,010
26,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 1 / 6
9,502
500
8,501
15,920
7,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
13
1 / 0 / 5
8,705
458
3,631
14,531
14,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
1 / 2 / 1
10,440
549
7,439
10,966
5,139
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
4 / 3 / 4
10,354
545
10,904
10,323
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
1 / 4 / 3
7,795
410
7,330
15,695
6,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
ElliEKa
Sobek
14
3 / 1 / 1
8,999
474
3,380
15,217
14,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
HeckinAmgryManv2
King Arthur
15
2 / 1 / 3
9,854
519
16,468
19,682
20,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
IxLogicxI
Baron Samedi
15
0 / 5 / 5
8,811
464
15,683
16,022
8,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 0 / 2
7,662
403
2,445
2,465
1,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
11
Kills
7
8
Deaths
11
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Based-Jay69
Amaterasu
3
2
2
2
L
Hun Batz
1
4
3
0.63
L
Sobek
ElliEKa
Sobek
3
1
1
3.5
W
2
1
6
5
W
Athena
1
0
5
3.5
L
King Arthur
HeckinAmgryManv2
King Arthur
2
1
3
3.5
L
Baron Samedi
IxLogicxI
Baron Samedi
0
5
5
0.5
W
1
2
1
0.75
L
1
0
2
2
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,472
Damage
45,306
72,750
Taken
69,081
57,213
Mitigated
50,957
23,920
Healing
23,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Based-Jay69
Amaterasu
8,997
3,365
0
7,249
21,010
26,232
21
5,387
15,623
0
68,499
L
Hun Batz
7,330
1,851
0
4,807
15,695
6,652
45
3,301
12,238
0
54,481
L
Sobek
ElliEKa
Sobek
3,380
228
238
5,319
15,217
14,606
16
2,043
13,120
26,702
4,176
W
8,501
1,711
0
8,487
15,920
7,393
0
3,028
12,892
0
94,385
W
Athena
3,631
777
0
3,932
14,531
14,060
0
6,105
8,426
10,292
0
L
King Arthur
HeckinAmgryManv2
King Arthur
16,468
2,202
0
5,139
19,682
20,063
0
2,895
15,910
4,024
75,389
L
Baron Samedi
IxLogicxI
Baron Samedi
15,683
1,376
1,975
6,197
16,022
8,529
549
6,045
9,884
84,694
958
W
7,439
6,068
0
3,752
10,966
5,139
2,034
1,948
9,018
0
118,000
L
2,445
1,572
0
272
2,465
1,107
799
0
2,414
0
31,618
W
10,904
2,665
0
500
10,323
4,389
154
4,836
5,487
96,420
1,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,747
Gold Earned
43,121
600
Minions Killed
415
0
Camps Cleared
0
1,910,184
Distance Traveled
1,620,667
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,746
513
114
6
0
350,048
0
L
Hun Batz
7,795
410
74
4
0
382,603
2
L
Sobek
8,999
474
44
2
0
338,530
0
W
Susano
9,502
500
142
7
0
445,697
3
W
Athena
8,705
458
14
1
0
421,783
7
L
King Arthur
9,854
519
120
6
0
383,960
0
L
Baron Samedi
8,811
464
133
7
0
326,247
0
W
Izanami
10,440
549
184
10
0
354,497
0
L
Nut
7,662
403
44
2
0
189,327
1
W
Hera
10,354
545
146
8
0
338,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role