Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Frajola6
Freya
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
806W - 989L
1,476 Elo+
Party 1
Apollo
Apollo
LordeNimrod
Apollo
Level 76
God Stats
11W - 10L
1,430 SR
Queue Stats
443W - 579L
1,473 Elo+
Party 1
Nut
Nut
YouungDart
Nut
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,552 Elo+
Solo
Chaac
Chaac
faraoakriver
Chaac
Level 103
God Stats
3W - 1L
1,808 SR
Queue Stats
13W - 22L
1,371 Elo+
Solo
Team Averages
Level 115
1,548 SR
1,474 Elo+

VS

Team Averages
Level 131
1,542 SR
1,502 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
KRATOS SHINIGAM
Nut
Level 156
God Stats
11W - 11L
1,574 SR
Queue Stats
112W - 129L
1,444 Elo+
Party 2
Ra
Ra
KaiZeth9912
Ra
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 20L
1,560 Elo+
Party 2
Cthulhu
Cthulhu
jr2fly99
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 187L
1,483 Elo+
Solo
Surtr
Surtr
omarshDK
Surtr
Level 184
God Stats
15W - 13L
1,638 SR
Queue Stats
194W - 232L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
0 / 2 / 3
6,520
1,087
3,756
7,224
2,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Frajola6
Freya
11
0 / 1 / 0
6,155
1,026
2,003
5,362
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
11
2 / 2 / 0
6,668
1,111
3,692
8,339
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 0
6,242
1,040
3,209
3,260
1,169
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 2 / 1
6,243
1,041
4,127
8,621
8,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

314

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 1 / 6
6,368
1,061
4,230
2,887
1,646
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 4
7,431
1,239
6,232
2,996
1,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
2 / 0 / 5
7,328
1,221
6,813
2,157
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
jr2fly99
Cthulhu
12
0 / 2 / 6
6,535
1,089
4,865
5,069
3,885
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Surtr
omarshDK
Surtr
12
2 / 0 / 5
7,651
1,275
7,624
6,944
5,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
7
7
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
2
3
0.75
W
Baron Samedi
 
Baron Samedi
0
1
6
3
L
Freya
Frajola6
Freya
0
1
0
0
W
3
0
4
5
W
2
0
5
4.5
L
Apollo
2
2
0
1
L
1
0
0
1
L
0
2
1
0.25
W
Cthulhu
jr2fly99
Cthulhu
0
2
6
1.5
W
Surtr
omarshDK
Surtr
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,787
Damage
29,764
32,806
Taken
20,053
18,386
Mitigated
13,809
3,895
Healing
5,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
3,756
896
0
553
7,224
2,922
0
2,699
4,525
0
11,529
W
Baron Samedi
 
Baron Samedi
4,230
721
935
701
2,887
1,646
0
0
2,848
8,006
72
L
Freya
Frajola6
Freya
2,003
748
0
511
5,362
2,210
0
2,353
3,009
8,673
0
W
6,232
2,753
0
0
2,996
1,369
0
248
2,704
0
17,818
W
6,813
763
829
867
2,157
929
0
200
1,957
25,467
0
L
Apollo
3,692
1,611
0
178
8,339
3,461
0
4,262
4,077
0
15,677
L
3,209
2,085
0
818
3,260
1,169
0
1,924
1,278
0
12,075
L
4,127
223
0
1,835
8,621
8,624
0
4,868
3,677
0
14,225
W
Cthulhu
jr2fly99
Cthulhu
4,865
299
79
0
5,069
3,885
0
345
4,607
14,224
0
W
Surtr
omarshDK
Surtr
7,624
1,897
0
2,565
6,944
5,980
0
1,210
5,450
587
13,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,828
Gold Earned
35,313
111
Minions Killed
120
3
Camps Cleared
7
536,715
Distance Traveled
579,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,520
1,087
25
4
0
129,701
0
W
Baron Samedi
6,368
1,061
16
3
1
111,667
0
L
Freya
6,155
1,026
18
3
1
108,910
0
W
Nut
7,431
1,239
33
6
2
110,230
0
W
Ra
7,328
1,221
39
7
2
118,037
0
L
Apollo
6,668
1,111
33
6
2
118,892
0
L
Nut
6,242
1,040
16
3
0
68,117
0
L
Chaac
6,243
1,041
19
3
0
111,095
0
W
Cthulhu
6,535
1,089
15
3
0
118,194
0
W
Surtr
7,651
1,275
17
3
2
120,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role