Player Matchup

Hachiman
Hachiman
Gold III
Im SickNasty214
Hachiman
Gold III
Level 152
God Stats
2W - 0L
1,353 SR
Queue Stats
28W - 22L
1,570 MMR
Party 1
Bacchus
Bacchus
Gold III
Jglas
Bacchus
Gold III
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 22L
1,570 MMR
Party 1
Ix Chel
Ix Chel
Gold III
stuk yo face
Ix Chel
Gold III
Level 158
God Stats
3W - 1L
1,633 SR
Queue Stats
28W - 22L
1,570 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 151
1,495 SR
1,570 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,606 SR
1,537 MMR
Hera
Hera
Gold III
Almost Zoinked
Hera
Gold III
Level 142
God Stats
25W - 16L
1,694 SR
Queue Stats
276W - 307L
1,571 MMR
Solo
Cupid
Cupid
Bronze III
BigMula
Cupid
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
Lerossan
Bellona
Bronze III
Level 84
God Stats
0W - 2L
1,625 SR
Queue Stats
10W - 13L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
2 / 2 / 2
10,438
696
9,237
14,228
6,486
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Jglas
Bacchus
18
7 / 0 / 3
12,081
805
15,647
19,298
27,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ix Chel
stuk yo face
Ix Chel
18
1 / 2 / 8
11,071
738
17,039
13,282
6,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AchillesThothKuzenboNe ZhaBake Kujira

VS

Bans
CharonXbalanqueHorusAh Muzen CabFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
10,063
671
11,893
12,235
5,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
BigMula
Cupid
17
1 / 1 / 3
10,294
686
8,878
15,161
7,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Lerossan
Bellona
13
1 / 4 / 3
9,075
605
15,342
21,003
31,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
10
Kills
4
4
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Cupid
BigMula
Cupid
1
1
3
2.5
W
Hachiman
2
2
2
1.5
W
Bacchus
Jglas
Bacchus
7
0
3
8.5
L
Bellona
Lerossan
Bellona
1
4
3
0.63
W
Ix Chel
stuk yo face
Ix Chel
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,923
Damage
36,113
46,808
Taken
48,399
40,477
Mitigated
45,135
19,842
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,893
2,084
0
375
12,235
5,877
0
8,140
4,069
43,565
0
L
Cupid
BigMula
Cupid
8,878
3,951
1,106
4,118
15,161
7,713
314
9,829
5,302
0
49,791
W
Hachiman
9,237
4,740
0
4,264
14,228
6,486
1,540
4,309
9,665
0
66,296
W
Bacchus
Jglas
Bacchus
15,647
1,323
0
6,546
19,298
27,452
700
4,643
13,840
38,580
2,987
L
Bellona
Lerossan
Bellona
15,342
3,925
0
1,652
21,003
31,545
37
12,639
8,347
0
30,763
W
Ix Chel
stuk yo face
Ix Chel
17,039
2,564
2,959
6,073
13,282
6,539
992
2,695
10,046
64,314
994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,590
Gold Earned
29,432
231
Minions Killed
198
0
Camps Cleared
0
866,272
Distance Traveled
844,407
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,063
671
83
6
0
251,727
0
L
Cupid
10,294
686
89
6
0
300,817
3
W
Hachiman
10,438
696
93
6
0
256,679
0
W
Bacchus
12,081
805
52
3
0
321,073
0
L
Bellona
9,075
605
26
2
0
291,863
0
W
Ix Chel
11,071
738
86
6
0
288,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role