Player Matchup

Hun Batz
Hun Batz
Bum_Greatest
Hun Batz
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 47L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
Izzy_Bluu
Danzaburou
Level 32
God Stats
0W - 1L
1,336 SR
Queue Stats
49W - 53L
1,453 Elo+
Party 2
Merlin
Merlin
KingT710
Merlin
Level 3
God Stats
0W - 8L
1,033 SR
Queue Stats
30W - 30L
1,090 Elo+
Party 1
Surtr
Surtr
SGNKhaos
Surtr
Level 101
God Stats
6W - 10L
1,252 SR
Queue Stats
147W - 141L
1,254 Elo+
Party 1
Ymir
Ymir
Unholy__Panda
Ymir
Level 28
God Stats
1W - 3L
1,436 SR
Queue Stats
4W - 5L
1,552 Elo+
Party 2
Team Averages
Level 47
1,312 SR
1,366 Elo+

VS

Team Averages
Level 43
1,511 SR
1,471 Elo+
Athena
Athena
Damn_iam_
Athena
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,500 Elo+
Solo
Anhur
Anhur
Gaby513PR
Anhur
Level 87
God Stats
2W - 1L
1,705 SR
Queue Stats
93W - 81L
1,499 Elo+
Party 3
Thor
Thor
OzzyEDP
Thor
Level 43
God Stats
8W - 7L
1,352 SR
Queue Stats
264W - 214L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
iPassive-z
Tsukuyomi
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
73W - 63L
1,426 Elo+
Party 3
Hades
Hades
x_ImInMyBag_x
Hades
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 28L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bum_Greatest
Hun Batz
11
3 / 0 / 3
6,503
500
6,107
9,093
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Izzy_Bluu
Danzaburou
10
1 / 3 / 1
6,234
480
4,714
7,532
4,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Merlin
KingT710
Merlin
9
0 / 3 / 0
5,626
433
2,004
4,845
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
SGNKhaos
Surtr
12
2 / 4 / 1
7,267
559
8,404
11,736
9,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 0 / 2
6,496
500
2,219
8,019
6,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Damn_iam_
Athena
10
0 / 1 / 2
6,259
481
3,221
9,105
7,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Anhur
Gaby513PR
Anhur
12
4 / 2 / 0
7,101
546
5,754
7,858
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thor
OzzyEDP
Thor
12
1 / 3 / 2
7,187
553
5,622
12,096
8,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
iPassive-z
Tsukuyomi
11
3 / 1 / 2
6,607
508
5,145
8,286
3,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 2
7,001
539
3,687
6,429
2,632
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
7
Kills
10
10
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bum_Greatest
Hun Batz
3
0
3
4.5
W
Athena
Damn_iam_
Athena
0
1
2
1
W
Anhur
Gaby513PR
Anhur
4
2
0
2
L
Danzaburou
Izzy_Bluu
Danzaburou
1
3
1
0.5
L
Merlin
KingT710
Merlin
0
3
0
0
W
Thor
OzzyEDP
Thor
1
3
2
0.67
L
Surtr
SGNKhaos
Surtr
2
4
1
0.63
L
1
0
2
2
W
Tsukuyomi
iPassive-z
Tsukuyomi
3
1
2
4
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,448
Damage
23,429
41,225
Taken
43,774
25,648
Mitigated
24,832
7,151
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bum_Greatest
Hun Batz
6,107
1,574
0
1,173
9,093
3,738
0
333
8,522
0
41,419
W
Athena
Damn_iam_
Athena
3,221
780
0
802
9,105
7,140
80
1,322
7,783
20,831
0
W
Anhur
Gaby513PR
Anhur
5,754
4,099
0
2,201
7,858
2,978
0
1,211
6,624
0
53,390
L
Danzaburou
Izzy_Bluu
Danzaburou
4,714
2,232
0
364
7,532
4,914
0
1,471
6,061
0
39,926
L
Merlin
KingT710
Merlin
2,004
442
0
410
4,845
1,622
123
3,033
1,812
22,796
449
W
Thor
OzzyEDP
Thor
5,622
1,028
0
3,660
12,096
8,677
0
463
11,633
0
54,568
L
Surtr
SGNKhaos
Surtr
8,404
3,963
0
2,267
11,736
9,171
0
306
10,817
1,985
48,034
L
2,219
604
0
2,937
8,019
6,203
0
1,750
6,269
17,923
0
W
Tsukuyomi
iPassive-z
Tsukuyomi
5,145
927
0
1,144
8,286
3,405
0
140
8,126
0
44,676
W
3,687
497
0
2,589
6,429
2,632
396
1,509
4,779
33,559
3,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,126
Gold Earned
34,155
284
Minions Killed
350
0
Camps Cleared
0
1,213,414
Distance Traveled
1,310,260
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,503
500
58
4
0
329,546
2
W
Athena
6,259
481
27
2
0
276,910
0
W
Anhur
7,101
546
92
7
0
222,865
0
L
Danzaburou
6,234
480
75
6
0
232,944
0
L
Merlin
5,626
433
40
3
0
156,785
0
W
Thor
7,187
553
104
8
0
231,558
0
L
Surtr
7,267
559
91
7
0
239,429
1
L
Ymir
6,496
500
20
2
0
254,710
0
W
Tsukuyomi
6,607
508
61
5
0
323,305
1
W
Hades
7,001
539
66
5
0
255,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role