Player Matchup

Kukulkan
Kukulkan
Oeschit26
Kukulkan
Level 145
God Stats
37W - 37L
1,610 SR
Queue Stats
276W - 283L
1,513 Elo+
Party 1
Athena
Athena
mgood93
Athena
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,307 Elo+
Solo
Izanami
Izanami
wolfe1238
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,521 Elo+
Party 1
Team Averages
Level 138
1,537 SR
1,447 Elo+

VS

Team Averages
Level 116
1,507 SR
1,521 Elo+
Arachne
Arachne
AlurringTaste
Arachne
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,509 Elo+
Party 2
Aphrodite
Aphrodite
Dobradinha_BR
Aphrodite
Level 128
God Stats
85W - 70L
1,520 SR
Queue Stats
797W - 815L
1,546 Elo+
Solo
Shiva
Shiva
Uthio10
Shiva
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Oeschit26
Kukulkan
14
3 / 3 / 2
9,574
736
15,122
8,310
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
mgood93
Athena
13
2 / 6 / 3
8,510
655
7,546
16,953
17,110
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Izanami
wolfe1238
Izanami
12
1 / 4 / 1
8,223
633
5,742
9,178
3,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
6 / 2 / 6
10,711
824
9,632
12,969
6,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Dobradinha_BR
Aphrodite
15
6 / 2 / 6
10,186
784
11,211
13,610
7,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Uthio10
Shiva
14
1 / 2 / 11
9,360
720
9,199
16,012
15,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
13
13
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
6
2
6
4.5
W
Aphrodite
Dobradinha_BR
Aphrodite
6
2
6
4.5
L
Kukulkan
Oeschit26
Kukulkan
3
3
2
1.33
W
Shiva
Uthio10
Shiva
1
2
11
3.25
L
Athena
mgood93
Athena
2
6
3
0.58
L
Izanami
wolfe1238
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,410
Damage
30,042
34,441
Taken
42,591
24,720
Mitigated
29,376
4,320
Healing
19,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
9,632
5,813
0
2,280
12,969
6,539
2,171
7,133
5,350
0
47,545
W
Aphrodite
Dobradinha_BR
Aphrodite
11,211
781
5,905
8,490
13,610
7,277
204
6,552
6,756
40,485
0
L
Kukulkan
Oeschit26
Kukulkan
15,122
1,063
0
750
8,310
3,913
0
2,898
5,206
50,291
0
W
Shiva
Uthio10
Shiva
9,199
2,127
570
2,162
16,012
15,560
542
7,821
7,717
88
26,411
L
Athena
mgood93
Athena
7,546
1,690
0
2,786
16,953
17,110
0
6,006
10,318
21,944
0
L
Izanami
wolfe1238
Izanami
5,742
3,583
0
784
9,178
3,697
0
2,447
6,370
0
33,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,307
Gold Earned
30,257
171
Minions Killed
165
0
Camps Cleared
0
646,043
Distance Traveled
748,010
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,711
824
67
5
0
261,483
0
W
Aphrodite
10,186
784
51
4
0
214,636
2
L
Kukulkan
9,574
736
86
7
0
234,460
2
W
Shiva
9,360
720
47
4
0
271,891
1
L
Athena
8,510
655
30
2
0
205,413
4
L
Izanami
8,223
633
55
4
0
206,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role