Player Matchup

Discordia
Discordia
LanternsMight40
Discordia
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 83L
1,514 Elo+
Party 2
Ares
Ares
STH NIGHTFURY
Ares
Level 17
God Stats
0W - 2L
1,574 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 2
Nut
Nut
SUNSHIN3 21
Nut
Level 79
God Stats
5W - 3L
1,336 SR
Queue Stats
14W - 12L
1,293 Elo+
Party 2
Team Averages
Level 66
1,470 SR
1,367 Elo+

VS

Team Averages
Level 121
1,308 SR
1,480 Elo+
Artio
Artio
Alphawolf052
Artio
Level 138
God Stats
2W - 2L
1,237 SR
Queue Stats
28W - 21L
1,500 Elo+
Party 1
Hades
Hades
De La Bamba
Hades
Level 121
God Stats
2W - 1L
1,408 SR
Queue Stats
47W - 46L
1,463 Elo+
Party 1
Hachiman
Hachiman
LIQUIDCAT420
Hachiman
Level 105
God Stats
5W - 4L
1,280 SR
Queue Stats
57W - 59L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LanternsMight40
Discordia
10
0 / 4 / 0
6,458
587
6,892
6,698
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
0 / 6 / 2
6,826
621
3,569
12,196
10,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 3 / 0
7,713
701
6,627
8,528
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 8
9,001
818
8,445
11,850
13,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
8 / 1 / 4
9,427
857
12,205
10,966
6,934
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hachiman
LIQUIDCAT420
Hachiman
13
0 / 0 / 8
8,035
730
3,765
4,742
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
13
13
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
8
1
4
10
W
Hachiman
LIQUIDCAT420
Hachiman
0
0
8
4
L
Discordia
LanternsMight40
Discordia
0
4
0
0
L
0
6
2
0.17
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,088
Damage
24,415
27,422
Taken
27,558
17,663
Mitigated
22,441
266
Healing
9,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,445
1,327
912
3,300
11,850
13,288
435
3,764
8,086
19,788
4,688
W
12,205
421
1,450
4,052
10,966
6,934
999
3,415
7,551
46,078
0
W
Hachiman
LIQUIDCAT420
Hachiman
3,765
1,752
0
0
4,742
2,219
728
2,888
1,854
0
23,034
L
Discordia
LanternsMight40
Discordia
6,892
262
0
16
6,698
2,685
0
4,345
1,900
19,939
0
L
3,569
537
0
250
12,196
10,954
0
8,195
3,551
7,447
476
L
6,627
3,907
0
0
8,528
4,024
0
5,677
2,670
0
26,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,997
Gold Earned
26,463
96
Minions Killed
140
0
Camps Cleared
0
552,828
Distance Traveled
612,319
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,001
818
21
2
0
208,346
0
W
Hades
9,427
857
72
7
0
196,054
0
W
Hachiman
8,035
730
47
4
0
207,919
0
L
Discordia
6,458
587
21
2
0
186,162
3
L
Ares
6,826
621
7
1
0
191,197
0
L
Nut
7,713
701
68
6
0
175,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role