Player Matchup

Nut
Nut
DirtworthDan
Nut
Level 183
God Stats
3W - 2L
1,512 SR
Queue Stats
20W - 17L
1,516 Elo+
Solo
Ares
Ares
andresito_88
Ares
Level 159
God Stats
7W - 11L
1,244 SR
Queue Stats
234W - 210L
1,468 Elo+
Solo
Thanatos
Thanatos
sbxas
Thanatos
Level 120
God Stats
6W - 3L
1,574 SR
Queue Stats
88W - 73L
1,563 Elo+
Party 3
Nu Wa
Nu Wa
tapoutom
Nu Wa
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,594 Elo+
Party 3
Charybdis
Charybdis
yumbies
Charybdis
Level 133
God Stats
2W - 7L
1,097 SR
Queue Stats
149W - 112L
1,526 Elo+
Party 3
Team Averages
Level 140
1,385 SR
1,534 Elo+

VS

Team Averages
Level 144
1,475 SR
1,536 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Frank MX996
Zhong Kui
Level 144
God Stats
1W - 2L
1,445 SR
Queue Stats
68W - 76L
1,489 Elo+
Party 2
Da Ji
Da Ji
Hellozium
Da Ji
Level 121
God Stats
5W - 8L
1,665 SR
Queue Stats
125W - 117L
1,561 Elo+
Solo
Medusa
Medusa
Lawless Beto
Medusa
Level 148
God Stats
1W - 2L
1,383 SR
Queue Stats
82W - 80L
1,567 Elo+
Party 2
Ares
Ares
spartanwarrior4
Ares
Level 125
God Stats
1W - 2L
1,380 SR
Queue Stats
97W - 81L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,198
620
4,236
4,543
1,659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 1 / 4
5,700
570
4,027
10,191
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
sbxas
Thanatos
13
8 / 0 / 1
7,109
711
5,871
11,314
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
tapoutom
Nu Wa
12
2 / 1 / 5
6,099
610
6,715
4,498
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
yumbies
Charybdis
11
0 / 2 / 2
6,259
626
4,446
7,214
4,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 3 / 0
5,561
556
3,960
5,284
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Frank MX996
Zhong Kui
11
2 / 2 / 0
6,219
622
3,278
8,440
5,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
Hellozium
Da Ji
10
1 / 4 / 0
5,373
537
2,783
11,323
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
11
1 / 1 / 0
5,581
558
4,738
6,222
2,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 1 / 1
5,424
542
2,620
9,554
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
4
4
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
0
0
W
1
0
0
1
L
Zhong Kui
Frank MX996
Zhong Kui
2
2
0
1
L
Da Ji
Hellozium
Da Ji
1
4
0
0.25
L
Medusa
1
1
0
1
W
0
1
4
2
W
Thanatos
sbxas
Thanatos
8
0
1
8.5
L
0
1
1
0.5
W
Nu Wa
tapoutom
Nu Wa
2
1
5
4.5
W
Charybdis
yumbies
Charybdis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,295
Damage
17,379
37,760
Taken
40,823
20,270
Mitigated
21,844
19,071
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,960
348
0
350
5,284
1,923
0
2,235
2,939
48,049
2,787
W
4,236
2,856
0
2,622
4,543
1,659
986
47
4,496
0
50,162
L
Zhong Kui
Frank MX996
Zhong Kui
3,278
959
0
2,063
8,440
5,826
0
154
7,716
32,049
8,128
L
Da Ji
Hellozium
Da Ji
2,783
484
0
3,769
11,323
3,665
0
2,227
9,011
0
35,410
L
Medusa
4,738
1,736
0
1,282
6,222
2,293
0
574
5,611
0
52,569
W
4,027
85
0
1,879
10,191
8,249
0
3,191
7,000
20,899
0
W
Thanatos
sbxas
Thanatos
5,871
1,095
0
12,426
11,314
4,640
0
1,557
9,757
0
48,308
L
2,620
401
0
2,757
9,554
8,137
0
4,944
4,466
14,562
0
W
Nu Wa
tapoutom
Nu Wa
6,715
1,686
0
500
4,498
1,632
0
1,812
2,686
46,096
878
W
Charybdis
yumbies
Charybdis
4,446
1,543
0
1,644
7,214
4,090
0
2,814
4,400
0
49,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,365
Gold Earned
28,158
369
Minions Killed
325
0
Camps Cleared
0
1,023,446
Distance Traveled
1,012,764
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,561
556
87
9
0
193,235
0
W
Nut
6,198
620
102
10
0
176,051
0
L
Zhong Kui
6,219
622
74
7
0
185,228
3
L
Da Ji
5,373
537
62
6
0
210,778
0
L
Medusa
5,581
558
77
8
0
205,380
0
W
Ares
5,700
570
25
3
0
218,850
2
W
Thanatos
7,109
711
80
8
0
251,912
0
L
Ares
5,424
542
25
3
0
218,143
4
W
Nu Wa
6,099
610
83
8
0
198,526
0
W
Charybdis
6,259
626
79
8
0
178,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role