Player Matchup

King Arthur
King Arthur
SunhoDrake459
King Arthur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,339 Elo+
Party 2
Nemesis
Nemesis
TouchTheStinky
Nemesis
Level 18
God Stats
0W - 2L
1,461 SR
Queue Stats
2W - 5L
1,339 Elo+
Party 2
Scylla
Scylla
W0lson
Scylla
Level 16
God Stats
0W - 1L
1,360 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 39
1,440 SR
1,393 Elo+

VS

Team Averages
Level 48
1,545 SR
1,417 Elo+
Fenrir
Fenrir
KillSwitch7209
Fenrir
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
274W - 275L
1,419 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MedicMerkin
Morgan Le Fay
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,419 Elo+
Solo
Cerberus
Cerberus
Raerae10110
Cerberus
Level 32
God Stats
8W - 10L
1,635 SR
Queue Stats
247W - 264L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SunhoDrake459
King Arthur
11
0 / 6 / 2
7,644
588
4,537
14,610
9,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 7 / 1
9,513
732
10,103
14,921
5,761
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Scylla
W0lson
Scylla
14
1 / 7 / 2
8,623
663
6,601
10,269
3,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 4
10,679
821
10,154
12,850
8,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Morgan Le Fay
MedicMerkin
Morgan Le Fay
15
6 / 2 / 11
10,142
780
13,507
8,430
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Raerae10110
Cerberus
16
4 / 2 / 12
10,292
792
5,929
11,870
11,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
19
20
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
2
4
5.5
W
Morgan Le Fay
MedicMerkin
Morgan Le Fay
6
2
11
5.75
W
Cerberus
Raerae10110
Cerberus
4
2
12
5
L
King Arthur
SunhoDrake459
King Arthur
0
6
2
0.17
L
4
7
1
0.64
L
Scylla
W0lson
Scylla
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,241
Damage
29,590
39,800
Taken
33,150
18,107
Mitigated
23,785
2,634
Healing
9,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,154
1,652
158
5,417
12,850
8,652
1,009
1,527
11,293
0
28,552
W
Morgan Le Fay
MedicMerkin
Morgan Le Fay
13,507
1,374
0
1,283
8,430
4,129
500
1,151
7,260
45,737
0
W
Cerberus
Raerae10110
Cerberus
5,929
400
0
2,267
11,870
11,004
339
3,778
8,065
27,829
135
L
King Arthur
SunhoDrake459
King Arthur
4,537
643
0
193
14,610
9,338
0
8,729
5,881
0
17,744
L
10,103
3,933
0
2,441
14,921
5,761
0
6,253
8,668
0
31,713
L
Scylla
W0lson
Scylla
6,601
934
0
0
10,269
3,008
0
4,437
5,832
29,388
580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,780
Gold Earned
31,113
112
Minions Killed
170
0
Camps Cleared
0
639,704
Distance Traveled
704,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,679
821
34
3
0
261,867
0
W
Morgan Le Fay
10,142
780
68
5
0
215,302
0
W
Cerberus
10,292
792
68
5
0
226,862
0
L
King Arthur
7,644
588
21
2
0
204,481
0
L
Nemesis
9,513
732
30
2
0
233,368
0
L
Scylla
8,623
663
61
5
0
201,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role