Player Matchup

Kukulkan
Kukulkan
Gold V
Cricker62
Kukulkan
Gold V
Level 126
God Stats
3W - 1L
1,690 SR
Queue Stats
17W - 16L
1,534 MMR
Party 1
Surtr
Surtr
Gold V
GodKingAz
Surtr
Gold V
Level 122
God Stats
4W - 2L
1,898 SR
Queue Stats
22W - 24L
1,506 MMR
Party 1
Arachne
Arachne
Gold V
Miragenen
Arachne
Gold V
Level 140
God Stats
1W - 1L
1,589 SR
Queue Stats
25W - 30L
1,419 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,726 SR
1,486 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 152
1,540 SR
1,490 MMR
Hun Batz
Hun Batz
Gold II
Kucareachy
Hun Batz
Gold II
Level 155
God Stats
57W - 53L
1,629 SR
Queue Stats
381W - 394L
1,483 MMR
Solo
Vulcan
Vulcan
Bronze III
MJordan_2312
Vulcan
Bronze III
Level 146
God Stats
15W - 10L
1,500 SR
Queue Stats
43W - 38L
1,494 MMR
Party 2
Vamana
Vamana
Bronze III
jjhep22
Vamana
Bronze III
Level 156
God Stats
16W - 12L
1,492 SR
Queue Stats
43W - 36L
1,494 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cricker62
Kukulkan
16
2 / 6 / 1
10,419
651
13,530
11,451
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
GodKingAz
Surtr
14
1 / 8 / 3
9,378
586
14,915
25,503
26,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Miragenen
Arachne
14
1 / 9 / 1
9,678
605
8,756
19,640
10,704
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AphroditeBake KujiraAchillesOdinHera

VS

Bans
AresNe ZhaChaacHachimanKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kucareachy
Hun Batz
17
9 / 2 / 10
12,895
806
11,297
14,776
11,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vulcan
17
6 / 1 / 12
12,548
784
20,220
10,953
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
jjhep22
Vamana
19
8 / 1 / 14
13,632
852
19,194
25,574
31,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
4
Kills
23
23
Deaths
4
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cricker62
Kukulkan
2
6
1
0.42
L
Surtr
GodKingAz
Surtr
1
8
3
0.31
W
Hun Batz
Kucareachy
Hun Batz
9
2
10
7
W
Vulcan
6
1
12
12
L
Arachne
Miragenen
Arachne
1
9
1
0.17
W
Vamana
jjhep22
Vamana
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,201
Damage
50,711
56,594
Taken
51,303
42,319
Mitigated
47,688
6,270
Healing
6,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cricker62
Kukulkan
13,530
1,118
0
695
11,451
5,173
0
4,659
6,446
49,665
0
L
Surtr
GodKingAz
Surtr
14,915
3,367
0
3,492
25,503
26,442
0
9,149
15,315
399
32,499
W
Hun Batz
Kucareachy
Hun Batz
11,297
1,180
0
1,069
14,776
11,208
930
5,293
9,051
0
54,831
W
Vulcan
20,220
8,204
0
360
10,953
5,157
1,042
2,256
8,262
81,409
889
L
Arachne
Miragenen
Arachne
8,756
5,091
0
2,083
19,640
10,704
0
6,150
12,936
0
28,939
W
Vamana
jjhep22
Vamana
19,194
9,190
0
5,222
25,574
31,323
1,079
6,456
18,379
0
55,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,475
Gold Earned
39,075
162
Minions Killed
317
0
Camps Cleared
0
827,205
Distance Traveled
1,016,621
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,419
651
105
7
0
256,462
5
L
Surtr
9,378
586
22
1
0
291,341
2
W
Hun Batz
12,895
806
91
6
0
348,409
2
W
Vulcan
12,548
784
127
8
0
349,165
0
L
Arachne
9,678
605
35
2
0
279,402
3
W
Vamana
13,632
852
99
6
0
319,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role