Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Joxols
Anubis
Level 124
God Stats
2W - 1L
1,281 SR
Queue Stats
151W - 148L
1,453 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lt-HarrietTubman
Tsukuyomi
Level 32
God Stats
10W - 7L
1,579 SR
Queue Stats
46W - 47L
1,246 Elo+
Solo
Izanami
Izanami
Tano_Ruggiero
Izanami
Level 34
God Stats
5W - 2L
1,479 SR
Queue Stats
65W - 66L
1,488 Elo+
Party 2
Bellona
Bellona
XannderSZN
Bellona
Level 87
God Stats
5W - 6L
1,453 SR
Queue Stats
50W - 52L
1,474 Elo+
Party 2
Team Averages
Level 80
1,459 SR
1,432 Elo+

VS

Team Averages
Level 40
1,536 SR
1,368 Elo+
Ratatoskr
Ratatoskr
ELITEOPTIX
Ratatoskr
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,252 Elo+
Solo
Anubis
Anubis
ISavageStormborn
Anubis
Level 68
God Stats
4W - 3L
1,682 SR
Queue Stats
22W - 36L
1,417 Elo+
Party 1
Bellona
Bellona
SUBCONSCIOUS-718
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hades
Hades
Serious_Fear
Hades
Level 37
God Stats
0W - 2L
1,334 SR
Queue Stats
9W - 20L
1,260 Elo+
Solo
Shiva
Shiva
SortaShyguy
Shiva
Level 35
God Stats
6W - 2L
1,663 SR
Queue Stats
61W - 63L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 0 / 4
4,036
577
2,941
5,012
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Joxols
Anubis
9
2 / 0 / 1
4,715
674
2,142
3,141
1,183
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
9
3 / 0 / 2
5,069
724
1,731
4,685
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
6
1 / 0 / 2
4,184
598
2,505
3,464
893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
XannderSZN
Bellona
9
2 / 1 / 0
4,941
706
2,468
7,012
5,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ELITEOPTIX
Ratatoskr
6
0 / 1 / 0
3,641
520
956
3,884
1,177
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 1 / 0
4,207
601
1,926
3,345
1,319
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

3
0 / 1 / 0
3,115
445
511
2,538
1,223
6
0 / 3 / 0
3,781
540
2,064
6,208
3,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 2 / 0
4,519
646
3,540
6,225
3,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
8
Kills
1
1
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
4
2
L
Ratatoskr
ELITEOPTIX
Ratatoskr
0
1
0
0
L
0
1
0
0
W
Anubis
Joxols
Anubis
2
0
1
2.5
W
Tsukuyomi
3
0
2
4
L
0
1
0
0
L
0
3
0
0
L
1
2
0
0.5
W
Izanami
1
0
2
2
W
Bellona
XannderSZN
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,787
Damage
8,997
23,314
Taken
22,200
11,518
Mitigated
11,038
8,287
Healing
5,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,941
401
201
751
5,012
2,172
84
1,370
3,642
13,221
0
L
Ratatoskr
ELITEOPTIX
Ratatoskr
956
115
0
394
3,884
1,177
0
1,072
2,812
0
16,734
L
1,926
85
0
1,423
3,345
1,319
0
1,551
1,794
22,733
603
W
Anubis
Joxols
Anubis
2,142
247
0
1,099
3,141
1,183
0
966
2,175
22,268
0
W
Tsukuyomi
1,731
613
0
2,867
4,685
1,518
0
122
4,563
0
28,516
L
511
415
0
80
2,538
1,223
0
541
1,997
0
2,755
L
2,064
72
145
2,376
6,208
3,621
0
1,919
4,289
10,878
2,666
L
3,540
694
0
1,538
6,225
3,698
0
0
6,225
0
21,443
W
Izanami
2,505
2,090
0
686
3,464
893
576
922
2,542
0
20,746
W
Bellona
XannderSZN
Bellona
2,468
912
0
2,683
7,012
5,752
0
0
6,444
0
28,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,945
Gold Earned
19,263
197
Minions Killed
123
0
Camps Cleared
0
697,620
Distance Traveled
696,199
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,036
577
15
2
0
145,402
0
L
Ratatoskr
3,641
520
31
4
0
179,477
0
L
Anubis
4,207
601
35
5
0
134,186
0
W
Anubis
4,715
674
42
6
0
112,574
0
W
Tsukuyomi
5,069
724
57
8
0
172,273
0
L
Bellona
3,115
445
5
1
0
102,503
0
L
Hades
3,781
540
20
3
0
136,195
0
L
Shiva
4,519
646
32
5
0
143,838
1
W
Izanami
4,184
598
27
4
0
128,893
0
W
Bellona
4,941
706
56
8
0
138,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role