Player Matchup

Tiamat
Tiamat
Furry Femboys
Tiamat
Level 58
God Stats
48W - 26L
1,543 SR
Queue Stats
80W - 80L
1,365 Elo+
Solo
Nut
Nut
Skrayxxdd
Nut
Level 44
God Stats
10W - 10L
1,218 SR
Queue Stats
293W - 307L
1,386 Elo+
Solo
Bacchus
Bacchus
thexeyexofxrae
Bacchus
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Team Averages
Level 55
1,421 SR
1,417 Elo+

VS

Team Averages
Level 54
1,462 SR
1,366 Elo+
Nox
Nox
Keystone010
Nox
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 27L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Soldat01
Jing Wei
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 57L
1,304 Elo+
Solo
Nut
Nut
THE MAD VOSS
Nut
Level 48
God Stats
2W - 7L
1,386 SR
Queue Stats
16W - 33L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
9,176
765
10,165
8,220
4,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
4 / 1 / 4
9,223
769
8,855
10,256
4,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 1 / 8
8,542
712
5,117
9,134
8,838
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,802
567
4,439
10,887
5,039
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jing Wei
Soldat01
Jing Wei
12
0 / 3 / 1
6,808
567
7,030
9,551
4,291
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 0
7,710
643
7,531
8,543
3,886
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
2
2
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
0
3
1
0.17
W
4
1
4
6
L
Jing Wei
Soldat01
Jing Wei
0
3
1
0.17
L
2
3
0
0.67
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,137
Damage
19,000
27,610
Taken
28,981
17,697
Mitigated
13,216
7,903
Healing
3,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,165
558
170
5,311
8,220
4,447
1,249
1,767
6,453
37,147
307
L
4,439
520
298
547
10,887
5,039
0
5,099
5,760
15,081
0
W
8,855
4,243
0
1,511
10,256
4,412
1,037
1,474
8,782
0
30,599
L
Jing Wei
Soldat01
Jing Wei
7,030
4,514
0
999
9,551
4,291
0
5,537
4,014
0
24,695
L
7,531
3,954
0
1,187
8,543
3,886
0
4,649
3,873
0
26,144
W
5,117
334
0
911
9,134
8,838
66
1,230
7,904
13,467
550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,941
Gold Earned
21,320
137
Minions Killed
108
0
Camps Cleared
0
651,913
Distance Traveled
608,890
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,176
765
61
5
0
220,274
2
L
Nox
6,802
567
24
2
0
196,558
0
W
Nut
9,223
769
61
5
0
214,693
0
L
Jing Wei
6,808
567
39
3
0
204,006
1
L
Nut
7,710
643
45
4
0
208,326
0
W
Bacchus
8,542
712
15
1
0
216,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role