Player Matchup

Lancelot
Lancelot
ADDKingGode
Lancelot
Level 85
God Stats
39W - 30L
1,521 SR
Queue Stats
282W - 280L
1,492 Elo+
Solo
Janus
Janus
CRM0419
Janus
Level 66
God Stats
3W - 5L
1,444 SR
Queue Stats
129W - 152L
1,330 Elo+
Party 1
Hachiman
Hachiman
Specters_Moon
Hachiman
Level 120
God Stats
16W - 16L
1,536 SR
Queue Stats
68W - 76L
1,406 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,409 Elo+

VS

Team Averages
Level 107
1,546 SR
1,397 Elo+
Nut
Nut
Aceboogiee90
Nut
Level 109
God Stats
3W - 2L
1,524 SR
Queue Stats
122W - 139L
1,313 Elo+
Solo
Zhong Kui
Zhong Kui
Skuller34
Zhong Kui
Level 104
God Stats
3W - 2L
1,517 SR
Queue Stats
4W - 6L
1,409 Elo+
Party 2
Chaac
Chaac
monkeaye
Chaac
Level 109
God Stats
1W - 0L
1,596 SR
Queue Stats
11W - 13L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ADDKingGode
Lancelot
14
4 / 6 / 0
9,919
661
12,169
22,199
12,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
CRM0419
Janus
12
0 / 8 / 1
8,520
568
4,563
11,306
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Specters_Moon
Hachiman
15
0 / 2 / 2
9,739
649
6,292
14,955
6,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 8
10,829
722
9,322
9,744
3,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
Skuller34
Zhong Kui
16
3 / 2 / 11
10,997
733
13,067
12,566
9,901
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chaac
monkeaye
Chaac
16
9 / 0 / 6
11,807
787
19,752
15,197
19,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
16
16
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ADDKingGode
Lancelot
4
6
0
0.67
W
4
2
8
4
L
Janus
CRM0419
Janus
0
8
1
0.06
W
Zhong Kui
Skuller34
Zhong Kui
3
2
11
4.25
L
Hachiman
Specters_Moon
Hachiman
0
2
2
0.5
W
Chaac
monkeaye
Chaac
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,024
Damage
42,141
48,460
Taken
37,507
24,085
Mitigated
33,487
3,474
Healing
10,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ADDKingGode
Lancelot
12,169
1,938
0
1,280
22,199
12,810
0
6,942
15,196
0
28,912
W
9,322
5,138
0
1,894
9,744
3,873
802
1,665
8,079
0
41,920
L
Janus
CRM0419
Janus
4,563
468
0
0
11,306
4,473
156
2,772
8,507
28,265
860
W
Zhong Kui
Skuller34
Zhong Kui
13,067
1,425
0
3,431
12,566
9,901
1,284
1,086
11,480
34,349
1,766
L
Hachiman
Specters_Moon
Hachiman
6,292
4,134
0
2,194
14,955
6,802
0
4,099
10,807
0
47,589
W
Chaac
monkeaye
Chaac
19,752
2,346
0
5,237
15,197
19,713
476
2,116
13,076
2,128
65,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,178
Gold Earned
33,633
153
Minions Killed
186
0
Camps Cleared
0
772,262
Distance Traveled
863,722
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,919
661
31
2
0
314,147
0
W
Nut
10,829
722
47
3
0
279,505
0
L
Janus
8,520
568
35
2
0
202,587
1
W
Zhong Kui
10,997
733
45
3
0
260,480
4
L
Hachiman
9,739
649
87
6
0
255,528
0
W
Chaac
11,807
787
94
6
0
323,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role