Player Matchup

Anubis
Anubis
Anubis1Anpu
Anubis
Level 36
God Stats
83W - 83L
1,432 SR
Queue Stats
83W - 83L
1,378 Elo+
Solo
Kukulkan
Kukulkan
Bloodars
Kukulkan
Level 29
God Stats
5W - 6L
1,635 SR
Queue Stats
36W - 36L
1,525 Elo+
Party 1
Arachne
Arachne
Hayzeus0
Arachne
Level 105
God Stats
11W - 6L
1,676 SR
Queue Stats
102W - 116L
1,528 Elo+
Party 1
Charybdis
Charybdis
PhiIIip
Charybdis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,691 Elo+
Party 1
Horus
Horus
RogueShinobi14
Horus
Level 102
God Stats
11W - 6L
1,599 SR
Queue Stats
136W - 149L
1,519 Elo+
Party 1
Team Averages
Level 76
1,568 SR
1,528 Elo+

VS

Team Averages
Level 46
1,471 SR
1,496 Elo+
Nemesis
Nemesis
 
Nemesis
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ElementalJug921
Medusa
Level 6
God Stats
10W - 11L
1,427 SR
Queue Stats
43W - 52L
1,526 Elo+
Party 2
Nut
Nut
ReforgedSteel302
Nut
Level 86
God Stats
24W - 27L
1,527 SR
Queue Stats
218W - 237L
1,478 Elo+
Party 3
Bacchus
Bacchus
SantaAintComin
Bacchus
Level 72
God Stats
16W - 15L
1,511 SR
Queue Stats
43W - 52L
1,526 Elo+
Party 2
Mulan
Mulan
Thaz01
Mulan
Level 33
God Stats
7W - 10L
1,393 SR
Queue Stats
70W - 93L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
1 / 2 / 0
5,144
572
4,230
6,520
2,810
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Bloodars
Kukulkan
9
1 / 1 / 1
5,404
600
1,618
3,742
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Hayzeus0
Arachne
10
5 / 0 / 2
5,659
629
5,413
8,759
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
PhiIIip
Charybdis
11
3 / 1 / 3
5,976
664
6,288
6,797
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 5
5,448
605
1,676
6,138
4,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 2 / 2
4,141
460
2,468
5,389
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 4 / 1
4,881
542
5,843
8,152
2,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 2 / 0
5,418
602
5,356
5,917
2,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
1 / 2 / 0
4,718
524
1,898
5,449
4,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
Thaz01
Mulan
10
1 / 1 / 0
5,448
605
3,069
6,940
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
4
5
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
2
0.5
W
Anubis
1
2
0
0.5
W
Kukulkan
Bloodars
Kukulkan
1
1
1
1.5
L
1
4
1
0.38
W
Arachne
Hayzeus0
Arachne
5
0
2
6
W
Charybdis
PhiIIip
Charybdis
3
1
3
4.5
L
1
2
0
0.5
W
1
1
5
3.5
L
1
2
0
0.5
L
Mulan
Thaz01
Mulan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,225
Damage
18,634
31,956
Taken
31,847
15,191
Mitigated
14,144
12,250
Healing
6,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,468
952
0
992
5,389
2,104
0
631
4,758
0
15,334
W
Anubis
4,230
357
0
2,924
6,520
2,810
0
0
6,520
31,499
153
W
Kukulkan
Bloodars
Kukulkan
1,618
167
0
500
3,742
1,417
0
297
3,445
30,445
696
L
5,843
2,764
0
1,336
8,152
2,607
0
0
8,152
0
31,977
W
Arachne
Hayzeus0
Arachne
5,413
4,267
0
2,640
8,759
3,736
0
431
8,328
0
36,385
W
Charybdis
PhiIIip
Charybdis
6,288
3,755
0
3,547
6,797
2,515
0
172
6,625
0
52,850
L
5,356
2,505
0
1,006
5,917
2,236
0
637
5,280
0
45,352
W
1,676
1,066
567
2,072
6,138
4,713
0
720
5,418
0
9,514
L
1,898
96
0
1,207
5,449
4,687
0
350
5,099
11,336
843
L
Mulan
Thaz01
Mulan
3,069
236
0
1,706
6,940
2,510
0
4,161
2,779
0
32,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,631
Gold Earned
24,606
280
Minions Killed
259
0
Camps Cleared
0
885,952
Distance Traveled
829,113
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,141
460
28
3
0
157,499
0
W
Anubis
5,144
572
52
6
0
154,907
2
W
Kukulkan
5,404
600
70
8
0
168,709
0
L
Medusa
4,881
542
55
6
0
163,194
3
W
Arachne
5,659
629
59
7
0
199,382
0
W
Charybdis
5,976
664
86
10
0
169,428
0
L
Nut
5,418
602
98
11
0
156,800
0
W
Horus
5,448
605
13
1
0
193,526
1
L
Bacchus
4,718
524
13
1
0
196,435
0
L
Mulan
5,448
605
65
7
0
155,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role