Player Matchup

Ah Puch
Ah Puch
DarkSquad9
Ah Puch
Level 126
God Stats
5W - 7L
1,334 SR
Queue Stats
286W - 297L
1,433 Elo+
Solo
Heimdallr
Heimdallr
Imperator_Pika
Heimdallr
Level 67
God Stats
2W - 1L
1,287 SR
Queue Stats
39W - 32L
1,422 Elo+
Party 4
Charon
Charon
ZeroSeni
Charon
Level 124
God Stats
1W - 0L
1,694 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
amyseby
Ratatoskr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
xLAUGHING_FOXx
Kukulkan
Level 100
God Stats
2W - 0L
1,702 SR
Queue Stats
42W - 39L
1,392 Elo+
Party 4
Team Averages
Level 109
1,503 SR
1,449 Elo+

VS

Team Averages
Level 96
1,628 SR
1,434 Elo+
Charybdis
Charybdis
Lowe
Charybdis
Level 84
God Stats
2W - 1L
1,731 SR
Queue Stats
87W - 93L
1,406 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
OldSaggys2
Ah Muzen Cab
Level 102
God Stats
2W - 2L
1,715 SR
Queue Stats
60W - 59L
1,458 Elo+
Party 2
Hou Yi
Hou Yi
SmiteIsJunk
Hou Yi
Level 101
God Stats
5W - 4L
1,644 SR
Queue Stats
198W - 185L
1,418 Elo+
Solo
Atlas
Atlas
The Pale Enigma
Atlas
Level 108
God Stats
3W - 1L
1,343 SR
Queue Stats
85W - 86L
1,421 Elo+
Party 3
Chronos
Chronos
Tigren
Chronos
Level 84
God Stats
1W - 1L
1,705 SR
Queue Stats
39W - 40L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DarkSquad9
Ah Puch
20
8 / 1 / 16
12,773
852
21,106
10,315
5,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Imperator_Pika
Heimdallr
19
8 / 2 / 12
12,105
807
15,471
11,524
6,540
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
ZeroSeni
Charon
19
7 / 5 / 14
12,460
831
19,330
22,128
27,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
amyseby
Ratatoskr
16
4 / 6 / 4
10,508
701
6,742
12,602
5,820
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
18
5 / 3 / 7
11,657
777
12,468
10,580
5,110
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lowe
Charybdis
19
7 / 7 / 5
11,427
762
14,230
17,286
9,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
OldSaggys2
Ah Muzen Cab
15
3 / 9 / 7
9,425
628
10,071
17,330
8,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hou Yi
15
3 / 3 / 4
9,352
623
4,705
8,318
4,741
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 5 / 11
10,697
713
14,913
20,650
24,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Tigren
Chronos
17
1 / 8 / 5
9,322
621
7,317
17,358
9,130
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
49
32
Kills
17
17
Deaths
32
53
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DarkSquad9
Ah Puch
8
1
16
16
W
Heimdallr
Imperator_Pika
Heimdallr
8
2
12
7
L
Charybdis
Lowe
Charybdis
7
7
5
1.36
L
Ah Muzen Cab
OldSaggys2
Ah Muzen Cab
3
9
7
0.72
L
Hou Yi
3
3
4
1.67
L
3
5
11
1.7
L
Chronos
Tigren
Chronos
1
8
5
0.44
W
Charon
ZeroSeni
Charon
7
5
14
2.8
W
Ratatoskr
amyseby
Ratatoskr
4
6
4
1
W
Kukulkan
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,117
Damage
51,236
67,149
Taken
80,942
51,049
Mitigated
57,001
20,993
Healing
14,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DarkSquad9
Ah Puch
21,106
463
395
3,300
10,315
5,809
1,679
3,505
6,810
35,372
440
W
Heimdallr
Imperator_Pika
Heimdallr
15,471
8,002
1,349
3,391
11,524
6,540
3,199
4,182
7,342
0
38,995
L
Charybdis
Lowe
Charybdis
14,230
4,396
616
2,676
17,286
9,518
0
10,124
7,073
0
27,040
L
Ah Muzen Cab
OldSaggys2
Ah Muzen Cab
10,071
3,550
685
898
17,330
8,659
0
11,552
5,706
0
16,940
L
Hou Yi
4,705
1,689
904
803
8,318
4,741
0
6,264
1,993
0
15,262
L
14,913
4,808
1,135
3,898
20,650
24,953
0
11,352
9,115
30,194
779
L
Chronos
Tigren
Chronos
7,317
2,361
1,690
1,430
17,358
9,130
0
11,876
5,367
15,353
0
W
Charon
ZeroSeni
Charon
19,330
5,620
1,271
3,058
22,128
27,770
1,394
7,101
15,027
33,062
2,342
W
Ratatoskr
amyseby
Ratatoskr
6,742
1,074
1,308
1,575
12,602
5,820
904
2,192
10,410
0
13,969
W
Kukulkan
12,468
1,780
2,249
3,097
10,580
5,110
1,140
4,471
6,109
32,857
352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,503
Gold Earned
50,223
192
Minions Killed
136
0
Camps Cleared
0
1,391,694
Distance Traveled
1,198,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,773
852
23
2
0
287,603
0
W
Heimdallr
12,105
807
60
4
0
287,974
0
L
Charybdis
11,427
762
20
1
0
228,003
0
L
Ah Muzen Cab
9,425
628
24
2
0
265,983
0
L
Hou Yi
9,352
623
43
3
0
165,081
0
L
Atlas
10,697
713
31
2
0
284,423
0
L
Chronos
9,322
621
18
1
0
254,567
0
W
Charon
12,460
831
40
3
0
250,922
0
W
Ratatoskr
10,508
701
11
1
0
286,019
0
W
Kukulkan
11,657
777
58
4
0
279,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role