Player Matchup

Hera
Hera
Silver II
LBKBanyai
Hera
Silver II
Level 144
God Stats
8W - 8L
1,765 SR
Queue Stats
168W - 176L
1,250 MMR
Party 2
Ne Zha
Ne Zha
Silver I
dany50n07
Ne Zha
Silver I
Level 129
God Stats
13W - 12L
1,851 SR
Queue Stats
160W - 168L
1,311 MMR
Party 2
Osiris
Osiris
Bronze III
tobaaarr17
Osiris
Bronze III
Level 122
God Stats
0W - 2L
1,352 SR
Queue Stats
18W - 30L
1,269 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,656 SR
1,276 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,424 SR
1,299 MMR
Aphrodite
Aphrodite
Gold V
Farrxra
Aphrodite
Gold V
Level 114
God Stats
26W - 31L
1,495 SR
Queue Stats
142W - 164L
1,175 MMR
Party 1
Medusa
Medusa
Silver II
asamp8
Medusa
Silver II
Level 146
God Stats
12W - 16L
1,461 SR
Queue Stats
18W - 25L
1,209 MMR
Solo
Hercules
Hercules
Gold II
hasekuraa
Hercules
Gold II
Level 78
God Stats
6W - 5L
1,317 SR
Queue Stats
107W - 113L
1,514 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
2 / 3 / 2
9,630
688
16,476
9,898
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
dany50n07
Ne Zha
13
0 / 8 / 3
8,273
591
7,002
13,592
10,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Osiris
tobaaarr17
Osiris
14
3 / 3 / 1
8,852
632
10,832
15,981
23,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesThothBake KujiraPersephoneXbalanque

VS

Bans
KuzenboDiscordiaMorgan Le FayKukulkanAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Farrxra
Aphrodite
17
6 / 1 / 7
11,352
811
10,825
16,109
8,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Medusa
asamp8
Medusa
15
4 / 2 / 7
10,369
741
12,359
15,868
7,136
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
hasekuraa
Hercules
15
4 / 2 / 7
10,245
732
12,786
17,527
19,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
14
14
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Farrxra
Aphrodite
6
1
7
9.5
L
Hera
2
3
2
1
W
Medusa
asamp8
Medusa
4
2
7
3.75
L
Ne Zha
dany50n07
Ne Zha
0
8
3
0.19
W
Hercules
hasekuraa
Hercules
4
2
7
3.75
L
Osiris
tobaaarr17
Osiris
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,310
Damage
35,970
39,471
Taken
49,504
38,551
Mitigated
34,783
3,692
Healing
29,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Farrxra
Aphrodite
10,825
466
10,325
11,468
16,109
8,416
745
6,708
9,142
55,210
1,394
L
Hera
16,476
3,147
0
1,598
9,898
4,674
0
3,574
5,946
61,188
0
W
Medusa
asamp8
Medusa
12,359
6,242
0
3,344
15,868
7,136
1,125
4,655
10,692
0
53,547
L
Ne Zha
dany50n07
Ne Zha
7,002
988
0
1,004
13,592
10,156
0
2,431
10,818
0
30,018
W
Hercules
hasekuraa
Hercules
12,786
3,621
0
4,472
17,527
19,231
539
5,157
11,805
805
25,557
L
Osiris
tobaaarr17
Osiris
10,832
3,101
0
1,090
15,981
23,721
0
4,836
10,326
0
17,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,755
Gold Earned
31,966
139
Minions Killed
185
0
Camps Cleared
0
733,083
Distance Traveled
778,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,352
811
82
6
0
268,602
0
L
Hera
9,630
688
98
7
0
256,236
0
W
Medusa
10,369
741
66
5
0
242,637
0
L
Ne Zha
8,273
591
29
2
0
195,983
0
W
Hercules
10,245
732
37
3
0
266,992
0
L
Osiris
8,852
632
12
1
0
280,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role