Player Matchup

Medusa
Medusa
DARTH JORGE 024
Medusa
Level 47
God Stats
0W - 7L
1,165 SR
Queue Stats
7W - 21L
1,064 Elo+
Party 1
Ymir
Ymir
PipeChad
Ymir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,122 Elo+
Party 1
Anubis
Anubis
Verguiador666
Anubis
Level 29
God Stats
0W - 3L
1,281 SR
Queue Stats
5W - 10L
1,311 Elo+
Party 1
Thor
Thor
doberman47
Thor
Level 152
God Stats
0W - 1L
1,474 SR
Queue Stats
55W - 65L
1,396 Elo+
Party 1
Thanatos
Thanatos
venrey94
Thanatos
Level 153
God Stats
2W - 3L
1,518 SR
Queue Stats
8W - 14L
1,320 Elo+
Party 1
Team Averages
Level 101
1,388 SR
1,243 Elo+

VS

Team Averages
Level 110
1,580 SR
1,509 Elo+
Fenrir
Fenrir
FENIX Rochin296
Fenrir
Level 108
God Stats
9W - 3L
1,503 SR
Queue Stats
79W - 78L
1,538 Elo+
Solo
Chaac
Chaac
ZTruth21
Chaac
Level 170
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 102L
1,442 Elo+
Solo
Kuzenbo
Kuzenbo
ZephyrsWhisper
Kuzenbo
Level 58
God Stats
1W - 0L
1,650 SR
Queue Stats
65W - 50L
1,532 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
itzmaaath
Morgan Le Fay
Level 145
God Stats
13W - 11L
1,453 SR
Queue Stats
28W - 37L
1,406 Elo+
Solo
Charybdis
Charybdis
luis120703
Charybdis
Level 68
God Stats
2W - 0L
1,794 SR
Queue Stats
54W - 38L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
6,461
404
5,130
10,944
4,448
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
10
0 / 4 / 0
6,181
386
2,983
18,830
14,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 0
7,009
438
2,068
9,340
4,068
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 3 / 0
7,782
486
10,097
16,624
7,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
venrey94
Thanatos
12
0 / 5 / 0
7,275
455
7,713
15,604
7,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 2
9,264
579
7,390
17,544
10,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
ZTruth21
Chaac
16
5 / 1 / 2
9,664
604
12,082
16,329
18,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
0 / 0 / 8
8,474
530
7,009
9,719
10,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
itzmaaath
Morgan Le Fay
15
2 / 0 / 4
9,385
587
8,058
3,595
1,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
luis120703
Charybdis
15
3 / 0 / 1
8,610
538
12,618
8,673
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
2
Kills
17
17
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
7
1
2
8
L
Ymir
0
4
0
0
L
0
4
0
0
W
Chaac
ZTruth21
Chaac
5
1
2
6
W
0
0
8
4
L
2
3
0
0.67
W
Morgan Le Fay
itzmaaath
Morgan Le Fay
2
0
4
4
W
Charybdis
luis120703
Charybdis
3
0
1
3.5
L
Thanatos
venrey94
Thanatos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,991
Damage
47,157
71,342
Taken
55,860
37,271
Mitigated
44,624
25,481
Healing
23,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,130
2,321
0
4,903
10,944
4,448
0
1,595
9,349
0
55,777
W
7,390
2,548
0
6,404
17,544
10,289
0
1,033
16,511
0
80,995
L
Ymir
2,983
1,313
0
2,703
18,830
14,027
0
5,402
13,428
20,670
2,988
L
2,068
50
0
2,967
9,340
4,068
0
4,941
4,399
52,550
0
W
Chaac
ZTruth21
Chaac
12,082
2,672
0
5,974
16,329
18,574
6
0
16,329
0
72,132
W
7,009
3,545
0
2,987
9,719
10,601
90
2,188
7,531
25,564
0
L
10,097
2,180
0
7,191
16,624
7,597
0
3,059
13,565
0
74,041
W
Morgan Le Fay
itzmaaath
Morgan Le Fay
8,058
534
0
1,507
3,595
1,387
225
756
2,839
71,915
1,215
W
Charybdis
luis120703
Charybdis
12,618
7,669
0
6,674
8,673
3,773
1,182
1,062
7,611
0
88,191
L
Thanatos
venrey94
Thanatos
7,713
2,080
0
7,717
15,604
7,131
0
0
15,604
0
62,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,708
Gold Earned
45,397
415
Minions Killed
513
0
Camps Cleared
0
1,461,420
Distance Traveled
1,494,995
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,461
404
74
5
0
281,105
4
W
Fenrir
9,264
579
107
7
0
321,275
0
L
Ymir
6,181
386
42
3
0
286,095
3
L
Anubis
7,009
438
91
6
0
313,721
0
W
Chaac
9,664
604
98
6
0
261,965
0
W
Kuzenbo
8,474
530
43
3
0
332,993
4
L
Thor
7,782
486
111
7
0
310,398
0
W
Morgan Le Fay
9,385
587
124
8
0
303,018
10
W
Charybdis
8,610
538
141
9
0
275,744
1
L
Thanatos
7,275
455
97
6
0
270,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role