Player Matchup

Erlang Shen
Erlang Shen
ChuzCampoHermoso
Erlang Shen
Level 112
God Stats
11W - 10L
1,575 SR
Queue Stats
352W - 346L
1,456 Elo+
Solo
King Arthur
King Arthur
EZIDAZIT
King Arthur
Level 121
God Stats
3W - 3L
1,680 SR
Queue Stats
149W - 141L
1,478 Elo+
Party 1
Janus
Janus
ZiNX_Generations
Janus
Level 69
God Stats
11W - 9L
1,693 SR
Queue Stats
17W - 16L
1,692 Elo+
Party 2
Chaac
Chaac
ZiNX_Vizionz
Chaac
Level 81
God Stats
3W - 2L
1,928 SR
Queue Stats
21W - 17L
1,631 Elo+
Party 2
Ishtar
Ishtar
juicy_can
Ishtar
Level 83
God Stats
2W - 1L
1,717 SR
Queue Stats
71W - 62L
1,467 Elo+
Party 1
Team Averages
Level 93
1,719 SR
1,545 Elo+

VS

Team Averages
Level 104
1,450 SR
1,472 Elo+
Kumbhakarna
Kumbhakarna
DARKRIDE2TTV
Kumbhakarna
Level 108
God Stats
1W - 2L
1,251 SR
Queue Stats
55W - 55L
1,460 Elo+
Party 3
Erlang Shen
Erlang Shen
NightGhost905TTV
Erlang Shen
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 45L
1,555 Elo+
Party 3
Poseidon
Poseidon
RobPlaysGames01
Poseidon
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,331 Elo+
Solo
Hun Batz
Hun Batz
SRTsniper10TTV
Hun Batz
Level 80
God Stats
5W - 0L
1,500 SR
Queue Stats
34W - 26L
1,538 Elo+
Party 3
Chiron
Chiron
weasel-00a550
Chiron
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 59L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChuzCampoHermoso
Erlang Shen
12
1 / 2 / 3
7,483
440
5,012
13,586
8,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
EZIDAZIT
King Arthur
14
0 / 3 / 1
8,403
494
14,440
17,097
19,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 3 / 1
8,349
491
11,319
9,676
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 3
7,330
431
10,104
15,708
15,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
juicy_can
Ishtar
14
1 / 6 / 0
7,627
449
4,663
13,319
4,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DARKRIDE2TTV
Kumbhakarna
13
2 / 2 / 5
8,632
508
5,122
15,803
11,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
NightGhost905TTV
Erlang Shen
16
4 / 0 / 2
10,262
604
11,719
21,618
26,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
14
1 / 2 / 4
9,039
532
7,973
9,675
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
16
4 / 2 / 3
9,242
544
4,671
16,866
8,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 1 / 2
11,238
661
13,764
10,189
4,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
17
17
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ChuzCampoHermoso
Erlang Shen
1
2
3
1.25
W
Kumbhakarna
DARKRIDE2TTV
Kumbhakarna
2
2
5
2.25
L
King Arthur
EZIDAZIT
King Arthur
0
3
1
0.17
W
Erlang Shen
NightGhost905TTV
Erlang Shen
4
0
2
5
W
Poseidon
1
2
4
1.5
W
Hun Batz
4
2
3
2.75
L
3
3
1
1.17
L
2
3
3
1.17
L
Ishtar
juicy_can
Ishtar
1
6
0
0.17
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,538
Damage
43,249
69,386
Taken
74,151
52,178
Mitigated
54,423
11,918
Healing
24,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ChuzCampoHermoso
Erlang Shen
5,012
2,551
0
3,416
13,586
8,253
129
1,955
11,631
0
58,001
W
Kumbhakarna
DARKRIDE2TTV
Kumbhakarna
5,122
698
1,842
3,012
15,803
11,436
281
4,359
10,801
19,441
1,992
L
King Arthur
EZIDAZIT
King Arthur
14,440
1,056
0
2,250
17,097
19,183
0
1,440
15,657
1,213
72,119
W
Erlang Shen
NightGhost905TTV
Erlang Shen
11,719
6,145
0
9,349
21,618
26,905
152
2,830
18,635
0
77,156
W
Poseidon
7,973
963
0
2,561
9,675
3,457
832
2,725
6,635
75,751
1,627
W
Hun Batz
4,671
1,343
0
3,352
16,866
8,232
0
2,324
14,325
0
78,491
L
11,319
712
0
500
9,676
4,161
385
4,318
5,358
59,533
639
L
10,104
1,579
0
3,046
15,708
15,658
0
5,080
10,628
0
32,367
L
Ishtar
juicy_can
Ishtar
4,663
2,813
0
2,706
13,319
4,923
0
289
13,030
0
56,455
W
13,764
5,523
229
4,577
10,189
4,393
1,000
0
9,938
0
99,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,192
Gold Earned
48,413
434
Minions Killed
508
0
Camps Cleared
0
1,544,524
Distance Traveled
1,666,160
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,483
440
91
5
0
304,327
0
W
Kumbhakarna
8,632
508
24
1
0
337,814
1
L
King Arthur
8,403
494
111
7
0
334,596
4
W
Erlang Shen
10,262
604
136
8
0
311,659
0
W
Poseidon
9,039
532
112
7
0
338,255
1
W
Hun Batz
9,242
544
100
6
0
358,524
0
L
Janus
8,349
491
85
5
0
320,731
0
L
Chaac
7,330
431
48
3
0
305,902
2
L
Ishtar
7,627
449
99
6
0
278,968
0
W
Chiron
11,238
661
136
8
0
319,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role