Player Matchup

Kukulkan
Kukulkan
Dafluuba
Kukulkan
Level 61
God Stats
4W - 3L
1,522 SR
Queue Stats
62W - 75L
1,460 Elo+
Party 2
Ares
Ares
Esckrow
Ares
Level 35
God Stats
4W - 2L
1,263 SR
Queue Stats
199W - 187L
1,386 Elo+
Solo
Izanami
Izanami
Jm665174
Izanami
Level 47
God Stats
7W - 9L
1,339 SR
Queue Stats
403W - 423L
1,497 Elo+
Party 2
Bellona
Bellona
Smitherson5
Bellona
Level 59
God Stats
16W - 20L
1,501 SR
Queue Stats
107W - 126L
1,400 Elo+
Party 2
Surtr
Surtr
Tasty Kinkajou
Surtr
Level 69
God Stats
10W - 12L
1,450 SR
Queue Stats
343W - 348L
1,483 Elo+
Party 2
Team Averages
Level 54
1,415 SR
1,445 Elo+

VS

Team Averages
Level 61
1,497 SR
1,375 Elo+
Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
AS4P Perry
Cthulhu
Level 13
God Stats
4W - 8L
1,395 SR
Queue Stats
61W - 67L
1,316 Elo+
Party 1
Hachiman
Hachiman
JamieHarison
Hachiman
Level 87
God Stats
4W - 2L
1,608 SR
Queue Stats
63W - 68L
1,316 Elo+
Party 1
Bellona
Bellona
TataKae24x7
Bellona
Level 44
God Stats
0W - 2L
1,480 SR
Queue Stats
23W - 29L
1,412 Elo+
Party 3
Zhong Kui
Zhong Kui
fat5taff
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dafluuba
Kukulkan
11
4 / 2 / 0
6,825
620
5,986
4,092
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Esckrow
Ares
9
2 / 2 / 1
5,999
545
4,977
10,040
8,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Jm665174
Izanami
9
1 / 1 / 0
5,496
500
4,480
5,603
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Smitherson5
Bellona
11
2 / 0 / 2
6,901
627
5,024
7,766
8,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 1 / 5
7,080
644
7,818
8,328
4,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 3 / 0
5,437
494
4,663
11,283
5,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
AS4P Perry
Cthulhu
9
2 / 3 / 2
5,863
533
4,449
10,597
6,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
JamieHarison
Hachiman
9
2 / 2 / 2
5,397
491
8,903
7,853
2,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
TataKae24x7
Bellona
9
0 / 2 / 0
4,581
416
2,935
7,918
6,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
fat5taff
Zhong Kui
8
0 / 4 / 1
4,712
428
1,964
8,371
5,794
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
13
Kills
6
6
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
0
0.67
L
Cthulhu
AS4P Perry
Cthulhu
2
3
2
1
W
Kukulkan
Dafluuba
Kukulkan
4
2
0
2
W
Ares
Esckrow
Ares
2
2
1
1.25
L
Hachiman
JamieHarison
Hachiman
2
2
2
1.5
W
Izanami
Jm665174
Izanami
1
1
0
1
W
Bellona
Smitherson5
Bellona
2
0
2
3
W
4
1
5
6.5
L
Bellona
TataKae24x7
Bellona
0
2
0
0
L
Zhong Kui
fat5taff
Zhong Kui
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,285
Damage
22,914
35,829
Taken
46,022
25,897
Mitigated
26,604
11,340
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,663
1,309
0
3,322
11,283
5,167
0
1,195
9,958
0
37,835
L
Cthulhu
AS4P Perry
Cthulhu
4,449
326
1,264
1,023
10,597
6,592
21
3,657
6,940
19,250
149
W
Kukulkan
Dafluuba
Kukulkan
5,986
946
0
348
4,092
1,525
349
604
3,488
40,284
1,947
W
Ares
Esckrow
Ares
4,977
879
0
2,800
10,040
8,806
0
2,579
7,461
16,676
1,268
L
Hachiman
JamieHarison
Hachiman
8,903
6,480
161
2,424
7,853
2,649
0
2,129
5,724
0
33,768
W
Izanami
Jm665174
Izanami
4,480
3,055
0
2,939
5,603
2,150
0
1,282
4,321
0
31,308
W
Bellona
Smitherson5
Bellona
5,024
819
0
2,884
7,766
8,804
0
497
7,269
0
44,606
W
7,818
3,600
0
2,369
8,328
4,612
435
1,284
7,044
748
49,186
L
Bellona
TataKae24x7
Bellona
2,935
564
0
1,898
7,918
6,402
0
193
7,158
0
22,737
L
Zhong Kui
fat5taff
Zhong Kui
1,964
231
0
812
8,371
5,794
0
3,773
4,598
19,041
1,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,301
Gold Earned
25,990
301
Minions Killed
196
0
Camps Cleared
0
1,016,182
Distance Traveled
1,018,771
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,437
494
64
6
0
218,036
2
L
Cthulhu
5,863
533
28
3
0
222,555
0
W
Kukulkan
6,825
620
67
6
0
189,465
0
W
Ares
5,999
545
22
2
0
204,134
0
L
Hachiman
5,397
491
48
4
0
202,992
0
W
Izanami
5,496
500
57
5
0
201,350
0
W
Bellona
6,901
627
75
7
0
188,493
0
W
Surtr
7,080
644
80
7
0
232,740
0
L
Bellona
4,581
416
32
3
0
205,454
2
L
Zhong Kui
4,712
428
24
2
0
169,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role