Player Matchup

Anubis
Anubis
ForeverCharlie
Anubis
Level 60
God Stats
2W - 2L
1,541 SR
Queue Stats
177W - 144L
1,587 Elo+
Party 1
Nemesis
Nemesis
Off a Blizzy
Nemesis
Level 109
God Stats
8W - 8L
1,500 SR
Queue Stats
412W - 394L
1,552 Elo+
Party 2
Sobek
Sobek
ShaddolI
Sobek
Level 29
God Stats
10W - 6L
1,703 SR
Queue Stats
113W - 82L
1,591 Elo+
Party 1
Bellona
Bellona
Yeet-_Man-_
Bellona
Level 42
God Stats
14W - 15L
1,276 SR
Queue Stats
352W - 330L
1,545 Elo+
Party 2
Hachiman
Hachiman
edfear10
Hachiman
Level 66
God Stats
6W - 4L
1,822 SR
Queue Stats
112W - 84L
1,600 Elo+
Party 1
Team Averages
Level 61
1,568 SR
1,575 Elo+

VS

Team Averages
Level 68
1,722 SR
1,539 Elo+
Eset
Eset
Boglim On Gfuel
Eset
Level 29
God Stats
5W - 0L
1,816 SR
Queue Stats
76W - 64L
1,504 Elo+
Party 4
Chaac
Chaac
DreyMan
Chaac
Level 69
God Stats
11W - 7L
1,699 SR
Queue Stats
298W - 263L
1,551 Elo+
Party 3
Charybdis
Charybdis
JeromesBBC
Charybdis
Level 57
God Stats
47W - 41L
1,580 SR
Queue Stats
255W - 240L
1,533 Elo+
Party 3
Sobek
Sobek
KlanKillingKlub
Sobek
Level 29
God Stats
1W - 0L
1,703 SR
Queue Stats
133W - 114L
1,581 Elo+
Party 3
Susano
Susano
NameChanged112
Susano
Level 155
God Stats
2W - 0L
1,814 SR
Queue Stats
65W - 50L
1,527 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
6,799
523
7,849
11,820
5,802
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nemesis
Off a Blizzy
Nemesis
13
3 / 0 / 1
7,173
552
5,407
9,781
4,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
ShaddolI
Sobek
10
0 / 2 / 8
7,022
540
6,083
15,524
17,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Yeet-_Man-_
Bellona
10
1 / 3 / 0
6,043
465
7,240
13,117
16,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
edfear10
Hachiman
14
8 / 0 / 0
8,053
619
9,623
7,460
3,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 3
8,718
671
8,095
9,451
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
DreyMan
Chaac
14
2 / 1 / 1
8,664
666
7,115
15,976
13,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
JeromesBBC
Charybdis
11
0 / 5 / 0
6,410
493
4,966
9,704
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 2
6,801
523
5,231
10,984
9,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 2
7,237
557
7,150
14,662
5,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
12
Kills
11
11
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
Chaac
DreyMan
Chaac
2
1
1
2.5
L
0
6
3
0.25
W
Charybdis
JeromesBBC
Charybdis
0
5
0
0
W
0
3
2
0.33
W
4
1
2
5
L
Nemesis
Off a Blizzy
Nemesis
3
0
1
3.5
L
Sobek
ShaddolI
Sobek
0
2
8
2
L
Bellona
Yeet-_Man-_
Bellona
1
3
0
0.33
L
Hachiman
edfear10
Hachiman
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,202
Damage
32,557
57,702
Taken
60,777
47,875
Mitigated
34,921
19,354
Healing
26,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,095
1,487
9
2,142
9,451
2,752
324
6,951
2,500
61,844
0
W
Chaac
DreyMan
Chaac
7,115
1,394
0
9,291
15,976
13,669
459
0
15,048
0
65,059
L
7,849
313
0
3,336
11,820
5,802
0
6,675
5,145
51,714
2,548
W
Charybdis
JeromesBBC
Charybdis
4,966
2,757
0
2,550
9,704
3,490
0
1,775
7,929
0
49,924
W
5,231
691
0
4,528
10,984
9,417
0
2,454
8,530
23,267
0
W
7,150
1,848
0
7,932
14,662
5,593
0
2,680
11,982
0
56,484
L
Nemesis
Off a Blizzy
Nemesis
5,407
2,346
0
3,239
9,781
4,476
0
577
9,204
0
65,798
L
Sobek
ShaddolI
Sobek
6,083
493
0
5,134
15,524
17,743
0
4,538
10,986
23,426
0
L
Bellona
Yeet-_Man-_
Bellona
7,240
2,693
0
3,739
13,117
16,803
0
0
13,117
0
35,616
L
Hachiman
edfear10
Hachiman
9,623
7,253
0
3,906
7,460
3,051
785
1,536
5,924
0
60,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,090
Gold Earned
37,830
337
Minions Killed
415
0
Camps Cleared
0
1,309,776
Distance Traveled
1,319,212
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,718
671
102
8
0
242,303
2
W
Chaac
8,664
666
120
9
0
243,562
0
L
Anubis
6,799
523
81
6
0
231,586
0
W
Charybdis
6,410
493
87
7
0
257,149
0
W
Sobek
6,801
523
25
2
0
260,192
0
W
Susano
7,237
557
81
6
0
316,006
0
L
Nemesis
7,173
552
100
8
0
328,338
0
L
Sobek
7,022
540
18
1
0
299,189
2
L
Bellona
6,043
465
38
3
0
220,744
0
L
Hachiman
8,053
619
100
8
0
229,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role