Player Matchup

Morgan Le Fay
Morgan Le Fay
SLICKQUICK
Morgan Le Fay
Level 138
God Stats
2W - 0L
1,820 SR
Queue Stats
30W - 29L
1,466 Elo+
Party 1
Ymir
Ymir
n3cromanticd3vil
Ymir
Level 142
God Stats
1W - 0L
1,240 SR
Queue Stats
50W - 52L
1,459 Elo+
Party 1
Hun Batz
Hun Batz
x1notnx
Hun Batz
Level 146
God Stats
23W - 18L
1,545 SR
Queue Stats
288W - 306L
1,419 Elo+
Solo
Team Averages
Level 142
1,535 SR
1,448 Elo+

VS

Team Averages
Level 114
1,468 SR
1,613 Elo+
Sylvanus
Sylvanus
Blaze4205147
Sylvanus
Level 48
God Stats
16W - 13L
1,671 SR
Queue Stats
69W - 57L
1,617 Elo+
Party 2
Janus
Janus
VM A DEMON
Janus
Level 143
God Stats
1W - 2L
1,444 SR
Queue Stats
70W - 66L
1,550 Elo+
Party 2
Chaac
Chaac
WumanSu
Chaac
Level 152
God Stats
0W - 2L
1,290 SR
Queue Stats
21W - 17L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SLICKQUICK
Morgan Le Fay
16
2 / 4 / 4
10,347
690
16,798
14,093
6,695
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 0 / 6
10,425
695
8,610
13,856
13,535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
x1notnx
Hun Batz
17
4 / 0 / 4
11,653
777
13,835
5,724
3,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blaze4205147
Sylvanus
15
0 / 3 / 3
8,645
576
4,503
15,859
12,027
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
10
1 / 5 / 1
8,459
564
3,792
8,502
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
WumanSu
Chaac
17
2 / 1 / 2
9,315
621
10,260
20,303
18,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
9
Kills
3
4
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Blaze4205147
Sylvanus
0
3
3
0.5
W
Morgan Le Fay
SLICKQUICK
Morgan Le Fay
2
4
4
1
L
Janus
1
5
1
0.3
L
Chaac
WumanSu
Chaac
2
1
2
3
W
3
0
6
6
W
Hun Batz
x1notnx
Hun Batz
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,243
Damage
18,555
33,673
Taken
44,664
23,582
Mitigated
34,443
6,075
Healing
18,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Blaze4205147
Sylvanus
4,503
751
4,554
5,273
15,859
12,027
0
10,409
5,402
15,321
51
W
Morgan Le Fay
SLICKQUICK
Morgan Le Fay
16,798
3,696
0
3,852
14,093
6,695
129
2,865
11,162
54,743
0
L
Janus
3,792
302
0
625
8,502
3,607
0
4,160
4,318
24,376
1,440
L
Chaac
WumanSu
Chaac
10,260
646
449
7,519
20,303
18,809
0
10,541
9,667
0
37,089
W
8,610
654
0
2,223
13,856
13,535
160
3,843
9,896
24,449
455
W
Hun Batz
x1notnx
Hun Batz
13,835
1,944
0
0
5,724
3,352
1,770
1,231
4,473
0
61,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,425
Gold Earned
26,419
212
Minions Killed
132
0
Camps Cleared
0
811,077
Distance Traveled
611,703
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,645
576
29
2
0
229,608
0
W
Morgan Le Fay
10,347
690
66
4
0
243,248
0
L
Janus
8,459
564
55
4
0
133,852
0
L
Chaac
9,315
621
48
3
0
248,243
2
W
Ymir
10,425
695
39
3
0
270,234
1
W
Hun Batz
11,653
777
107
7
0
297,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role