Player Matchup

Cthulhu
Cthulhu
Big Boss 047
Cthulhu
Level 97
God Stats
6W - 6L
1,622 SR
Queue Stats
172W - 184L
1,426 Elo+
Party 1
Chaac
Chaac
Blazeark107
Chaac
Level 44
God Stats
2W - 1L
1,345 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Curttheplug
Nemesis
Level 74
God Stats
4W - 3L
1,323 SR
Queue Stats
147W - 150L
1,400 Elo+
Solo
Bellona
Bellona
Master Raiden X
Bellona
Level 25
God Stats
16W - 23L
1,390 SR
Queue Stats
41W - 51L
1,432 Elo+
Party 1
Nut
Nut
UptownJacob
Nut
Level 48
God Stats
30W - 22L
1,506 SR
Queue Stats
89W - 104L
1,345 Elo+
Party 1
Team Averages
Level 58
1,437 SR
1,421 Elo+

VS

Team Averages
Level 79
1,535 SR
1,443 Elo+
Maui
Maui
AreUokAnnie7985
Maui
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 150L
1,476 Elo+
Solo
Izanami
Izanami
Echo_pr35
Izanami
Level 104
God Stats
9W - 13L
1,530 SR
Queue Stats
30W - 32L
1,403 Elo+
Solo
Ra
Ra
NB DANI1025
Ra
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 91L
1,507 Elo+
Solo
Mulan
Mulan
Tifaonatemporal
Mulan
Level 89
God Stats
14W - 13L
1,631 SR
Queue Stats
23W - 28L
1,417 Elo+
Solo
Nox
Nox
sophrosyne_moon
Nox
Level 58
God Stats
22W - 21L
1,514 SR
Queue Stats
106W - 105L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Big Boss 047
Cthulhu
12
2 / 1 / 5
7,775
598
5,040
10,077
6,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 4 / 4
7,663
589
6,517
9,352
4,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Curttheplug
Nemesis
16
3 / 0 / 0
8,474
652
2,086
8,043
3,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
1 / 0 / 1
7,747
596
2,294
8,006
5,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
8 / 0 / 3
8,405
647
14,248
8,542
3,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,788
368
2,300
11,310
6,443
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Echo_pr35
Izanami
13
1 / 3 / 0
7,036
541
5,870
9,110
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 1 / 0
7,637
587
7,336
8,191
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 8 / 0
4,889
376
1,147
11,886
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

2
0 / 0 / 0
4,226
325
0
199
51
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
17
Kills
5
5
Deaths
17
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Cthulhu
Big Boss 047
Cthulhu
2
1
5
4.5
W
3
4
4
1.25
W
Nemesis
Curttheplug
Nemesis
3
0
0
3
L
Izanami
Echo_pr35
Izanami
1
3
0
0.33
W
1
0
1
1.5
L
4
1
0
4
L
0
8
0
0
W
8
0
3
9.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,185
Damage
16,653
44,020
Taken
40,696
24,716
Mitigated
19,385
7,854
Healing
6,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,300
594
0
1,135
11,310
6,443
0
2,804
8,506
9,055
0
W
Cthulhu
Big Boss 047
Cthulhu
5,040
856
1,085
931
10,077
6,911
0
1,698
8,379
32,847
0
W
6,517
910
0
1,016
9,352
4,806
216
5,843
3,362
0
46,835
W
Nemesis
Curttheplug
Nemesis
2,086
1,404
0
588
8,043
3,877
0
148
7,895
0
89,512
L
Izanami
Echo_pr35
Izanami
5,870
4,426
88
2,818
9,110
3,658
61
1,892
7,218
0
67,990
W
2,294
1,308
0
4,234
8,006
5,969
2,868
493
7,513
0
45,203
L
7,336
853
103
2,650
8,191
3,565
0
0
8,191
57,043
0
L
1,147
132
0
0
11,886
5,668
0
344
11,542
0
12,712
W
14,248
7,661
0
0
8,542
3,153
1,626
1,307
7,235
0
71,299
L
0
0
0
0
199
51
0
0
199
924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,064
Gold Earned
28,576
441
Minions Killed
264
0
Camps Cleared
0
1,221,457
Distance Traveled
912,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,788
368
11
1
0
204,798
0
W
Cthulhu
7,775
598
42
3
0
293,078
0
W
Chaac
7,663
589
78
6
0
237,257
0
W
Nemesis
8,474
652
136
10
0
265,826
0
L
Izanami
7,036
541
110
8
0
207,497
0
W
Bellona
7,747
596
77
6
0
181,505
0
L
Ra
7,637
587
115
9
0
269,095
0
L
Mulan
4,889
376
26
2
0
210,296
0
W
Nut
8,405
647
108
8
0
243,791
0
L
Nox
4,226
325
2
0
0
21,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role