Player Matchup

Kukulkan
Kukulkan
SamoaTheGreat
Kukulkan
Level 13
God Stats
1W - 3L
1,366 SR
Queue Stats
1W - 3L
1,355 Elo+
Party 1
Gilgamesh
Gilgamesh
StonedTarpan
Gilgamesh
Level 143
God Stats
0W - 2L
1,823 SR
Queue Stats
15W - 15L
1,444 Elo+
Party 1
Nut
Nut
rJaY5000
Nut
Level 127
God Stats
1W - 1L
1,506 SR
Queue Stats
6W - 6L
1,568 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tbsammy
Morgan Le Fay
Level 125
God Stats
3W - 4L
1,730 SR
Queue Stats
17W - 19L
1,521 Elo+
Solo
Team Averages
Level 102
1,606 SR
1,472 Elo+

VS

Team Averages
Level 111
1,537 SR
1,488 Elo+
Loki
Loki
Moraein
Loki
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,472 Elo+
Party 2
Charon
Charon
Peacefulotus4
Charon
Level 128
God Stats
1W - 1L
1,597 SR
Queue Stats
70W - 45L
1,496 Elo+
Party 2
Janus
Janus
The_Max_Jax_942
Janus
Level 144
God Stats
8W - 4L
1,500 SR
Queue Stats
76W - 93L
1,500 Elo+
Solo
Ne Zha
Ne Zha
trouble33
Ne Zha
Level 147
God Stats
11W - 9L
1,552 SR
Queue Stats
41W - 45L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SamoaTheGreat
Kukulkan
15
1 / 0 / 1
8,981
898
2,453
4,471
1,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
StonedTarpan
Gilgamesh
15
2 / 3 / 1
9,039
904
8,306
12,432
11,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 2 / 1
9,587
959
6,188
8,208
3,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
tbsammy
Morgan Le Fay
15
0 / 5 / 2
8,717
872
2,975
7,932
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Moraein
Loki
16
3 / 2 / 5
9,556
956
8,175
10,327
4,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

16
3 / 0 / 5
9,971
997
7,943
8,439
9,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 0 / 3
9,835
984
7,330
3,961
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
trouble33
Ne Zha
15
1 / 4 / 4
8,756
876
4,247
7,301
3,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
10
10
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
Moraein
Loki
3
2
5
2.75
W
3
0
5
5.5
L
Kukulkan
SamoaTheGreat
Kukulkan
1
0
1
1.5
L
Gilgamesh
StonedTarpan
Gilgamesh
2
3
1
0.83
W
3
0
3
4.5
L
3
2
1
1.75
L
Morgan Le Fay
tbsammy
Morgan Le Fay
0
5
2
0.2
W
Ne Zha
trouble33
Ne Zha
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,922
Damage
27,695
33,043
Taken
30,028
20,437
Mitigated
20,022
3,335
Healing
2,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Moraein
Loki
8,175
1,816
0
860
10,327
4,622
0
1,582
8,404
0
22,744
W
7,943
1,936
0
614
8,439
9,809
0
1,338
6,717
19,730
0
L
Kukulkan
SamoaTheGreat
Kukulkan
2,453
47
0
327
4,471
1,702
1,059
3,204
1,169
17,773
0
L
Gilgamesh
StonedTarpan
Gilgamesh
8,306
1,438
0
1,160
12,432
11,124
460
5,680
6,601
0
22,258
W
7,330
247
0
750
3,961
1,641
71
991
2,874
33,584
0
L
6,188
3,015
0
1,391
8,208
3,889
642
4,147
3,961
0
22,973
L
Morgan Le Fay
tbsammy
Morgan Le Fay
2,975
141
0
457
7,932
3,722
36
1,854
6,039
20,723
318
W
Ne Zha
trouble33
Ne Zha
4,247
637
0
388
7,301
3,950
0
1,199
6,008
0
14,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,324
Gold Earned
38,118
153
Minions Killed
138
0
Camps Cleared
0
718,057
Distance Traveled
793,434
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,556
956
30
3
0
196,401
0
W
Charon
9,971
997
16
2
0
194,843
0
L
Kukulkan
8,981
898
45
5
0
191,024
0
L
Gilgamesh
9,039
904
38
4
0
193,787
0
W
Janus
9,835
984
70
7
0
203,995
2
L
Nut
9,587
959
32
3
0
197,586
0
L
Morgan Le Fay
8,717
872
38
4
0
135,660
1
W
Ne Zha
8,756
876
22
2
0
198,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role