Player Matchup

Gilgamesh
Gilgamesh
GeneralGvaz
Gilgamesh
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,268 Elo+
Party 1
Anhur
Anhur
One2Boom
Anhur
Level 155
God Stats
7W - 7L
1,203 SR
Queue Stats
152W - 118L
1,540 Elo+
Party 1
Charon
Charon
P1ngasaurusrex
Charon
Level 113
God Stats
6W - 3L
1,369 SR
Queue Stats
9W - 5L
1,502 Elo+
Party 1
Ra
Ra
chackenman
Ra
Level 154
God Stats
44W - 30L
1,241 SR
Queue Stats
98W - 64L
1,404 Elo+
Party 1
Kukulkan
Kukulkan
millymoe
Kukulkan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,477 Elo+
Party 1
Team Averages
Level 141
1,363 SR
1,438 Elo+

VS

Team Averages
Level 151
1,608 SR
1,568 Elo+
Surtr
Surtr
A Subway Cookie
Surtr
Level 147
God Stats
11W - 2L
1,866 SR
Queue Stats
29W - 24L
1,571 Elo+
Party 2
Maui
Maui
Frenchtoastfan
Maui
Level 157
God Stats
5W - 8L
1,584 SR
Queue Stats
198W - 177L
1,548 Elo+
Party 3
Thor
Thor
Grixxis
Thor
Level 160
God Stats
34W - 21L
1,589 SR
Queue Stats
146W - 136L
1,552 Elo+
Solo
Chernobog
Chernobog
minotar685
Chernobog
Level 128
God Stats
3W - 6L
1,500 SR
Queue Stats
90W - 98L
1,560 Elo+
Party 3
Vulcan
Vulcan
patwiththetats
Vulcan
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 59L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GeneralGvaz
Gilgamesh
15
3 / 1 / 3
8,357
557
7,561
14,605
7,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
One2Boom
Anhur
16
4 / 2 / 1
9,130
609
11,475
10,865
4,492
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 1
8,362
557
5,379
12,375
12,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 3 / 2
8,443
563
6,093
10,455
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
millymoe
Kukulkan
16
1 / 0 / 0
8,371
558
4,841
7,023
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
8,441
563
8,785
13,468
12,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
1 / 0 / 2
7,397
493
2,694
10,010
7,719
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Grixxis
Thor
11
0 / 4 / 4
6,497
433
5,866
14,883
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
minotar685
Chernobog
16
2 / 3 / 0
8,899
593
2,363
9,638
2,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 2 / 1
7,629
509
7,435
7,399
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
11
Kills
7
7
Deaths
11
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
1
0
2
2
W
Gilgamesh
GeneralGvaz
Gilgamesh
3
1
3
4.5
L
Thor
Grixxis
Thor
0
4
4
0.5
W
Anhur
One2Boom
Anhur
4
2
1
2.25
W
2
1
1
2.5
W
1
3
2
0.67
W
Kukulkan
millymoe
Kukulkan
1
0
0
1
L
Chernobog
minotar685
Chernobog
2
3
0
0.67
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,349
Damage
27,143
55,323
Taken
55,398
31,665
Mitigated
29,719
16,098
Healing
17,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,785
2,597
0
3,771
13,468
12,015
71
6,065
7,129
2,858
60,075
L
2,694
444
0
3,727
10,010
7,719
0
4,101
5,909
15,447
0
W
Gilgamesh
GeneralGvaz
Gilgamesh
7,561
2,630
0
1,548
14,605
7,734
0
2,119
12,339
0
67,497
L
Thor
Grixxis
Thor
5,866
1,935
0
6,236
14,883
4,332
0
537
14,346
0
41,685
W
Anhur
One2Boom
Anhur
11,475
7,084
0
5,194
10,865
4,492
497
806
10,058
0
96,157
W
5,379
774
112
2,189
12,375
12,037
157
4,993
7,169
27,956
0
W
6,093
319
636
4,364
10,455
4,466
445
646
9,249
59,730
0
W
Kukulkan
millymoe
Kukulkan
4,841
281
0
2,055
7,023
2,936
136
2,217
4,739
99,573
2,177
L
Chernobog
minotar685
Chernobog
2,363
1,622
0
2,776
9,638
2,759
0
457
9,181
0
75,949
L
7,435
2,942
0
1,040
7,399
2,894
0
4,675
2,724
62,646
4,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,663
Gold Earned
38,863
591
Minions Killed
432
0
Camps Cleared
0
1,499,766
Distance Traveled
1,453,751
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,441
563
100
7
0
291,673
1
L
Maui
7,397
493
22
1
0
306,488
4
W
Gilgamesh
8,357
557
91
6
0
326,347
0
L
Thor
6,497
433
57
4
0
275,641
0
W
Anhur
9,130
609
152
10
0
268,973
0
W
Charon
8,362
557
37
2
0
312,346
0
W
Ra
8,443
563
134
9
0
294,197
0
W
Kukulkan
8,371
558
177
12
0
297,903
0
L
Chernobog
8,899
593
135
9
0
284,976
0
L
Vulcan
7,629
509
118
8
0
294,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role