Player Matchup

Fenrir
Fenrir
Briketh
Fenrir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 47L
1,584 Elo+
Solo
Hades
Hades
GBLAIR
Hades
Level 107
God Stats
0W - 2L
1,265 SR
Queue Stats
54W - 62L
1,434 Elo+
Party 2
Susano
Susano
Warmacky
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,482 Elo+
Solo
Bakasura
Bakasura
WetadedWyGuy
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,173 Elo+
Party 2
Izanami
Izanami
indicrite
Izanami
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 50L
1,392 Elo+
Party 2
Team Averages
Level 50
1,453 SR
1,413 Elo+

VS

Team Averages
Level 75
1,437 SR
1,475 Elo+
Tiamat
Tiamat
 
Tiamat
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
DemonHIdeki
Charybdis
Level 105
God Stats
2W - 1L
1,412 SR
Queue Stats
45W - 62L
1,348 Elo+
Solo
Ah Puch
Ah Puch
EndIzssChaos
Ah Puch
Level 98
God Stats
3W - 1L
1,440 SR
Queue Stats
63W - 64L
1,455 Elo+
Party 1
Kuzenbo
Kuzenbo
GraveSmoke
Kuzenbo
Level 95
God Stats
5W - 10L
1,331 SR
Queue Stats
299W - 299L
1,489 Elo+
Solo
Bastet
Bastet
Tormidian
Bastet
Level 51
God Stats
3W - 1L
1,500 SR
Queue Stats
195W - 187L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Briketh
Fenrir
14
5 / 5 / 3
8,095
810
6,820
12,024
13,027
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hades
GBLAIR
Hades
15
2 / 3 / 3
8,204
820
12,576
9,221
5,695
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Warmacky
Susano
13
1 / 7 / 3
7,407
741
7,783
11,179
5,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Bakasura
WetadedWyGuy
Bakasura
10
0 / 7 / 3
6,392
639
1,448
8,974
4,847
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
indicrite
Izanami
15
3 / 3 / 7
8,364
836
9,607
8,431
3,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 6 / 15
7,860
786
5,372
9,189
6,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
DemonHIdeki
Charybdis
17
10 / 1 / 12
10,112
1,011
16,509
8,881
4,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
EndIzssChaos
Ah Puch
14
3 / 1 / 18
8,175
818
7,510
6,291
3,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
GraveSmoke
Kuzenbo
14
2 / 1 / 15
8,441
844
4,779
9,284
10,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Tormidian
Bastet
15
8 / 2 / 13
9,161
916
9,591
9,676
5,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
98
11
Kills
25
25
Deaths
11
19
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
6
15
1.58
L
Fenrir
Briketh
Fenrir
5
5
3
1.3
W
Charybdis
DemonHIdeki
Charybdis
10
1
12
16
W
Ah Puch
EndIzssChaos
Ah Puch
3
1
18
12
L
Hades
GBLAIR
Hades
2
3
3
1.17
W
Kuzenbo
GraveSmoke
Kuzenbo
2
1
15
9.5
W
Bastet
Tormidian
Bastet
8
2
13
7.25
L
Susano
Warmacky
Susano
1
7
3
0.36
L
Bakasura
WetadedWyGuy
Bakasura
0
7
3
0.21
L
Izanami
indicrite
Izanami
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,234
Damage
43,761
49,829
Taken
43,321
32,424
Mitigated
29,390
11,455
Healing
18,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,372
706
270
851
9,189
6,112
0
1,774
7,345
9,183
0
L
Fenrir
Briketh
Fenrir
6,820
978
210
2,566
12,024
13,027
0
3,301
8,723
0
9,678
W
Charybdis
DemonHIdeki
Charybdis
16,509
6,361
869
3,367
8,881
4,506
96
4,786
4,095
0
32,910
W
Ah Puch
EndIzssChaos
Ah Puch
7,510
347
1,569
2,579
6,291
3,418
510
1,148
5,143
18,517
257
L
Hades
GBLAIR
Hades
12,576
944
1,050
3,468
9,221
5,695
0
3,197
6,024
22,219
0
W
Kuzenbo
GraveSmoke
Kuzenbo
4,779
1,961
3,491
3,322
9,284
10,234
238
2,430
6,740
8,983
0
W
Bastet
Tormidian
Bastet
9,591
3,152
337
2,084
9,676
5,120
0
2,438
7,238
0
15,157
L
Susano
Warmacky
Susano
7,783
1,322
205
834
11,179
5,040
0
3,067
8,112
0
15,762
L
Bakasura
WetadedWyGuy
Bakasura
1,448
739
0
208
8,974
4,847
0
3,805
5,169
0
2,123
L
Izanami
indicrite
Izanami
9,607
6,124
376
2,538
8,431
3,815
0
4,183
4,248
0
26,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,462
Gold Earned
43,749
123
Minions Killed
101
0
Camps Cleared
0
792,008
Distance Traveled
935,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,860
786
10
1
0
169,245
0
L
Fenrir
8,095
810
10
1
0
180,874
0
W
Charybdis
10,112
1,011
54
5
0
175,589
0
W
Ah Puch
8,175
818
17
2
0
190,099
0
L
Hades
8,204
820
31
3
0
168,567
0
W
Kuzenbo
8,441
844
7
1
0
186,775
0
W
Bastet
9,161
916
13
1
0
214,074
0
L
Susano
7,407
741
16
2
0
155,150
0
L
Bakasura
6,392
639
7
1
0
121,170
0
L
Izanami
8,364
836
59
6
0
166,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role