Player Matchup

Cabrakan
Cabrakan
Silver II
FruitloopsTTV
Cabrakan
Silver II
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,571 MMR
Party 2
Mulan
Mulan
Silver I
RowdyRosie716
Mulan
Silver I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,632 MMR
Party 2
Agni
Agni
Bronze III
wildhockey98
Agni
Bronze III
Level 108
God Stats
0W - 2L
1,296 SR
Queue Stats
14W - 12L
1,508 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,432 SR
1,570 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,605 SR
1,521 MMR
Ares
Ares
Gold I
CrappyWraith
Ares
Gold I
Level 128
God Stats
5W - 3L
1,779 SR
Queue Stats
44W - 47L
1,522 MMR
Solo
Hercules
Hercules
Gold IV
EMSIBOL
Hercules
Gold IV
Level 104
God Stats
23W - 32L
1,534 SR
Queue Stats
94W - 93L
1,476 MMR
Party 1
Ix Chel
Ix Chel
Gold V
loopylemon
Ix Chel
Gold V
Level 165
God Stats
1W - 1L
1,502 SR
Queue Stats
91W - 68L
1,565 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FruitloopsTTV
Cabrakan
11
1 / 2 / 0
6,382
638
6,956
12,429
15,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 4 / 1
6,163
616
7,318
11,829
7,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 1
6,309
631
6,538
4,866
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Bake KujiraAchillesBacchusAthenaAphrodite

VS

Bans
Morgan Le FayCupidBastetKhepriHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,061
706
7,171
8,812
7,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
EMSIBOL
Hercules
12
2 / 1 / 5
7,373
737
8,533
11,752
12,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
loopylemon
Ix Chel
13
3 / 0 / 4
7,623
762
7,635
6,204
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Hercules
EMSIBOL
Hercules
2
1
5
4.5
L
Cabrakan
FruitloopsTTV
Cabrakan
1
2
0
0.5
L
0
4
1
0.13
W
Ix Chel
loopylemon
Ix Chel
3
0
4
5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,812
Damage
23,339
29,124
Taken
26,768
24,372
Mitigated
23,040
5,842
Healing
8,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,171
165
0
1,507
8,812
7,756
0
4,126
4,286
14,899
1,920
W
Hercules
EMSIBOL
Hercules
8,533
2,450
0
4,430
11,752
12,487
0
4,657
6,317
0
32,035
L
Cabrakan
FruitloopsTTV
Cabrakan
6,956
540
0
2,983
12,429
15,040
0
6,161
5,924
16,847
0
L
7,318
885
0
1,234
11,829
7,409
0
5,044
6,351
0
20,512
W
Ix Chel
loopylemon
Ix Chel
7,635
504
1,270
1,340
6,204
2,797
624
3,237
2,556
30,408
889
L
6,538
559
0
1,625
4,866
1,923
0
2,331
2,387
23,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,854
Gold Earned
22,057
105
Minions Killed
127
0
Camps Cleared
0
528,355
Distance Traveled
578,341
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,061
706
16
2
0
183,297
3
W
Hercules
7,373
737
48
5
0
196,590
0
L
Cabrakan
6,382
638
22
2
0
182,765
0
L
Mulan
6,163
616
32
3
0
163,970
2
W
Ix Chel
7,623
762
63
6
0
198,454
0
L
Agni
6,309
631
51
5
0
181,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role