Player Matchup

Ravana
Ravana
 
Ravana
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
NRoid-
Poseidon
Level 207
God Stats
3W - 1L
1,409 SR
Queue Stats
42W - 62L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
Neighbrewhood
Danzaburou
Level 146
God Stats
3W - 1L
1,799 SR
Queue Stats
8W - 9L
1,544 Elo+
Solo
Xing Tian
Xing Tian
SgtCanadianBacn
Xing Tian
Level 200
God Stats
2W - 2L
1,507 SR
Queue Stats
146W - 135L
1,502 Elo+
Party 1
Bellona
Bellona
Virtuly
Bellona
Level 179
God Stats
5W - 2L
1,768 SR
Queue Stats
86W - 72L
1,605 Elo+
Party 1
Team Averages
Level 180
1,596 SR
1,518 Elo+

VS

Team Averages
Level 127
1,570 SR
1,572 Elo+
Izanami
Izanami
 
Izanami
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ACookieNamedJoe
Ganesha
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 135L
1,552 Elo+
Party 2
King Arthur
King Arthur
Ex90Trouble
King Arthur
Level 117
God Stats
194W - 150L
1,602 SR
Queue Stats
330W - 274L
1,639 Elo+
Solo
Ra
Ra
TheCasualOne
Ra
Level 123
God Stats
2W - 2L
1,742 SR
Queue Stats
46W - 48L
1,612 Elo+
Party 2
Gilgamesh
Gilgamesh
sniperglynn
Gilgamesh
Level 122
God Stats
3W - 6L
1,507 SR
Queue Stats
65W - 65L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
5 / 2 / 1
6,000
667
5,043
3,852
1,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
NRoid-
Poseidon
11
1 / 0 / 0
5,941
660
2,748
3,926
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Neighbrewhood
Danzaburou
11
2 / 1 / 5
6,379
709
5,629
5,865
1,963
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
SgtCanadianBacn
Xing Tian
10
1 / 1 / 8
5,780
642
4,250
8,729
5,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Virtuly
Bellona
10
0 / 0 / 1
5,659
629
4,030
8,271
8,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 4 / 2
4,187
465
3,828
5,251
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 2
5,129
570
1,781
8,542
5,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Ex90Trouble
King Arthur
8
0 / 1 / 1
4,771
530
5,637
8,483
5,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 1
5,619
624
2,198
5,158
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
sniperglynn
Gilgamesh
9
3 / 1 / 0
5,272
586
1,476
7,609
3,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
4
4
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
2
1
2.75
L
Izanami
 
Izanami
0
4
2
0.25
L
1
3
2
0.67
L
King Arthur
Ex90Trouble
King Arthur
0
1
1
0.5
W
Poseidon
NRoid-
Poseidon
1
0
0
1
W
Danzaburou
Neighbrewhood
Danzaburou
2
1
5
4.5
W
Xing Tian
SgtCanadianBacn
Xing Tian
1
1
8
5
L
0
0
1
0.5
W
Bellona
Virtuly
Bellona
0
0
1
0.5
L
Gilgamesh
sniperglynn
Gilgamesh
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,700
Damage
14,920
30,643
Taken
35,043
18,205
Mitigated
18,881
12,105
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,043
1,179
0
1,511
3,852
1,284
0
776
2,986
0
35,925
L
Izanami
 
Izanami
3,828
2,925
0
1,055
5,251
1,584
0
1,260
3,991
0
22,498
L
1,781
365
0
1,264
8,542
5,925
0
2,550
5,950
11,954
0
L
King Arthur
Ex90Trouble
King Arthur
5,637
840
0
1,053
8,483
5,576
0
1,026
6,944
0
28,069
W
Poseidon
NRoid-
Poseidon
2,748
241
0
1,128
3,926
1,089
0
357
3,517
47,174
1,140
W
Danzaburou
Neighbrewhood
Danzaburou
5,629
3,053
0
1,928
5,865
1,963
873
1,295
4,461
0
53,663
W
Xing Tian
SgtCanadianBacn
Xing Tian
4,250
994
1,227
2,631
8,729
5,697
52
815
7,914
15,809
592
L
2,198
134
442
2,360
5,158
2,201
0
1,226
3,932
45,392
0
W
Bellona
Virtuly
Bellona
4,030
867
0
3,680
8,271
8,172
0
484
7,786
0
37,719
L
Gilgamesh
sniperglynn
Gilgamesh
1,476
380
0
1,344
7,609
3,595
0
769
6,840
0
36,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,759
Gold Earned
24,978
328
Minions Killed
257
0
Camps Cleared
0
1,029,448
Distance Traveled
896,230
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,000
667
66
7
0
242,974
0
L
Izanami
4,187
465
46
5
0
103,818
0
L
Ganesha
5,129
570
5
1
0
192,209
0
L
King Arthur
4,771
530
43
5
0
164,500
2
W
Poseidon
5,941
660
84
9
0
196,148
0
W
Danzaburou
6,379
709
96
11
0
203,927
0
W
Xing Tian
5,780
642
8
1
0
208,418
2
L
Ra
5,619
624
99
11
0
237,166
0
W
Bellona
5,659
629
74
8
0
177,981
0
L
Gilgamesh
5,272
586
64
7
0
198,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role