Player Matchup

Sun Wukong
Sun Wukong
EriseShard
Sun Wukong
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 16L
757 Elo+
Party 2
Neith
Neith
FeelLion
Neith
Level 8
God Stats
0W - 6L
1,403 SR
Queue Stats
2W - 13L
757 Elo+
Party 2
Cerberus
Cerberus
evryidai
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
757 Elo+
Party 2
Team Averages
Level 25
1,468 SR
757 Elo+

VS

Team Averages
Level 57
1,440 SR
1,421 Elo+
Anubis
Anubis
Nick_Draco
Anubis
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
173W - 166L
1,446 Elo+
Party 1
Chaac
Chaac
hmmmcudder
Chaac
Level 43
God Stats
24W - 29L
1,377 SR
Queue Stats
223W - 215L
1,438 Elo+
Party 1
Bacchus
Bacchus
hot_kuhm_monster
Bacchus
Level 7
God Stats
4W - 14L
1,442 SR
Queue Stats
126W - 150L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EriseShard
Sun Wukong
16
4 / 1 / 2
10,894
681
14,485
24,583
21,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
FeelLion
Neith
15
2 / 5 / 1
9,651
603
8,308
13,415
5,564
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
evryidai
Cerberus
14
0 / 7 / 3
9,272
580
5,615
21,591
17,400
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate

Breastplate

+20
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nick_Draco
Anubis
18
9 / 1 / 2
12,748
797
27,468
15,715
8,855
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
17
4 / 4 / 8
11,357
710
17,828
19,850
26,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 1 / 9
10,299
644
7,394
14,026
19,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
13
13
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
EriseShard
Sun Wukong
4
1
2
5
L
Neith
FeelLion
Neith
2
5
1
0.5
W
Anubis
Nick_Draco
Anubis
9
1
2
10
L
Cerberus
evryidai
Cerberus
0
7
3
0.21
W
Chaac
4
4
8
2
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,408
Damage
52,690
59,589
Taken
49,591
44,022
Mitigated
54,022
10,953
Healing
13,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
EriseShard
Sun Wukong
14,485
3,533
0
4,095
24,583
21,058
0
16,467
7,336
0
39,452
L
Neith
FeelLion
Neith
8,308
3,550
0
2,942
13,415
5,564
42
5,691
6,984
0
28,075
W
Anubis
Nick_Draco
Anubis
27,468
2,066
0
8,561
15,715
8,855
2,062
877
14,838
83,521
2,476
L
Cerberus
evryidai
Cerberus
5,615
752
0
3,916
21,591
17,400
0
11,207
9,344
21,191
1,079
W
Chaac
17,828
2,173
749
3,788
19,850
26,115
132
2,561
17,289
0
46,851
W
7,394
936
0
308
14,026
19,052
100
1,857
12,169
18,152
29

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,817
Gold Earned
34,404
134
Minions Killed
183
0
Camps Cleared
0
747,082
Distance Traveled
847,943
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,894
681
31
2
0
318,512
0
L
Neith
9,651
603
51
3
0
207,318
0
W
Anubis
12,748
797
104
7
0
253,062
0
L
Cerberus
9,272
580
52
3
0
221,252
0
W
Chaac
11,357
710
57
4
0
282,068
0
W
Bacchus
10,299
644
22
1
0
312,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role