Player Matchup

Zhong Kui
Zhong Kui
SiLeNtKiLLz890
Zhong Kui
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,448 Elo+
Party 1
Nut
Nut
Wardraft
Nut
Level 136
God Stats
24W - 18L
1,744 SR
Queue Stats
131W - 125L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
XbloodxshotgunX
Sun Wukong
Level 14
God Stats
6W - 5L
1,659 SR
Queue Stats
9W - 9L
1,472 Elo+
Party 1
Team Averages
Level 78
1,634 SR
1,494 Elo+

VS

Team Averages
Level 135
1,419 SR
1,459 Elo+
Janus
Janus
Buzz1121
Janus
Level 149
God Stats
2W - 1L
1,212 SR
Queue Stats
66W - 93L
1,400 Elo+
Solo
Danzaburou
Danzaburou
martin9098
Danzaburou
Level 109
God Stats
178W - 176L
1,472 SR
Queue Stats
249W - 247L
1,385 Elo+
Solo
Tyr
Tyr
tonen
Tyr
Level 146
God Stats
8W - 6L
1,573 SR
Queue Stats
112W - 82L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SiLeNtKiLLz890
Zhong Kui
13
1 / 3 / 4
8,404
646
8,515
10,727
8,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 2 / 0
9,932
764
11,308
12,019
5,853
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
XbloodxshotgunX
Sun Wukong
12
0 / 3 / 5
7,708
593
5,550
11,594
11,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Buzz1121
Janus
15
1 / 2 / 4
9,182
706
6,265
6,397
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
martin9098
Danzaburou
15
3 / 3 / 3
9,844
757
11,316
11,250
5,065
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
tonen
Tyr
14
4 / 2 / 3
10,086
776
11,370
13,992
13,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
7
Kills
8
8
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
Buzz1121
Janus
1
2
4
1.5
L
Zhong Kui
SiLeNtKiLLz890
Zhong Kui
1
3
4
1
L
6
2
0
3
L
Sun Wukong
XbloodxshotgunX
Sun Wukong
0
3
5
0.83
W
Danzaburou
martin9098
Danzaburou
3
3
3
1.5
W
Tyr
tonen
Tyr
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,373
Damage
28,951
34,340
Taken
31,639
25,049
Mitigated
21,106
6,305
Healing
5,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Buzz1121
Janus
6,265
276
0
1,759
6,397
2,596
632
1,908
4,410
38,235
596
L
Zhong Kui
SiLeNtKiLLz890
Zhong Kui
8,515
849
0
3,693
10,727
8,076
0
2,503
7,973
37,281
1,066
L
11,308
7,012
0
2,072
12,019
5,853
0
1,498
10,241
0
45,624
L
Sun Wukong
XbloodxshotgunX
Sun Wukong
5,550
654
0
540
11,594
11,120
0
2,260
8,983
0
12,089
W
Danzaburou
martin9098
Danzaburou
11,316
3,626
0
1,699
11,250
5,065
410
3,082
7,925
0
37,683
W
Tyr
tonen
Tyr
11,370
885
0
2,234
13,992
13,445
192
3,349
10,084
80
24,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,044
Gold Earned
29,112
160
Minions Killed
157
0
Camps Cleared
0
656,891
Distance Traveled
701,234
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,182
706
84
6
0
230,517
2
L
Zhong Kui
8,404
646
68
5
0
209,596
0
L
Nut
9,932
764
83
6
0
217,995
0
L
Sun Wukong
7,708
593
9
1
0
229,300
0
W
Danzaburou
9,844
757
48
4
0
234,171
0
W
Tyr
10,086
776
25
2
0
236,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role