Player Matchup

Poseidon
Poseidon
Silver III
Bmorg7
Poseidon
Silver III
Level 83
God Stats
2W - 1L
1,720 SR
Queue Stats
8W - 8L
1,409 MMR
Party 2
Vamana
Vamana
Gold III
Metalslug1221
Vamana
Gold III
Level 154
God Stats
1W - 2L
1,243 SR
Queue Stats
206W - 204L
1,506 MMR
Party 4
Geb
Geb
Gold III
SeekNDestroy-ice
Geb
Gold III
Level 191
God Stats
10W - 9L
1,500 SR
Queue Stats
334W - 337L
1,431 MMR
Solo
Ishtar
Ishtar
Silver II
SlickRick02
Ishtar
Silver II
Level 62
God Stats
1W - 0L
1,778 SR
Queue Stats
8W - 7L
1,455 MMR
Party 2
Nemesis
Nemesis
Gold V
SnugglesThePuppy
Nemesis
Gold V
Level 108
God Stats
12W - 9L
1,335 SR
Queue Stats
80W - 81L
1,365 MMR
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,515 SR
1,433 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,627 SR
1,434 MMR
Osiris
Osiris
Bronze III
Kravedbutato
Osiris
Bronze III
Level 126
God Stats
1W - 7L
1,500 SR
Queue Stats
98W - 95L
1,454 MMR
Party 3
Chernobog
Chernobog
Bronze III
R2RKiwi-
Chernobog
Bronze III
Level 75
God Stats
0W - 1L
1,894 SR
Queue Stats
3W - 5L
1,430 MMR
Solo
Hel
Hel
Silver I
donstarbie
Hel
Silver I
Level 69
God Stats
3W - 2L
1,675 SR
Queue Stats
26W - 28L
1,313 MMR
Party 1
Ares
Ares
Gold III
little1372
Ares
Gold III
Level 126
God Stats
6W - 6L
1,932 SR
Queue Stats
225W - 223L
1,563 MMR
Party 1
Pele
Pele
Bronze III
oneshoturdead
Pele
Bronze III
Level 122
God Stats
0W - 2L
1,131 SR
Queue Stats
111W - 104L
1,409 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bmorg7
Poseidon
11
3 / 3 / 2
6,599
600
5,790
6,732
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 0
6,640
604
7,873
8,872
9,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 3
6,803
618
4,521
10,411
7,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
12
0 / 0 / 2
6,522
593
4,452
4,402
1,802
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

13
4 / 0 / 1
6,607
601
4,671
7,415
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Ao KuangKaliAthenaBake Kujira

VS

Bans
HachimanTsukuyomiAh Muzen CabThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 0 / 1
6,226
566
4,791
11,180
11,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
R2RKiwi-
Chernobog
7
0 / 1 / 1
4,491
408
2,527
4,393
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 4 / 3
5,698
518
3,915
10,414
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 0
5,721
520
1,448
7,887
6,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 2 / 1
6,560
596
4,555
10,672
4,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
8
Kills
4
5
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bmorg7
Poseidon
3
3
2
1.33
L
Osiris
0
0
1
0.5
W
0
1
0
0
L
Chernobog
R2RKiwi-
Chernobog
0
1
1
0.5
W
1
1
3
2.5
W
Ishtar
0
0
2
1
W
4
0
1
4.5
L
0
4
3
0.38
L
1
1
0
1
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,307
Damage
17,236
37,832
Taken
44,546
23,554
Mitigated
28,399
10,395
Healing
12,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bmorg7
Poseidon
5,790
1,010
0
722
6,732
2,214
49
2,381
4,351
49,158
0
L
Osiris
4,791
1,975
0
4,157
11,180
11,154
0
0
10,069
0
41,383
W
7,873
2,549
0
3,420
8,872
9,261
0
0
8,872
0
51,766
L
Chernobog
R2RKiwi-
Chernobog
2,527
1,255
0
1,423
4,393
1,600
0
987
3,406
0
26,193
W
4,521
676
0
1,474
10,411
7,386
28
1,390
9,021
24,305
2,705
W
Ishtar
4,452
3,694
0
2,550
4,402
1,802
0
575
3,827
0
55,584
W
4,671
1,461
0
2,229
7,415
2,891
558
925
6,490
0
58,061
L
3,915
36
461
4,198
10,414
4,368
0
5,865
4,549
36,780
497
L
1,448
170
0
1,132
7,887
6,457
0
1,570
6,317
19,797
0
L
4,555
1,059
0
1,362
10,672
4,820
0
1,712
8,871
0
51,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,171
Gold Earned
28,696
393
Minions Killed
285
0
Camps Cleared
0
1,155,720
Distance Traveled
1,044,920
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,599
600
85
8
0
232,275
0
L
Osiris
6,226
566
74
7
0
218,651
0
W
Vamana
6,640
604
85
8
0
192,699
2
L
Chernobog
4,491
408
33
3
0
144,341
0
W
Geb
6,803
618
26
2
0
234,580
0
W
Ishtar
6,522
593
98
9
0
193,762
2
W
Nemesis
6,607
601
99
9
0
302,404
0
L
Hel
5,698
518
57
5
0
208,267
2
L
Ares
5,721
520
34
3
0
222,335
2
L
Pele
6,560
596
87
8
0
251,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role