Player Matchup

Thor
Thor
Gold V
Bihhh PLEASE
Thor
Gold V
Level 126
God Stats
7W - 5L
1,679 SR
Queue Stats
777W - 810L
1,204 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold IV
RandomCalf
Morgan Le Fay
Gold IV
Level 152
God Stats
4W - 2L
1,671 SR
Queue Stats
52W - 51L
1,466 MMR
Solo
Achilles
Achilles
Platinum II
Unscathed64
Achilles
Platinum II
Level 159
God Stats
2W - 5L
1,542 SR
Queue Stats
64W - 52L
1,727 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,631 SR
1,466 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,794 SR
1,483 MMR
Bake Kujira
Bake Kujira
Gold V
BabyGronkRizz
Bake Kujira
Gold V
Level 94
God Stats
1W - 0L
1,796 SR
Queue Stats
28W - 25L
1,463 MMR
Solo
Horus
Horus
Gold V
CrypticxDeity
Horus
Gold V
Level 126
God Stats
1W - 0L
1,803 SR
Queue Stats
8W - 6L
1,485 MMR
Party 1
Freya
Freya
Bronze III
iLOVEOPIUM
Freya
Bronze III
Level 49
God Stats
1W - 0L
1,782 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
10,624
625
10,372
14,433
12,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
RandomCalf
Morgan Le Fay
16
0 / 5 / 3
10,790
635
17,959
13,402
7,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Unscathed64
Achilles
16
3 / 2 / 0
11,172
657
17,555
24,239
34,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
KuzenboBaron SamediNe ZhaBacchusCharon

VS

Bans
HeraShivaAh Muzen CabHerculesDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BabyGronkRizz
Bake Kujira
18
3 / 1 / 8
12,074
710
14,082
20,167
25,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 2 / 7
11,084
652
8,696
17,772
17,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
19
7 / 1 / 4
12,545
738
19,142
21,499
11,341
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
12
12
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
BabyGronkRizz
Bake Kujira
3
1
8
7
L
1
5
3
0.5
W
2
2
7
2.75
L
Morgan Le Fay
RandomCalf
Morgan Le Fay
0
5
3
0.3
L
Achilles
Unscathed64
Achilles
3
2
0
1.5
W
Freya
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,886
Damage
41,920
52,074
Taken
59,438
54,664
Mitigated
54,793
8,654
Healing
23,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
BabyGronkRizz
Bake Kujira
14,082
6,282
0
4,036
20,167
25,995
987
6,364
12,688
53,362
2,407
L
10,372
1,379
0
1,368
14,433
12,634
436
9,068
5,277
0
28,455
W
8,696
3,323
1,203
5,660
17,772
17,457
452
7,573
9,134
0
27,465
L
Morgan Le Fay
RandomCalf
Morgan Le Fay
17,959
993
0
694
13,402
7,151
219
7,956
5,340
65,347
1,076
L
Achilles
Unscathed64
Achilles
17,555
2,157
0
6,592
24,239
34,879
229
13,915
10,212
3,943
34,670
W
Freya
19,142
5,826
0
12,372
21,499
11,341
1,321
6,541
14,046
63,842
3,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,586
Gold Earned
35,703
187
Minions Killed
186
0
Camps Cleared
0
892,992
Distance Traveled
1,016,973
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
12,074
710
72
4
0
356,303
0
L
Thor
10,624
625
45
3
0
278,845
0
W
Horus
11,084
652
34
2
0
339,406
0
L
Morgan Le Fay
10,790
635
96
6
0
277,740
0
L
Achilles
11,172
657
46
3
0
336,407
3
W
Freya
12,545
738
80
5
0
321,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role