Player Matchup

Anubis
Anubis
GOT5bucks
Anubis
Level 66
God Stats
4W - 5L
1,738 SR
Queue Stats
12W - 15L
1,693 Elo+
Party 2
Lancelot
Lancelot
XxgmoxbxX512
Lancelot
Level 29
God Stats
4W - 8L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 2
Artio
Artio
peras05
Artio
Level 48
God Stats
0W - 1L
1,691 SR
Queue Stats
6W - 5L
1,572 Elo+
Solo
Team Averages
Level 48
1,643 SR
1,589 Elo+

VS

Team Averages
Level 62
1,543 SR
1,492 Elo+
Charon
Charon
ELTORTUGOD
Charon
Level 75
God Stats
2W - 0L
1,587 SR
Queue Stats
26W - 21L
1,607 Elo+
Solo
Rama
Rama
GOTNW
Rama
Level 47
God Stats
15W - 8L
1,520 SR
Queue Stats
167W - 150L
1,409 Elo+
Party 1
Sun Wukong
Sun Wukong
StrawHatnut
Sun Wukong
Level 63
God Stats
2W - 3L
1,520 SR
Queue Stats
71W - 69L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GOT5bucks
Anubis
13
1 / 6 / 1
9,072
648
12,207
10,624
5,459
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
XxgmoxbxX512
Lancelot
10
0 / 3 / 0
7,584
542
3,025
8,885
6,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
peras05
Artio
14
1 / 2 / 0
9,027
645
7,862
24,636
26,908
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ELTORTUGOD
Charon
15
2 / 1 / 8
10,034
717
12,451
10,357
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rama
GOTNW
Rama
16
6 / 1 / 5
10,900
779
14,809
10,124
4,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sun Wukong
StrawHatnut
Sun Wukong
15
3 / 0 / 8
10,059
719
12,161
14,678
15,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
11
11
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charon
ELTORTUGOD
Charon
2
1
8
6
L
Anubis
GOT5bucks
Anubis
1
6
1
0.25
W
Rama
GOTNW
Rama
6
1
5
8.5
W
Sun Wukong
StrawHatnut
Sun Wukong
3
0
8
7
L
Lancelot
XxgmoxbxX512
Lancelot
0
3
0
0
L
Artio
peras05
Artio
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,094
Damage
39,421
44,145
Taken
35,159
39,017
Mitigated
24,749
4,142
Healing
9,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
ELTORTUGOD
Charon
12,451
2,486
0
0
10,357
4,785
674
6,304
3,970
43,498
843
L
Anubis
GOT5bucks
Anubis
12,207
622
0
971
10,624
5,459
210
3,000
7,093
40,096
719
W
Rama
GOTNW
Rama
14,809
12,868
0
5,488
10,124
4,552
2,339
5,009
5,115
0
56,373
W
Sun Wukong
StrawHatnut
Sun Wukong
12,161
2,205
0
3,599
14,678
15,412
45
7,159
7,187
0
32,835
L
Lancelot
XxgmoxbxX512
Lancelot
3,025
363
0
234
8,885
6,650
0
2,396
6,319
2
9,103
L
Artio
peras05
Artio
7,862
473
677
2,260
24,636
26,908
0
6,720
17,150
26,292
1,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,683
Gold Earned
30,993
108
Minions Killed
181
0
Camps Cleared
0
666,348
Distance Traveled
716,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,034
717
68
5
0
260,139
0
L
Anubis
9,072
648
61
4
0
201,968
0
W
Rama
10,900
779
76
5
0
201,788
0
W
Sun Wukong
10,059
719
37
3
0
255,036
0
L
Lancelot
7,584
542
12
1
0
190,296
0
L
Artio
9,027
645
35
3
0
274,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role