Player Matchup

Rama
Rama
SlydieWWP
Rama
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,638 Elo+
Party 1
Zhong Kui
Zhong Kui
deathshandfasho
Zhong Kui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,593 Elo+
Party 1
Sylvanus
Sylvanus
kill3rbabe
Sylvanus
Level 128
God Stats
3W - 6L
1,608 SR
Queue Stats
6W - 8L
1,654 Elo+
Party 1
Team Averages
Level 118
1,536 SR
1,628 Elo+

VS

Team Averages
Level 91
1,534 SR
1,471 Elo+
Atlas
Atlas
BAR 222
Atlas
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
326W - 317L
1,483 Elo+
Party 2
Arachne
Arachne
GainfulStaute37
Arachne
Level 80
God Stats
18W - 11L
1,548 SR
Queue Stats
172W - 161L
1,469 Elo+
Party 2
Izanami
Izanami
WhiskyJedi13
Izanami
Level 70
God Stats
25W - 18L
1,554 SR
Queue Stats
218W - 210L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
3 / 0 / 0
11,053
650
14,491
17,340
9,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
deathshandfasho
Zhong Kui
15
0 / 3 / 1
9,608
565
13,238
15,562
12,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
kill3rbabe
Sylvanus
13
0 / 4 / 3
9,377
552
7,422
20,346
26,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BAR 222
Atlas
17
0 / 3 / 6
10,729
631
18,644
19,513
24,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 0 / 4
11,803
694
8,268
14,651
8,155
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
WhiskyJedi13
Izanami
19
4 / 0 / 3
12,647
744
18,534
11,860
4,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
7
7
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
BAR 222
Atlas
0
3
6
1
W
3
0
4
5
L
Rama
3
0
0
3
W
Izanami
WhiskyJedi13
Izanami
4
0
3
5.5
L
Zhong Kui
deathshandfasho
Zhong Kui
0
3
1
0.17
L
Sylvanus
kill3rbabe
Sylvanus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,151
Damage
45,446
53,248
Taken
46,024
49,027
Mitigated
37,174
16,483
Healing
11,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
BAR 222
Atlas
18,644
5,126
0
3,044
19,513
24,023
167
7,612
11,901
39,716
705
W
8,268
5,525
0
6,373
14,651
8,155
0
5,996
8,655
0
76,055
L
Rama
14,491
10,929
0
5,029
17,340
9,870
0
5,196
11,397
0
45,760
W
Izanami
WhiskyJedi13
Izanami
18,534
14,125
0
2,054
11,860
4,996
2,842
7,172
4,688
0
78,311
L
Zhong Kui
deathshandfasho
Zhong Kui
13,238
779
0
5,363
15,562
12,345
0
4,705
10,320
43,263
0
L
Sylvanus
kill3rbabe
Sylvanus
7,422
766
3,243
2,848
20,346
26,812
0
6,277
13,228
15,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,038
Gold Earned
35,179
190
Minions Killed
242
0
Camps Cleared
0
754,942
Distance Traveled
954,766
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,729
631
27
2
0
310,304
0
W
Arachne
11,803
694
89
5
0
352,792
0
L
Rama
11,053
650
91
5
0
262,818
8
W
Izanami
12,647
744
126
7
0
291,670
0
L
Zhong Kui
9,608
565
71
4
0
254,536
5
L
Sylvanus
9,377
552
28
2
0
237,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role