Player Matchup

Hercules
Hercules
DeiqoN
Hercules
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,420 Elo+
Party 1
Sylvanus
Sylvanus
RoyalCl
Sylvanus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,300 Elo+
Party 1
Anubis
Anubis
origamy-_
Anubis
Level 34
God Stats
1W - 2L
1,325 SR
Queue Stats
32W - 37L
1,413 Elo+
Party 1
Team Averages
Level 29
1,442 SR
1,378 Elo+

VS

Team Averages
Level 52
1,610 SR
1,490 Elo+
Skadi
Skadi
Digido0dle
Skadi
Level 97
God Stats
7W - 5L
1,728 SR
Queue Stats
65W - 65L
1,483 Elo+
Party 2
Bacchus
Bacchus
Freezinnak
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
GoblinBomber
Ra
Level 58
God Stats
20W - 13L
1,601 SR
Queue Stats
67W - 65L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeiqoN
Hercules
13
5 / 0 / 8
8,769
797
7,830
8,168
5,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Sylvanus
RoyalCl
Sylvanus
13
2 / 0 / 8
7,889
717
3,025
8,785
6,043
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
origamy-_
Anubis
15
6 / 1 / 7
8,948
813
11,258
10,059
6,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
1 / 3 / 0
7,572
688
8,333
11,704
2,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Freezinnak
Bacchus
7
0 / 6 / 0
5,959
542
1,637
8,690
5,743
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 4 / 0
7,211
656
10,767
7,105
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
13
Kills
1
1
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
DeiqoN
Hercules
5
0
8
9
L
Skadi
1
3
0
0.33
L
Bacchus
Freezinnak
Bacchus
0
6
0
0
L
0
4
0
0
W
Sylvanus
RoyalCl
Sylvanus
2
0
8
6
W
Anubis
origamy-_
Anubis
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,113
Damage
20,737
27,012
Taken
27,499
17,835
Mitigated
10,460
9,641
Healing
6,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DeiqoN
Hercules
7,830
2,385
0
3,220
8,168
5,082
225
3,476
4,377
0
33,756
L
Skadi
8,333
4,254
100
2,707
11,704
2,862
0
5,088
6,583
0
30,016
L
Bacchus
Freezinnak
Bacchus
1,637
707
0
189
8,690
5,743
0
4,254
4,382
3,131
0
L
10,767
1,039
1,141
2,020
7,105
1,855
140
4,490
2,606
32,716
0
W
Sylvanus
RoyalCl
Sylvanus
3,025
1,454
940
1,592
8,785
6,043
68
4,584
3,829
12,620
964
W
Anubis
origamy-_
Anubis
11,258
409
0
3,889
10,059
6,710
369
3,389
6,381
34,011
2,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,606
Gold Earned
20,742
126
Minions Killed
116
0
Camps Cleared
0
546,794
Distance Traveled
429,984
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,769
797
49
4
0
202,189
0
L
Skadi
7,572
688
58
5
0
177,516
0
L
Bacchus
5,959
542
3
0
0
77,598
0
L
Ra
7,211
656
55
5
0
174,870
5
W
Sylvanus
7,889
717
24
2
0
159,779
0
W
Anubis
8,948
813
53
5
0
184,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role