Player Matchup

Neith
Neith
Cosmic Blitz 93
Neith
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,503 Elo+
Solo
Mercury
Mercury
TJL11
Mercury
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 72L
1,484 Elo+
Party 1
Nox
Nox
daed man 707
Nox
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 63L
1,481 Elo+
Party 1
Team Averages
Level 117
1,500 SR
1,490 Elo+

VS

Team Averages
Level 117
1,573 SR
1,535 Elo+
Shiva
Shiva
 
Shiva
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
TwCelo94
Skadi
Level 100
God Stats
12W - 6L
1,623 SR
Queue Stats
104W - 105L
1,522 Elo+
Solo
Agni
Agni
tonen
Agni
Level 146
God Stats
15W - 10L
1,597 SR
Queue Stats
112W - 82L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
9,484
790
7,355
13,564
5,933
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Mercury
TJL11
Mercury
7
0 / 3 / 1
6,683
557
954
4,564
1,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 3
7,479
623
3,645
6,589
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
4 / 2 / 2
8,975
748
6,643
10,355
9,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
TwCelo94
Skadi
15
0 / 0 / 5
9,070
756
4,158
6,199
2,579
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Agni
tonen
Agni
14
3 / 1 / 2
9,401
783
9,888
8,887
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
2
Kills
7
7
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
2
2
2.5
L
2
1
1
2.5
L
Mercury
TJL11
Mercury
0
3
1
0.17
W
Skadi
TwCelo94
Skadi
0
0
5
2.5
L
0
3
3
0.5
W
Agni
tonen
Agni
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,954
Damage
20,689
24,717
Taken
25,441
10,635
Mitigated
15,720
3,624
Healing
4,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,643
1,237
295
1,668
10,355
9,326
208
1,242
8,940
0
21,466
L
7,355
2,444
0
1,745
13,564
5,933
0
5,710
7,304
0
46,203
L
Mercury
TJL11
Mercury
954
160
0
888
4,564
1,995
0
726
3,702
0
7,103
W
Skadi
TwCelo94
Skadi
4,158
887
0
910
6,199
2,579
1,312
699
5,369
0
52,417
L
3,645
552
225
766
6,589
2,707
0
3,254
3,192
14,308
525
W
Agni
tonen
Agni
9,888
1,389
85
1,564
8,887
3,815
666
1,512
7,208
45,301
910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,646
Gold Earned
27,446
126
Minions Killed
179
0
Camps Cleared
0
469,695
Distance Traveled
702,621
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,975
748
38
3
0
245,730
0
L
Neith
9,484
790
85
7
0
217,447
1
L
Mercury
6,683
557
15
1
0
97,981
0
W
Skadi
9,070
756
82
7
0
248,807
2
L
Nox
7,479
623
26
2
0
154,267
0
W
Agni
9,401
783
59
5
0
208,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role