Player Matchup

Horus
Horus
Platinum III
 
Horus
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Danzaburou
Danzaburou
Gold II
AlejoMW023
Danzaburou
Gold II
Level 144
God Stats
10W - 8L
1,575 SR
Queue Stats
324W - 320L
1,598 MMR
Party 3
Chronos
Chronos
Platinum III
BananaMenacing
Chronos
Platinum III
Level 125
God Stats
3W - 5L
1,536 SR
Queue Stats
345W - 345L
1,673 MMR
Party 1
Awilix
Awilix
Platinum IV
Roukeez
Awilix
Platinum IV
Level 125
God Stats
5W - 1L
1,795 SR
Queue Stats
382W - 374L
1,731 MMR
Solo
Bake Kujira
Bake Kujira
Platinum IV
TyyTyy
Bake Kujira
Platinum IV
Level 153
God Stats
3W - 3L
1,496 SR
Queue Stats
377W - 365L
1,812 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,580 SR
1,663 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,614 SR
1,622 MMR
Thor
Thor
Platinum V
 
Thor
Platinum V
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
Foxwood
Hachiman
Gold V
Level 63
God Stats
1W - 1L
1,742 SR
Queue Stats
18W - 9L
1,728 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Krypto55
Sun Wukong
Gold III
Level 177
God Stats
22W - 10L
1,863 SR
Queue Stats
137W - 133L
1,645 MMR
Party 2
Nox
Nox
Platinum V
llAngell
Nox
Platinum V
Level 174
God Stats
2W - 5L
1,466 SR
Queue Stats
174W - 164L
1,736 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 1 / 10
10,605
624
11,693
15,436
12,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
AlejoMW023
Danzaburou
17
5 / 3 / 1
10,832
637
10,331
12,872
5,655
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 1 / 4
10,422
613
5,387
11,398
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Awilix
Roukeez
Awilix
17
6 / 3 / 4
9,804
577
10,790
14,826
7,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bake Kujira
TyyTyy
Bake Kujira
13
0 / 4 / 9
8,811
518
8,941
16,656
15,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CharonGaneshaKukulkan

VS

Bans
ArachneSusanoBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
4 / 5 / 5
8,713
513
6,027
17,200
6,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
 
Chaac
10
0 / 3 / 0
6,686
393
4,498
9,461
4,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hachiman
Foxwood
Hachiman
16
5 / 2 / 4
9,863
580
10,914
13,565
4,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Krypto55
Sun Wukong
12
2 / 5 / 7
7,293
429
15,260
17,917
15,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 2 / 5
9,072
534
7,916
7,607
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
17
Kills
12
12
Deaths
17
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
10
8
L
Thor
 
Thor
4
5
5
1.3
L
Chaac
 
Chaac
0
3
0
0
W
Danzaburou
AlejoMW023
Danzaburou
5
3
1
1.83
W
3
1
4
5
L
Hachiman
Foxwood
Hachiman
5
2
4
3.5
L
Sun Wukong
Krypto55
Sun Wukong
2
5
7
1.1
W
Awilix
Roukeez
Awilix
6
3
4
2.67
W
Bake Kujira
TyyTyy
Bake Kujira
0
4
9
1.13
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,142
Damage
44,615
71,188
Taken
65,750
45,644
Mitigated
34,040
23,317
Healing
16,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,693
4,117
1,010
6,368
15,436
12,499
168
2,129
13,069
0
61,639
L
Thor
 
Thor
6,027
1,655
0
5,034
17,200
6,227
0
3,599
13,453
0
65,458
L
Chaac
 
Chaac
4,498
489
0
2,828
9,461
4,479
0
0
8,779
0
35,299
W
Danzaburou
AlejoMW023
Danzaburou
10,331
5,501
0
5,591
12,872
5,655
1,913
1,561
10,948
0
89,919
W
5,387
1,944
0
3,799
11,398
5,245
3,719
1,173
9,886
94,328
0
L
Hachiman
Foxwood
Hachiman
10,914
7,031
0
3,860
13,565
4,944
810
2,831
10,682
0
80,438
L
Sun Wukong
Krypto55
Sun Wukong
15,260
2,571
0
3,714
17,917
15,580
0
5,864
11,697
10,187
32,220
W
Awilix
Roukeez
Awilix
10,790
4,165
0
4,515
14,826
7,133
157
3,545
10,885
0
83,790
W
Bake Kujira
TyyTyy
Bake Kujira
8,941
3,940
0
2,034
16,656
15,112
346
2,417
13,830
40,442
1,144
L
7,916
734
0
662
7,607
2,810
69
1,934
5,576
69,439
2,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,474
Gold Earned
41,627
579
Minions Killed
491
0
Camps Cleared
0
1,727,138
Distance Traveled
1,549,012
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,605
624
109
6
0
329,856
0
L
Thor
8,713
513
103
6
0
338,721
2
L
Chaac
6,686
393
54
3
0
190,979
0
W
Danzaburou
10,832
637
156
9
0
302,077
0
W
Chronos
10,422
613
165
10
0
337,748
0
L
Hachiman
9,863
580
139
8
0
310,418
0
L
Sun Wukong
7,293
429
42
2
0
367,864
4
W
Awilix
9,804
577
113
7
0
393,627
5
W
Bake Kujira
8,811
518
36
2
0
363,830
1
L
Nox
9,072
534
153
9
0
341,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role