Player Matchup

Awilix
Awilix
Bithansel2012
Awilix
Level 123
God Stats
4W - 0L
1,706 SR
Queue Stats
28W - 31L
1,487 Elo+
Solo
Hera
Hera
Swagger_Boy117
Hera
Level 118
God Stats
3W - 3L
1,362 SR
Queue Stats
20W - 16L
1,538 Elo+
Party 1
Nut
Nut
TheLastWish13
Nut
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,360 Elo+
Solo
Kuzenbo
Kuzenbo
kozydrew
Kuzenbo
Level 117
God Stats
13W - 5L
1,789 SR
Queue Stats
31W - 32L
1,505 Elo+
Party 1
Bellona
Bellona
realwood
Bellona
Level 128
God Stats
3W - 4L
1,538 SR
Queue Stats
47W - 48L
1,524 Elo+
Party 1
Team Averages
Level 110
1,579 SR
1,483 Elo+

VS

Team Averages
Level 110
1,512 SR
1,428 Elo+
Ravana
Ravana
EDOM SLAYER4596
Ravana
Level 107
God Stats
4W - 6L
1,440 SR
Queue Stats
68W - 67L
1,538 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Gil9505
Morgan Le Fay
Level 159
God Stats
25W - 24L
1,482 SR
Queue Stats
284W - 276L
1,471 Elo+
Solo
Ymir
Ymir
IMMORTALSOLD1ER
Ymir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,385 Elo+
Party 2
Bellona
Bellona
andressp74
Bellona
Level 29
God Stats
3W - 9L
1,237 SR
Queue Stats
5W - 11L
1,202 Elo+
Party 2
Nut
Nut
i sold foo
Nut
Level 127
God Stats
4W - 1L
1,901 SR
Queue Stats
75W - 66L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,409
534
4,576
9,487
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 2
7,191
599
3,106
3,205
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
0 / 2 / 1
5,882
490
5,573
8,506
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kuzenbo
kozydrew
Kuzenbo
11
2 / 0 / 0
6,509
542
2,822
9,084
8,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Bellona
realwood
Bellona
14
1 / 0 / 1
8,174
681
5,587
5,937
6,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,814
485
2,770
5,817
2,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Gil9505
Morgan Le Fay
13
1 / 0 / 0
6,576
548
2,585
4,709
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

10
0 / 2 / 1
6,167
514
3,129
10,798
9,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
andressp74
Bellona
8
0 / 1 / 0
4,946
412
1,563
7,043
6,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 2
6,208
517
6,157
7,384
2,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
3
3
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
2
1
0
2
L
Morgan Le Fay
Gil9505
Morgan Le Fay
1
0
0
1
L
0
2
1
0.25
W
0
0
2
1
W
0
2
1
0.25
L
Bellona
andressp74
Bellona
0
1
0
0
L
0
0
2
1
W
Kuzenbo
kozydrew
Kuzenbo
2
0
0
2
W
Bellona
realwood
Bellona
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,664
Damage
16,204
36,219
Taken
35,751
23,362
Mitigated
22,079
9,578
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,576
1,734
164
833
9,487
3,916
0
753
8,734
0
59,671
L
2,770
803
0
1,317
5,817
2,212
0
563
5,254
0
38,601
L
Morgan Le Fay
Gil9505
Morgan Le Fay
2,585
792
0
2,031
4,709
1,867
0
2,100
2,609
55,501
0
L
3,129
535
0
2,693
10,798
9,204
0
2,559
8,188
18,463
0
W
3,106
544
0
885
3,205
1,103
0
1,176
2,029
49,947
1,729
W
5,573
3,261
194
2,582
8,506
3,133
0
670
7,836
0
46,743
L
Bellona
andressp74
Bellona
1,563
691
0
1,711
7,043
6,020
0
0
6,411
0
22,231
L
6,157
3,712
0
2,464
7,384
2,776
0
692
6,647
0
59,776
W
Kuzenbo
kozydrew
Kuzenbo
2,822
1,300
257
3,101
9,084
8,843
0
2,664
6,420
20,775
0
W
Bellona
realwood
Bellona
5,587
1,730
0
1,562
5,937
6,367
166
451
5,486
0
64,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,165
Gold Earned
29,711
410
Minions Killed
323
0
Camps Cleared
0
1,260,716
Distance Traveled
1,146,432
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,409
534
87
7
0
277,439
0
L
Ravana
5,814
485
67
6
0
264,150
0
L
Morgan Le Fay
6,576
548
97
8
0
229,974
4
L
Ymir
6,167
514
24
2
0
245,747
1
W
Hera
7,191
599
104
9
0
234,721
2
W
Nut
5,882
490
79
7
0
232,216
0
L
Bellona
4,946
412
29
2
0
196,035
0
L
Nut
6,208
517
106
9
0
210,526
2
W
Kuzenbo
6,509
542
26
2
0
253,435
4
W
Bellona
8,174
681
114
10
0
262,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role