Player Matchup

Ravana
Ravana
 
Ravana
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Cataĉlysm
Zhong Kui
Level 164
God Stats
41W - 23L
1,700 SR
Queue Stats
175W - 160L
1,632 Elo+
Party 1
Apollo
Apollo
Ezyj
Apollo
Level 104
God Stats
1W - 1L
1,604 SR
Queue Stats
148W - 118L
1,592 Elo+
Solo
Martichoras
Martichoras
PoobahParker
Martichoras
Level 144
God Stats
2W - 2L
1,537 SR
Queue Stats
102W - 87L
1,591 Elo+
Party 1
Ares
Ares
Zachamo516
Ares
Level 103
God Stats
1W - 0L
1,633 SR
Queue Stats
3W - 3L
1,739 Elo+
Party 1
Team Averages
Level 127
1,595 SR
1,611 Elo+

VS

Team Averages
Level 171
1,689 SR
1,590 Elo+
Jormungandr
Jormungandr
CompyXP
Jormungandr
Level 198
God Stats
10W - 5L
1,665 SR
Queue Stats
283W - 243L
1,654 Elo+
Party 2
Artemis
Artemis
dblizzjr
Artemis
Level 161
God Stats
7W - 7L
1,688 SR
Queue Stats
129W - 128L
1,545 Elo+
Solo
Jing Wei
Jing Wei
itsLatent
Jing Wei
Level 177
God Stats
1W - 3L
1,730 SR
Queue Stats
200W - 176L
1,606 Elo+
Party 2
Janus
Janus
mmico
Janus
Level 161
God Stats
16W - 15L
1,494 SR
Queue Stats
162W - 137L
1,588 Elo+
Party 3
Maui
Maui
punkey__
Maui
Level 159
God Stats
3W - 3L
1,866 SR
Queue Stats
429W - 401L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
2 / 0 / 4
8,494
566
9,275
10,509
5,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
Cataĉlysm
Zhong Kui
16
5 / 1 / 2
10,690
713
16,565
12,396
13,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Apollo
Ezyj
Apollo
18
3 / 0 / 3
10,843
723
8,970
10,074
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Martichoras
PoobahParker
Martichoras
15
1 / 0 / 4
9,157
610
7,351
6,136
2,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 2 / 6
7,994
533
4,001
10,529
8,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CompyXP
Jormungandr
13
0 / 3 / 0
7,226
482
5,889
15,614
13,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
dblizzjr
Artemis
14
1 / 1 / 2
7,407
494
7,044
9,365
3,763
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
itsLatent
Jing Wei
14
2 / 3 / 0
7,613
508
5,344
15,477
6,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
mmico
Janus
13
0 / 2 / 2
7,063
471
5,770
8,448
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maui
10
0 / 4 / 1
6,678
445
4,125
14,446
12,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
3
3
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
0
4
4
W
Zhong Kui
Cataĉlysm
Zhong Kui
5
1
2
6
L
Jormungandr
CompyXP
Jormungandr
0
3
0
0
W
Apollo
Ezyj
Apollo
3
0
3
4.5
W
Martichoras
PoobahParker
Martichoras
1
0
4
3
W
2
2
6
2.5
L
Artemis
dblizzjr
Artemis
1
1
2
2
L
Jing Wei
itsLatent
Jing Wei
2
3
0
0.67
L
Janus
mmico
Janus
0
2
2
0.5
L
Maui
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,162
Damage
28,172
49,644
Taken
63,350
34,836
Mitigated
39,694
19,862
Healing
12,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,275
3,436
0
1,917
10,509
5,194
0
3,796
6,713
0
84,786
W
Zhong Kui
Cataĉlysm
Zhong Kui
16,565
5,063
0
6,480
12,396
13,772
56
5,759
6,637
84,344
20,151
L
Jormungandr
CompyXP
Jormungandr
5,889
1,792
0
1,420
15,614
13,356
0
8,143
7,471
62,677
0
W
Apollo
Ezyj
Apollo
8,970
6,048
0
6,712
10,074
4,357
464
720
9,354
0
114,629
W
Martichoras
PoobahParker
Martichoras
7,351
2,184
0
2,606
6,136
2,915
65
2,956
3,180
0
91,576
W
4,001
194
0
2,147
10,529
8,598
46
1,931
8,598
20,670
1,487
L
Artemis
dblizzjr
Artemis
7,044
3,824
0
3,291
9,365
3,763
0
1,475
7,890
0
58,103
L
Jing Wei
itsLatent
Jing Wei
5,344
4,157
0
4,758
15,477
6,402
0
5,128
10,349
0
55,738
L
Janus
mmico
Janus
5,770
256
0
2,048
8,448
3,222
0
692
7,756
68,962
1,946
L
Maui
4,125
538
0
1,241
14,446
12,951
0
3,834
10,612
24,731
4,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,178
Gold Earned
35,987
656
Minions Killed
505
0
Camps Cleared
0
1,560,487
Distance Traveled
1,557,921
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,494
566
112
7
0
366,457
5
W
Zhong Kui
10,690
713
166
11
0
253,141
0
L
Jormungandr
7,226
482
114
8
0
319,218
0
W
Apollo
10,843
723
193
13
0
280,822
0
W
Martichoras
9,157
610
160
11
0
312,111
0
W
Ares
7,994
533
25
2
0
347,956
2
L
Artemis
7,407
494
106
7
0
281,392
3
L
Jing Wei
7,613
508
102
7
0
339,341
0
L
Janus
7,063
471
127
8
0
291,918
3
L
Maui
6,678
445
56
4
0
326,052
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role