Player Matchup

Mulan
Mulan
 
Mulan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
DistrictGame
Nut
Level 143
God Stats
16W - 10L
1,516 SR
Queue Stats
128W - 115L
1,530 Elo+
Solo
Zeus
Zeus
Eightbitgus11
Zeus
Level 156
God Stats
18W - 11L
1,768 SR
Queue Stats
206W - 195L
1,565 Elo+
Solo
Mercury
Mercury
xRaG3_AK
Mercury
Level 129
God Stats
1W - 1L
1,269 SR
Queue Stats
19W - 23L
1,368 Elo+
Party 1
Freya
Freya
zanomano
Freya
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 27L
1,403 Elo+
Party 1
Team Averages
Level 111
1,511 SR
1,473 Elo+

VS

Team Averages
Level 72
1,439 SR
1,608 Elo+
Tsukuyomi
Tsukuyomi
Arnoldino
Tsukuyomi
Level 67
God Stats
3W - 1L
1,499 SR
Queue Stats
6W - 1L
1,787 Elo+
Party 2
Janus
Janus
Ewingo
Janus
Level 48
God Stats
1W - 2L
1,279 SR
Queue Stats
4W - 2L
1,463 Elo+
Party 2
Poseidon
Poseidon
MooKBleedEm
Poseidon
Level 149
God Stats
70W - 66L
1,617 SR
Queue Stats
299W - 270L
1,527 Elo+
Solo
Ymir
Ymir
joegshot
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,729 Elo+
Party 2
Mulan
Mulan
shymask
Mulan
Level 68
God Stats
0W - 3L
1,298 SR
Queue Stats
57W - 51L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
6 / 0 / 0
7,498
682
9,330
10,187
8,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 1 / 2
6,127
557
5,396
7,407
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
4 / 4 / 0
6,241
567
5,620
5,805
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
xRaG3_AK
Mercury
12
1 / 0 / 3
6,230
566
3,088
8,508
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Freya
zanomano
Freya
10
1 / 2 / 1
5,801
527
2,685
5,800
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arnoldino
Tsukuyomi
9
4 / 1 / 1
5,526
502
5,734
7,444
3,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Ewingo
Janus
9
1 / 3 / 1
5,835
530
4,015
6,346
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
MooKBleedEm
Poseidon
13
2 / 2 / 1
6,649
604
4,080
7,569
3,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
9
0 / 2 / 4
5,527
502
1,650
8,467
6,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
shymask
Mulan
7
0 / 4 / 0
5,017
456
3,094
8,235
3,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
12
Kills
7
7
Deaths
12
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
0
0
6
L
Tsukuyomi
Arnoldino
Tsukuyomi
4
1
1
4.5
W
0
1
2
1
W
4
4
0
1
L
Janus
Ewingo
Janus
1
3
1
0.5
L
Poseidon
MooKBleedEm
Poseidon
2
2
1
1.25
L
Ymir
0
2
4
1
L
Mulan
shymask
Mulan
0
4
0
0
W
Mercury
xRaG3_AK
Mercury
1
0
3
2.5
W
Freya
zanomano
Freya
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,119
Damage
18,573
37,707
Taken
38,061
19,001
Mitigated
18,529
12,550
Healing
5,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,330
1,101
0
4,501
10,187
8,894
0
720
9,417
0
51,184
L
Tsukuyomi
Arnoldino
Tsukuyomi
5,734
1,334
0
1,118
7,444
3,402
0
2,073
5,322
0
18,647
W
5,396
3,138
0
3,214
7,407
2,761
318
1,153
6,003
0
49,519
W
5,620
375
0
930
5,805
1,845
0
2,042
3,608
33,554
0
L
Janus
Ewingo
Janus
4,015
415
0
71
6,346
2,255
46
1,854
4,295
33,947
262
L
Poseidon
MooKBleedEm
Poseidon
4,080
993
0
1,999
7,569
3,023
0
1,221
6,127
61,778
0
L
Ymir
1,650
491
0
493
8,467
6,094
0
2,711
5,756
15,497
2,425
L
Mulan
shymask
Mulan
3,094
796
0
1,674
8,235
3,755
0
0
7,775
0
25,960
W
Mercury
xRaG3_AK
Mercury
3,088
644
0
2,211
8,508
3,505
0
1,978
6,423
0
53,576
W
Freya
zanomano
Freya
2,685
719
0
1,694
5,800
1,996
0
3,213
2,451
25,566
3,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,897
Gold Earned
28,554
380
Minions Killed
260
0
Camps Cleared
0
1,118,780
Distance Traveled
972,655
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,498
682
81
7
0
211,915
2
L
Tsukuyomi
5,526
502
22
2
0
240,662
0
W
Nut
6,127
557
86
8
0
207,175
0
W
Zeus
6,241
567
65
6
0
210,415
0
L
Janus
5,835
530
56
5
0
201,253
0
L
Poseidon
6,649
604
111
10
0
198,409
4
L
Ymir
5,527
502
25
2
0
201,900
0
L
Mulan
5,017
456
46
4
0
130,431
0
W
Mercury
6,230
566
86
8
0
280,615
1
W
Freya
5,801
527
62
6
0
208,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role