Player Matchup

Scylla
Scylla
GuidoMarcoccia
Scylla
Level 86
God Stats
7W - 12L
1,154 SR
Queue Stats
123W - 187L
1,390 Elo+
Party 1
Achilles
Achilles
Oswiig
Achilles
Level 65
God Stats
1W - 3L
1,503 SR
Queue Stats
102W - 179L
1,400 Elo+
Party 1
Chernobog
Chernobog
WavyClouz
Chernobog
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,393 Elo+
Solo
Athena
Athena
Yoryigang
Athena
Level 68
God Stats
16W - 11L
1,674 SR
Queue Stats
279W - 344L
1,427 Elo+
Party 1
Arachne
Arachne
vBestVzla
Arachne
Level 28
God Stats
13W - 9L
1,991 SR
Queue Stats
152W - 174L
1,515 Elo+
Party 1
Team Averages
Level 59
1,564 SR
1,425 Elo+

VS

Team Averages
Level 42
1,668 SR
1,462 Elo+
Sobek
Sobek
Jtepump27
Sobek
Level 43
God Stats
6W - 4L
1,500 SR
Queue Stats
76W - 80L
1,491 Elo+
Party 2
Osiris
Osiris
Kingjosh06
Osiris
Level 85
God Stats
3W - 3L
1,775 SR
Queue Stats
135W - 116L
1,560 Elo+
Party 2
Rama
Rama
Nachofai
Rama
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 67L
1,186 Elo+
Solo
Athena
Athena
Smiley0u0
Athena
Level 27
God Stats
6W - 1L
1,971 SR
Queue Stats
77W - 60L
1,585 Elo+
Party 2
Danzaburou
Danzaburou
Temp710
Danzaburou
Level 25
God Stats
21W - 14L
1,594 SR
Queue Stats
234W - 217L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
5,611
701
5,811
2,618
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Oswiig
Achilles
8
1 / 4 / 1
4,867
608
2,654
6,521
2,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
WavyClouz
Chernobog
5
0 / 2 / 0
3,710
464
1,963
3,065
883
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
Yoryigang
Athena
8
0 / 0 / 2
4,708
589
2,394
4,747
3,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
vBestVzla
Arachne
8
1 / 1 / 3
4,812
602
5,538
6,048
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jtepump27
Sobek
8
1 / 1 / 1
4,817
602
2,167
7,204
5,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Kingjosh06
Osiris
10
5 / 1 / 0
5,800
725
4,224
7,045
6,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rama
10
1 / 0 / 0
5,230
654
1,577
3,644
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
Smiley0u0
Athena
8
0 / 2 / 0
4,441
555
2,138
9,186
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Temp710
Danzaburou
8
0 / 2 / 0
4,605
576
1,846
6,067
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
6
Kills
7
7
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
4
0
0
4
W
Sobek
Jtepump27
Sobek
1
1
1
1.5
W
Osiris
Kingjosh06
Osiris
5
1
0
5
W
Rama
1
0
0
1
L
Achilles
Oswiig
Achilles
1
4
1
0.38
W
Athena
Smiley0u0
Athena
0
2
0
0
W
Danzaburou
Temp710
Danzaburou
0
2
0
0
L
Chernobog
WavyClouz
Chernobog
0
2
0
0
L
Athena
Yoryigang
Athena
0
0
2
1
L
Arachne
vBestVzla
Arachne
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,360
Damage
11,952
22,999
Taken
33,146
10,179
Mitigated
19,539
6,069
Healing
11,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,811
920
0
750
2,618
817
0
378
2,240
40,258
923
W
Sobek
Jtepump27
Sobek
2,167
167
0
2,597
7,204
5,596
0
2,069
5,115
16,104
0
W
Osiris
Kingjosh06
Osiris
4,224
1,615
0
1,841
7,045
6,210
0
0
6,618
0
26,588
W
Rama
1,577
1,300
0
1,542
3,644
1,163
0
553
3,091
0
41,938
L
Achilles
Oswiig
Achilles
2,654
1,044
0
1,720
6,521
2,818
0
0
5,996
0
19,692
W
Athena
Smiley0u0
Athena
2,138
610
0
3,828
9,186
4,209
0
1,420
7,705
28,560
2,576
W
Danzaburou
Temp710
Danzaburou
1,846
341
0
1,290
6,067
2,361
0
3,915
1,985
0
33,562
L
Chernobog
WavyClouz
Chernobog
1,963
1,324
159
757
3,065
883
0
539
2,526
0
20,126
L
Athena
Yoryigang
Athena
2,394
1,027
0
1,845
4,747
3,141
0
1,754
2,993
12,686
0
L
Arachne
vBestVzla
Arachne
5,538
4,635
0
838
6,048
2,520
0
1,606
4,359
0
24,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,708
Gold Earned
24,893
203
Minions Killed
241
0
Camps Cleared
0
821,596
Distance Traveled
861,009
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,611
701
72
9
0
170,656
1
W
Sobek
4,817
602
19
2
0
183,642
0
W
Osiris
5,800
725
49
6
0
173,603
3
W
Rama
5,230
654
72
9
0
145,277
0
L
Achilles
4,867
608
38
5
0
161,799
0
W
Athena
4,441
555
56
7
0
190,581
1
W
Danzaburou
4,605
576
45
6
0
167,906
0
L
Chernobog
3,710
464
31
4
0
96,443
0
L
Athena
4,708
589
22
3
0
187,416
2
L
Arachne
4,812
602
40
5
0
205,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role