Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CABJ2017YT
Gilgamesh
Level 98
God Stats
9W - 8L
1,615 SR
Queue Stats
87W - 77L
1,480 Elo+
Party 2
Ravana
Ravana
Real_Big_Moose
Ravana
Level 104
God Stats
5W - 6L
1,511 SR
Queue Stats
35W - 34L
1,511 Elo+
Party 2
Cupid
Cupid
Z3Ro8039
Cupid
Level 104
God Stats
1W - 1L
1,808 SR
Queue Stats
12W - 9L
1,705 Elo+
Solo
Charon
Charon
cbdgreenbrady
Charon
Level 88
God Stats
8W - 9L
1,775 SR
Queue Stats
149W - 130L
1,533 Elo+
Solo
Team Averages
Level 93
1,642 SR
1,546 Elo+

VS

Team Averages
Level 104
1,586 SR
1,503 Elo+
Cerberus
Cerberus
 
Cerberus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
GengarGuy94
Da Ji
Level 135
God Stats
4W - 1L
1,883 SR
Queue Stats
324W - 311L
1,560 Elo+
Party 1
Bacchus
Bacchus
Me Do Be GOD
Bacchus
Level 120
God Stats
1W - 2L
1,256 SR
Queue Stats
334W - 321L
1,508 Elo+
Party 1
Anubis
Anubis
MiDas Hurricane
Anubis
Level 65
God Stats
12W - 10L
1,433 SR
Queue Stats
53W - 57L
1,436 Elo+
Solo
Nut
Nut
Theprodigy18879
Nut
Level 119
God Stats
8W - 2L
1,858 SR
Queue Stats
24W - 20L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 2 / 0
5,285
480
3,336
4,885
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
CABJ2017YT
Gilgamesh
8
0 / 5 / 1
4,954
450
3,471
11,528
7,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 4 / 0
5,259
478
3,587
8,725
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cupid
Z3Ro8039
Cupid
10
0 / 3 / 1
5,226
475
5,096
7,380
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
1 / 2 / 0
5,361
487
5,419
9,155
6,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 1 / 5
6,023
548
4,084
10,942
7,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 0 / 1
6,873
625
3,425
7,468
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Me Do Be GOD
Bacchus
11
5 / 1 / 5
6,662
606
8,144
8,541
8,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 3
7,079
644
6,716
4,998
2,607
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 0 / 2
6,580
598
7,109
8,358
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
16
16
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
0
0
W
Cerberus
 
Cerberus
2
1
5
4.5
L
Gilgamesh
CABJ2017YT
Gilgamesh
0
5
1
0.1
W
4
0
1
4.5
W
Bacchus
Me Do Be GOD
Bacchus
5
1
5
7.5
W
3
0
3
4.5
L
0
4
0
0
W
2
0
2
3
L
Cupid
Z3Ro8039
Cupid
0
3
1
0.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,909
Damage
29,478
41,673
Taken
40,307
21,221
Mitigated
24,622
10,131
Healing
22,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,336
357
0
1,038
4,885
1,438
0
3,641
1,244
35,084
0
W
Cerberus
 
Cerberus
4,084
307
0
3,969
10,942
7,524
0
3,571
7,287
10,569
1,095
L
Gilgamesh
CABJ2017YT
Gilgamesh
3,471
810
0
1,635
11,528
7,637
0
6,297
5,231
0
21,432
W
3,425
1,270
0
5,414
7,468
2,822
0
84
7,345
0
56,229
W
Bacchus
Me Do Be GOD
Bacchus
8,144
1,132
0
3,547
8,541
8,211
0
865
7,209
26,684
3,296
W
6,716
818
0
3,602
4,998
2,607
45
1,870
3,128
59,003
603
L
3,587
894
0
2,974
8,725
3,437
0
3,991
4,734
0
40,708
W
7,109
4,035
102
6,044
8,358
3,458
0
2,304
6,054
0
57,019
L
Cupid
Z3Ro8039
Cupid
5,096
3,227
100
2,866
7,380
2,441
0
1,250
6,130
0
35,358
L
5,419
1,646
0
1,518
9,155
6,268
0
3,198
5,957
22,438
783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,085
Gold Earned
33,217
264
Minions Killed
384
0
Camps Cleared
0
997,165
Distance Traveled
1,081,524
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,285
480
69
6
0
194,729
2
W
Cerberus
6,023
548
28
3
0
225,927
0
L
Gilgamesh
4,954
450
26
2
0
163,066
0
W
Da Ji
6,873
625
109
10
0
261,979
0
W
Bacchus
6,662
606
50
5
0
214,043
0
W
Anubis
7,079
644
105
10
0
199,792
2
L
Ravana
5,259
478
84
8
0
224,728
0
W
Nut
6,580
598
92
8
0
179,783
0
L
Cupid
5,226
475
57
5
0
200,432
2
L
Charon
5,361
487
28
3
0
214,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role