Player Matchup

Sylvanus
Sylvanus
AJC2002
Sylvanus
Level 87
God Stats
24W - 28L
1,478 SR
Queue Stats
28W - 35L
1,422 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ImAlpharious
Ah Muzen Cab
Level 41
God Stats
1W - 1L
1,297 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
SainteJesuite
Anubis
Level 18
God Stats
3W - 1L
1,507 SR
Queue Stats
18W - 15L
1,467 Elo+
Party 2
Shiva
Shiva
TherryTheWizard
Shiva
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 12L
1,631 Elo+
Party 2
Nemesis
Nemesis
VinceTheOracle
Nemesis
Level 66
God Stats
4W - 1L
1,767 SR
Queue Stats
52W - 28L
1,558 Elo+
Party 2
Team Averages
Level 53
1,510 SR
1,516 Elo+

VS

Team Averages
Level 37
1,525 SR
1,467 Elo+
Vamana
Vamana
ColorfulHat
Vamana
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Rama
Rama
Harr44
Rama
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 112L
1,396 Elo+
Solo
Pele
Pele
LexTyslillady
Pele
Level 30
God Stats
0W - 7L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Provisular
Ah Puch
Level 40
God Stats
3W - 4L
1,612 SR
Queue Stats
42W - 49L
1,449 Elo+
Solo
Bastet
Bastet
epidemic94
Bastet
Level 45
God Stats
23W - 22L
1,513 SR
Queue Stats
117W - 115L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AJC2002
Sylvanus
14
3 / 0 / 3
9,225
543
4,344
11,946
11,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
ImAlpharious
Ah Muzen Cab
15
2 / 3 / 3
8,543
503
6,975
12,574
6,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
2 / 3 / 1
8,819
519
4,468
8,912
4,277
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
7 / 1 / 1
10,653
627
12,849
15,261
13,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 0 / 5
9,731
572
11,524
15,900
8,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
1 / 6 / 0
7,502
441
10,696
16,097
13,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rama
Harr44
Rama
13
1 / 2 / 0
7,566
445
3,970
8,308
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
0 / 5 / 0
6,795
400
5,679
14,744
5,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Puch
Provisular
Ah Puch
15
0 / 2 / 2
7,957
468
6,964
7,656
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
epidemic94
Bastet
14
5 / 3 / 1
8,180
481
9,818
17,159
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
18
Kills
7
7
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AJC2002
Sylvanus
3
0
3
4.5
L
Vamana
1
6
0
0.17
L
Rama
Harr44
Rama
1
2
0
0.5
W
Ah Muzen Cab
ImAlpharious
Ah Muzen Cab
2
3
3
1.17
L
0
5
0
0
L
Ah Puch
Provisular
Ah Puch
0
2
2
0.5
W
2
3
1
0.83
W
7
1
1
7.5
W
4
0
5
6.5
L
Bastet
epidemic94
Bastet
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,160
Damage
37,127
64,593
Taken
63,964
44,523
Mitigated
32,133
23,983
Healing
16,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AJC2002
Sylvanus
4,344
365
2,066
6,423
11,946
11,707
0
1,840
10,106
32,482
0
L
Vamana
10,696
5,034
0
1,929
16,097
13,408
0
521
14,756
2,923
50,574
L
Rama
Harr44
Rama
3,970
2,189
0
2,969
8,308
3,278
0
982
7,228
0
49,402
W
Ah Muzen Cab
ImAlpharious
Ah Muzen Cab
6,975
2,853
0
1,561
12,574
6,641
506
96
12,478
0
73,787
L
5,679
1,311
0
2,710
14,744
5,176
0
1,897
12,798
0
49,611
L
Ah Puch
Provisular
Ah Puch
6,964
257
0
3,180
7,656
3,588
0
3,187
4,415
59,112
381
W
4,468
304
174
4,243
8,912
4,277
392
3,723
5,189
58,986
4,714
W
12,849
3,597
170
4,757
15,261
13,184
0
1,191
13,303
1,461
70,694
W
11,524
6,613
0
4,589
15,900
8,714
0
1,094
14,728
0
102,923
L
Bastet
epidemic94
Bastet
9,818
2,466
0
5,939
17,159
6,683
39
2,721
14,387
0
68,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,971
Gold Earned
38,000
592
Minions Killed
451
0
Camps Cleared
0
1,591,408
Distance Traveled
1,612,295
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,225
543
40
2
0
340,861
1
L
Vamana
7,502
441
80
5
0
296,135
0
L
Rama
7,566
445
96
6
0
316,301
0
W
Ah Muzen Cab
8,543
503
118
7
0
300,861
0
L
Pele
6,795
400
79
5
0
319,727
0
L
Ah Puch
7,957
468
92
5
0
295,996
0
W
Anubis
8,819
519
144
8
0
259,387
0
W
Shiva
10,653
627
132
8
0
315,039
0
W
Nemesis
9,731
572
158
9
0
375,260
0
L
Bastet
8,180
481
104
6
0
384,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role