Player Matchup

Neith
Neith
Cashhungrybandit
Neith
Level 147
God Stats
13W - 22L
1,424 SR
Queue Stats
393W - 388L
1,479 Elo+
Party 4
Horus
Horus
Drauma
Horus
Level 100
God Stats
87W - 15L
1,889 SR
Queue Stats
475W - 59L
1,820 Elo+
Party 1
Kukulkan
Kukulkan
GoldeeWasTaken
Kukulkan
Level 23
God Stats
40W - 14L
1,800 SR
Queue Stats
290W - 37L
1,761 Elo+
Party 1
Aphrodite
Aphrodite
Hosmer
Aphrodite
Level 91
God Stats
29W - 3L
2,101 SR
Queue Stats
600W - 111L
1,703 Elo+
Party 1
Chang'e
Chang'e
NOLON1
Chang'e
Level 38
God Stats
9W - 6L
1,577 SR
Queue Stats
176W - 193L
1,393 Elo+
Party 4
Team Averages
Level 80
1,758 SR
1,631 Elo+

VS

Team Averages
Level 62
1,508 SR
1,469 Elo+
Da Ji
Da Ji
DaJerey
Da Ji
Level 121
God Stats
8W - 20L
1,408 SR
Queue Stats
263W - 281L
1,494 Elo+
Party 2
Zhong Kui
Zhong Kui
JBodner
Zhong Kui
Level 101
God Stats
4W - 4L
1,530 SR
Queue Stats
44W - 40L
1,420 Elo+
Party 3
Izanami
Izanami
OP_LuisF
Izanami
Level 14
God Stats
0W - 2L
1,312 SR
Queue Stats
24W - 20L
1,423 Elo+
Party 3
Cerberus
Cerberus
Wh1teJeff
Cerberus
Level 47
God Stats
7W - 5L
1,549 SR
Queue Stats
181W - 186L
1,517 Elo+
Solo
Fenrir
Fenrir
Yvng_ODZ
Fenrir
Level 26
God Stats
27W - 8L
1,743 SR
Queue Stats
272W - 288L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 12
10,352
1,035
13,420
5,303
2,492
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Horus
Drauma
Horus
16
5 / 0 / 14
11,117
1,112
17,888
16,846
19,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
17
8 / 0 / 9
12,238
1,224
18,404
3,108
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Hosmer
Aphrodite
16
3 / 2 / 13
10,239
1,024
16,332
7,572
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
NOLON1
Chang'e
16
3 / 3 / 13
10,508
1,051
9,651
15,370
6,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

307

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DaJerey
Da Ji
14
1 / 2 / 2
9,018
902
2,104
8,641
4,881
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
JBodner
Zhong Kui
15
2 / 4 / 4
9,815
982
15,281
12,549
9,450
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
OP_LuisF
Izanami
15
0 / 3 / 4
9,640
964
9,058
12,732
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Wh1teJeff
Cerberus
15
2 / 7 / 3
9,952
995
12,022
33,309
36,663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
Yvng_ODZ
Fenrir
14
1 / 5 / 3
9,031
903
4,485
13,295
5,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
21
Kills
6
6
Deaths
21
61
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
L
Da Ji
DaJerey
Da Ji
1
2
2
1
W
Horus
Drauma
Horus
5
0
14
12
W
Kukulkan
8
0
9
12.5
W
Aphrodite
Hosmer
Aphrodite
3
2
13
4.75
L
Zhong Kui
JBodner
Zhong Kui
2
4
4
1
W
Chang'e
NOLON1
Chang'e
3
3
13
3.17
L
Izanami
OP_LuisF
Izanami
0
3
4
0.67
L
Cerberus
Wh1teJeff
Cerberus
2
7
3
0.5
L
Fenrir
Yvng_ODZ
Fenrir
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,695
Damage
42,950
48,199
Taken
80,526
35,860
Mitigated
62,424
25,163
Healing
16,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,420
9,001
0
1,817
5,303
2,492
0
2,965
2,338
0
31,143
L
Da Ji
DaJerey
Da Ji
2,104
613
0
172
8,641
4,881
0
5,116
3,441
0
4,851
W
Horus
Drauma
Horus
17,888
6,510
2,686
7,413
16,846
19,716
0
10,237
6,609
0
20,561
W
Kukulkan
18,404
2,344
0
352
3,108
1,456
0
1,125
1,983
52,934
1,010
W
Aphrodite
Hosmer
Aphrodite
16,332
2,615
5,202
2,808
7,572
5,372
0
3,678
3,894
26,994
0
L
Zhong Kui
JBodner
Zhong Kui
15,281
584
0
2,541
12,549
9,450
0
5,594
6,704
28,078
0
W
Chang'e
NOLON1
Chang'e
9,651
1,484
1,922
2,963
15,370
6,824
0
8,914
6,456
18,297
1,690
L
Izanami
OP_LuisF
Izanami
9,058
5,809
0
1,741
12,732
5,856
0
6,615
5,962
0
42,229
L
Cerberus
Wh1teJeff
Cerberus
12,022
609
0
11,636
33,309
36,663
0
17,677
14,909
24,969
538
L
Fenrir
Yvng_ODZ
Fenrir
4,485
1,074
0
0
13,295
5,574
0
8,153
4,862
0
5,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,454
Gold Earned
47,456
209
Minions Killed
171
7
Camps Cleared
5
891,390
Distance Traveled
807,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,352
1,035
41
4
4
131,794
0
L
Da Ji
9,018
902
2
0
2
123,737
0
W
Horus
11,117
1,112
7
1
0
226,185
0
W
Kukulkan
12,238
1,224
104
10
2
182,830
0
W
Aphrodite
10,239
1,024
32
3
1
167,399
0
L
Zhong Kui
9,815
982
38
4
2
170,969
0
W
Chang'e
10,508
1,051
25
3
0
183,182
0
L
Izanami
9,640
964
97
10
0
176,241
0
L
Cerberus
9,952
995
32
3
1
171,468
0
L
Fenrir
9,031
903
2
0
0
165,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role